package net.minecraft.enchantment; import net.minecraft.init.Enchantments; import net.minecraft.inventory.EntityEquipmentSlot; public class EnchantmentLootBonus extends Enchantment { protected EnchantmentLootBonus(Enchantment.Rarity rarityIn, EnumEnchantmentType typeIn, EntityEquipmentSlot... slots) { super(rarityIn, typeIn, slots); if (typeIn == EnumEnchantmentType.DIGGER) { this.setName("lootBonusDigger"); } else if (typeIn == EnumEnchantmentType.FISHING_ROD) { this.setName("lootBonusFishing"); } else { this.setName("lootBonus"); } } /** * Returns the minimal value of enchantability needed on the enchantment level passed. */ public int getMinEnchantability(int enchantmentLevel) { return 15 + (enchantmentLevel - 1) * 9; } /** * Returns the maximum value of enchantability nedded on the enchantment level passed. */ public int getMaxEnchantability(int enchantmentLevel) { return super.getMinEnchantability(enchantmentLevel) + 50; } /** * Returns the maximum level that the enchantment can have. */ public int getMaxLevel() { return 3; } /** * Determines if the enchantment passed can be applyied together with this enchantment. */ public boolean canApplyTogether(Enchantment ench) { return super.canApplyTogether(ench) && ench != Enchantments.SILK_TOUCH; } }