package net.minecraft.block; import java.util.List; import java.util.Random; import javax.annotation.Nullable; import net.minecraft.block.material.Material; import net.minecraft.block.properties.IProperty; import net.minecraft.block.properties.PropertyBool; import net.minecraft.block.state.BlockFaceShape; import net.minecraft.block.state.BlockStateContainer; import net.minecraft.block.state.IBlockState; import net.minecraft.entity.Entity; import net.minecraft.entity.EntityLivingBase; import net.minecraft.entity.player.EntityPlayer; import net.minecraft.init.Items; import net.minecraft.inventory.Container; import net.minecraft.inventory.InventoryHelper; import net.minecraft.item.Item; import net.minecraft.item.ItemStack; import net.minecraft.stats.StatList; import net.minecraft.tileentity.TileEntity; import net.minecraft.tileentity.TileEntityBrewingStand; import net.minecraft.util.BlockRenderLayer; import net.minecraft.util.EnumBlockRenderType; import net.minecraft.util.EnumFacing; import net.minecraft.util.EnumHand; import net.minecraft.util.EnumParticleTypes; import net.minecraft.util.math.AxisAlignedBB; import net.minecraft.util.math.BlockPos; import net.minecraft.util.text.translation.I18n; import net.minecraft.world.IBlockAccess; import net.minecraft.world.World; import net.minecraftforge.fml.relauncher.Side; import net.minecraftforge.fml.relauncher.SideOnly; public class BlockBrewingStand extends BlockContainer { public static final PropertyBool[] HAS_BOTTLE = new PropertyBool[] {PropertyBool.create("has_bottle_0"), PropertyBool.create("has_bottle_1"), PropertyBool.create("has_bottle_2")}; protected static final AxisAlignedBB BASE_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.125D, 1.0D); protected static final AxisAlignedBB STICK_AABB = new AxisAlignedBB(0.4375D, 0.0D, 0.4375D, 0.5625D, 0.875D, 0.5625D); public BlockBrewingStand() { super(Material.IRON); this.setDefaultState(this.blockState.getBaseState().withProperty(HAS_BOTTLE[0], Boolean.valueOf(false)).withProperty(HAS_BOTTLE[1], Boolean.valueOf(false)).withProperty(HAS_BOTTLE[2], Boolean.valueOf(false))); } /** * Gets the localized name of this block. Used for the statistics page. */ public String getLocalizedName() { return I18n.translateToLocal("item.brewingStand.name"); } /** * Used to determine ambient occlusion and culling when rebuilding chunks for render */ public boolean isOpaqueCube(IBlockState state) { return false; } /** * The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only, * LIQUID for vanilla liquids, INVISIBLE to skip all rendering */ public EnumBlockRenderType getRenderType(IBlockState state) { return EnumBlockRenderType.MODEL; } /** * Returns a new instance of a block's tile entity class. Called on placing the block. */ public TileEntity createNewTileEntity(World worldIn, int meta) { return new TileEntityBrewingStand(); } public boolean isFullCube(IBlockState state) { return false; } public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List collidingBoxes, @Nullable Entity entityIn, boolean isActualState) { addCollisionBoxToList(pos, entityBox, collidingBoxes, STICK_AABB); addCollisionBoxToList(pos, entityBox, collidingBoxes, BASE_AABB); } public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos) { return BASE_AABB; } /** * Called when the block is right clicked by a player. */ public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ) { if (worldIn.isRemote) { return true; } else { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityBrewingStand) { playerIn.displayGUIChest((TileEntityBrewingStand)tileentity); playerIn.addStat(StatList.BREWINGSTAND_INTERACTION); } return true; } } /** * Called by ItemBlocks after a block is set in the world, to allow post-place logic */ public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack) { if (stack.hasDisplayName()) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityBrewingStand) { ((TileEntityBrewingStand)tileentity).setName(stack.getDisplayName()); } } } @SideOnly(Side.CLIENT) public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand) { double d0 = (double)((float)pos.getX() + 0.4F + rand.nextFloat() * 0.2F); double d1 = (double)((float)pos.getY() + 0.7F + rand.nextFloat() * 0.3F); double d2 = (double)((float)pos.getZ() + 0.4F + rand.nextFloat() * 0.2F); worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1, d2, 0.0D, 0.0D, 0.0D); } /** * Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated */ public void breakBlock(World worldIn, BlockPos pos, IBlockState state) { TileEntity tileentity = worldIn.getTileEntity(pos); if (tileentity instanceof TileEntityBrewingStand) { InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityBrewingStand)tileentity); } super.breakBlock(worldIn, pos, state); } /** * Get the Item that this Block should drop when harvested. */ public Item getItemDropped(IBlockState state, Random rand, int fortune) { return Items.BREWING_STAND; } public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state) { return new ItemStack(Items.BREWING_STAND); } public boolean hasComparatorInputOverride(IBlockState state) { return true; } public int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos) { return Container.calcRedstone(worldIn.getTileEntity(pos)); } @SideOnly(Side.CLIENT) public BlockRenderLayer getBlockLayer() { return BlockRenderLayer.CUTOUT; } /** * Convert the given metadata into a BlockState for this Block */ public IBlockState getStateFromMeta(int meta) { IBlockState iblockstate = this.getDefaultState(); for (int i = 0; i < 3; ++i) { iblockstate = iblockstate.withProperty(HAS_BOTTLE[i], Boolean.valueOf((meta & 1 << i) > 0)); } return iblockstate; } /** * Convert the BlockState into the correct metadata value */ public int getMetaFromState(IBlockState state) { int i = 0; for (int j = 0; j < 3; ++j) { if (((Boolean)state.getValue(HAS_BOTTLE[j])).booleanValue()) { i |= 1 << j; } } return i; } protected BlockStateContainer createBlockState() { return new BlockStateContainer(this, new IProperty[] {HAS_BOTTLE[0], HAS_BOTTLE[1], HAS_BOTTLE[2]}); } /** * Get the geometry of the queried face at the given position and state. This is used to decide whether things like * buttons are allowed to be placed on the face, or how glass panes connect to the face, among other things. *

* Common values are {@code SOLID}, which is the default, and {@code UNDEFINED}, which represents something that * does not fit the other descriptions and will generally cause other things not to connect to the face. * * @return an approximation of the form of the given face */ public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face) { return BlockFaceShape.UNDEFINED; } }