Files
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

321 lines
11 KiB
Java

package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.dispenser.BehaviorDefaultDispenseItem;
import net.minecraft.dispenser.IBehaviorDispenseItem;
import net.minecraft.dispenser.IBlockSource;
import net.minecraft.dispenser.IPosition;
import net.minecraft.dispenser.PositionImpl;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.InventoryHelper;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityDispenser;
import net.minecraft.tileentity.TileEntityDropper;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.registry.RegistryDefaulted;
import net.minecraft.world.World;
public class BlockDispenser extends BlockContainer
{
public static final PropertyDirection FACING = BlockDirectional.FACING;
public static final PropertyBool TRIGGERED = PropertyBool.create("triggered");
/** Registry for all dispense behaviors. */
public static final RegistryDefaulted<Item, IBehaviorDispenseItem> DISPENSE_BEHAVIOR_REGISTRY = new RegistryDefaulted<Item, IBehaviorDispenseItem>(new BehaviorDefaultDispenseItem());
protected Random rand = new Random();
protected BlockDispenser()
{
super(Material.ROCK);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH).withProperty(TRIGGERED, Boolean.valueOf(false)));
this.setCreativeTab(CreativeTabs.REDSTONE);
}
/**
* How many world ticks before ticking
*/
public int tickRate(World worldIn)
{
return 4;
}
/**
* Called after the block is set in the Chunk data, but before the Tile Entity is set
*/
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
{
super.onBlockAdded(worldIn, pos, state);
this.setDefaultDirection(worldIn, pos, state);
}
private void setDefaultDirection(World worldIn, BlockPos pos, IBlockState state)
{
if (!worldIn.isRemote)
{
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
boolean flag = worldIn.getBlockState(pos.north()).isFullBlock();
boolean flag1 = worldIn.getBlockState(pos.south()).isFullBlock();
if (enumfacing == EnumFacing.NORTH && flag && !flag1)
{
enumfacing = EnumFacing.SOUTH;
}
else if (enumfacing == EnumFacing.SOUTH && flag1 && !flag)
{
enumfacing = EnumFacing.NORTH;
}
else
{
boolean flag2 = worldIn.getBlockState(pos.west()).isFullBlock();
boolean flag3 = worldIn.getBlockState(pos.east()).isFullBlock();
if (enumfacing == EnumFacing.WEST && flag2 && !flag3)
{
enumfacing = EnumFacing.EAST;
}
else if (enumfacing == EnumFacing.EAST && flag3 && !flag2)
{
enumfacing = EnumFacing.WEST;
}
}
worldIn.setBlockState(pos, state.withProperty(FACING, enumfacing).withProperty(TRIGGERED, Boolean.valueOf(false)), 2);
}
}
/**
* Called when the block is right clicked by a player.
*/
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
if (worldIn.isRemote)
{
return true;
}
else
{
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileEntityDispenser)
{
playerIn.displayGUIChest((TileEntityDispenser)tileentity);
if (tileentity instanceof TileEntityDropper)
{
playerIn.addStat(StatList.DROPPER_INSPECTED);
}
else
{
playerIn.addStat(StatList.DISPENSER_INSPECTED);
}
}
return true;
}
}
protected void dispense(World worldIn, BlockPos pos)
{
BlockSourceImpl blocksourceimpl = new BlockSourceImpl(worldIn, pos);
TileEntityDispenser tileentitydispenser = (TileEntityDispenser)blocksourceimpl.getBlockTileEntity();
if (tileentitydispenser != null)
{
int i = tileentitydispenser.getDispenseSlot();
if (i < 0)
{
worldIn.playEvent(1001, pos, 0);
}
else
{
ItemStack itemstack = tileentitydispenser.getStackInSlot(i);
IBehaviorDispenseItem ibehaviordispenseitem = this.getBehavior(itemstack);
if (ibehaviordispenseitem != IBehaviorDispenseItem.DEFAULT_BEHAVIOR)
{
tileentitydispenser.setInventorySlotContents(i, ibehaviordispenseitem.dispense(blocksourceimpl, itemstack));
}
}
}
}
protected IBehaviorDispenseItem getBehavior(ItemStack stack)
{
return DISPENSE_BEHAVIOR_REGISTRY.getObject(stack.getItem());
}
/**
* Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
* change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
* block, etc.
*/
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
{
boolean flag = worldIn.isBlockPowered(pos) || worldIn.isBlockPowered(pos.up());
boolean flag1 = ((Boolean)state.getValue(TRIGGERED)).booleanValue();
if (flag && !flag1)
{
worldIn.scheduleUpdate(pos, this, this.tickRate(worldIn));
worldIn.setBlockState(pos, state.withProperty(TRIGGERED, Boolean.valueOf(true)), 4);
}
else if (!flag && flag1)
{
worldIn.setBlockState(pos, state.withProperty(TRIGGERED, Boolean.valueOf(false)), 4);
}
}
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
if (!worldIn.isRemote)
{
this.dispense(worldIn, pos);
}
}
/**
* Returns a new instance of a block's tile entity class. Called on placing the block.
*/
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileEntityDispenser();
}
/**
* Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the
* IBlockstate
*/
public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
return this.getDefaultState().withProperty(FACING, EnumFacing.getDirectionFromEntityLiving(pos, placer)).withProperty(TRIGGERED, Boolean.valueOf(false));
}
/**
* Called by ItemBlocks after a block is set in the world, to allow post-place logic
*/
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
worldIn.setBlockState(pos, state.withProperty(FACING, EnumFacing.getDirectionFromEntityLiving(pos, placer)), 2);
if (stack.hasDisplayName())
{
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileEntityDispenser)
{
((TileEntityDispenser)tileentity).setCustomName(stack.getDisplayName());
}
}
}
/**
* Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
*/
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileEntityDispenser)
{
InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityDispenser)tileentity);
worldIn.updateComparatorOutputLevel(pos, this);
}
super.breakBlock(worldIn, pos, state);
}
/**
* Get the position where the dispenser at the given Coordinates should dispense to.
*/
public static IPosition getDispensePosition(IBlockSource coords)
{
EnumFacing enumfacing = (EnumFacing)coords.getBlockState().getValue(FACING);
double d0 = coords.getX() + 0.7D * (double)enumfacing.getFrontOffsetX();
double d1 = coords.getY() + 0.7D * (double)enumfacing.getFrontOffsetY();
double d2 = coords.getZ() + 0.7D * (double)enumfacing.getFrontOffsetZ();
return new PositionImpl(d0, d1, d2);
}
public boolean hasComparatorInputOverride(IBlockState state)
{
return true;
}
public int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos)
{
return Container.calcRedstone(worldIn.getTileEntity(pos));
}
/**
* The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only,
* LIQUID for vanilla liquids, INVISIBLE to skip all rendering
*/
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.MODEL;
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(FACING, EnumFacing.getFront(meta & 7)).withProperty(TRIGGERED, Boolean.valueOf((meta & 8) > 0));
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
int i = 0;
i = i | ((EnumFacing)state.getValue(FACING)).getIndex();
if (((Boolean)state.getValue(TRIGGERED)).booleanValue())
{
i |= 8;
}
return i;
}
/**
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
* blockstate.
*/
public IBlockState withRotation(IBlockState state, Rotation rot)
{
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
}
/**
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
* blockstate.
*/
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
{
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
}
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] {FACING, TRIGGERED});
}
}