package net.minecraft.block; import java.util.Random; import net.minecraft.block.material.Material; import net.minecraft.creativetab.CreativeTabs; public class BlockPackedIce extends Block { public BlockPackedIce() { super(Material.PACKED_ICE); this.slipperiness = 0.98F; this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS); } /** * Returns the quantity of items to drop on block destruction. */ public int quantityDropped(Random random) { return 0; } }