package net.minecraft.command; import net.minecraft.server.MinecraftServer; public class CommandSetPlayerTimeout extends CommandBase { /** * Gets the name of the command */ public String getName() { return "setidletimeout"; } /** * Return the required permission level for this command. */ public int getRequiredPermissionLevel() { return 3; } /** * Gets the usage string for the command. */ public String getUsage(ICommandSender sender) { return "commands.setidletimeout.usage"; } /** * Callback for when the command is executed */ public void execute(MinecraftServer server, ICommandSender sender, String[] args) throws CommandException { if (args.length != 1) { throw new WrongUsageException("commands.setidletimeout.usage", new Object[0]); } else { int i = parseInt(args[0], 0); server.setPlayerIdleTimeout(i); notifyCommandListener(sender, this, "commands.setidletimeout.success", new Object[] {i}); } } }