Files
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

141 lines
4.0 KiB
Java

package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.World;
public class BlockOre extends Block
{
public BlockOre()
{
this(Material.ROCK.getMaterialMapColor());
}
public BlockOre(MapColor color)
{
super(Material.ROCK, color);
this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
}
/**
* Get the Item that this Block should drop when harvested.
*/
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
if (this == Blocks.COAL_ORE)
{
return Items.COAL;
}
else if (this == Blocks.DIAMOND_ORE)
{
return Items.DIAMOND;
}
else if (this == Blocks.LAPIS_ORE)
{
return Items.DYE;
}
else if (this == Blocks.EMERALD_ORE)
{
return Items.EMERALD;
}
else
{
return this == Blocks.QUARTZ_ORE ? Items.QUARTZ : Item.getItemFromBlock(this);
}
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random random)
{
return this == Blocks.LAPIS_ORE ? 4 + random.nextInt(5) : 1;
}
/**
* Get the quantity dropped based on the given fortune level
*/
public int quantityDroppedWithBonus(int fortune, Random random)
{
if (fortune > 0 && Item.getItemFromBlock(this) != this.getItemDropped((IBlockState)this.getBlockState().getValidStates().iterator().next(), random, fortune))
{
int i = random.nextInt(fortune + 2) - 1;
if (i < 0)
{
i = 0;
}
return this.quantityDropped(random) * (i + 1);
}
else
{
return this.quantityDropped(random);
}
}
/**
* Spawns this Block's drops into the World as EntityItems.
*/
public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
{
super.dropBlockAsItemWithChance(worldIn, pos, state, chance, fortune);
}
@Override
public int getExpDrop(IBlockState state, net.minecraft.world.IBlockAccess world, BlockPos pos, int fortune)
{
Random rand = world instanceof World ? ((World)world).rand : new Random();
if (this.getItemDropped(state, rand, fortune) != Item.getItemFromBlock(this))
{
int i = 0;
if (this == Blocks.COAL_ORE)
{
i = MathHelper.getInt(rand, 0, 2);
}
else if (this == Blocks.DIAMOND_ORE)
{
i = MathHelper.getInt(rand, 3, 7);
}
else if (this == Blocks.EMERALD_ORE)
{
i = MathHelper.getInt(rand, 3, 7);
}
else if (this == Blocks.LAPIS_ORE)
{
i = MathHelper.getInt(rand, 2, 5);
}
else if (this == Blocks.QUARTZ_ORE)
{
i = MathHelper.getInt(rand, 2, 5);
}
return i;
}
return 0;
}
public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
{
return new ItemStack(this);
}
/**
* Gets the metadata of the item this Block can drop. This method is called when the block gets destroyed. It
* returns the metadata of the dropped item based on the old metadata of the block.
*/
public int damageDropped(IBlockState state)
{
return this == Blocks.LAPIS_ORE ? EnumDyeColor.BLUE.getDyeDamage() : 0;
}
}