package net.minecraft.item; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.projectile.EntityArrow; import net.minecraft.entity.projectile.EntitySpectralArrow; import net.minecraft.world.World; public class ItemSpectralArrow extends ItemArrow { public EntityArrow createArrow(World worldIn, ItemStack stack, EntityLivingBase shooter) { return new EntitySpectralArrow(worldIn, shooter); } }