Files
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

115 lines
3.8 KiB
Java

package net.minecraft.enchantment;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.EnumCreatureAttribute;
import net.minecraft.init.MobEffects;
import net.minecraft.inventory.EntityEquipmentSlot;
import net.minecraft.item.ItemAxe;
import net.minecraft.item.ItemStack;
import net.minecraft.potion.PotionEffect;
public class EnchantmentDamage extends Enchantment
{
/** None */
private static final String[] DAMAGE_NAMES = new String[] {"all", "undead", "arthropods"};
/** Holds the base factor of enchantability needed to be able to use the enchant. */
private static final int[] MIN_COST = new int[] {1, 5, 5};
/** None */
private static final int[] LEVEL_COST = new int[] {11, 8, 8};
/** None */
private static final int[] LEVEL_COST_SPAN = new int[] {20, 20, 20};
/** Defines the type of damage of the enchantment, 0 = all, 1 = undead, 3 = arthropods */
public final int damageType;
public EnchantmentDamage(Enchantment.Rarity rarityIn, int damageTypeIn, EntityEquipmentSlot... slots)
{
super(rarityIn, EnumEnchantmentType.WEAPON, slots);
this.damageType = damageTypeIn;
}
/**
* Returns the minimal value of enchantability needed on the enchantment level passed.
*/
public int getMinEnchantability(int enchantmentLevel)
{
return MIN_COST[this.damageType] + (enchantmentLevel - 1) * LEVEL_COST[this.damageType];
}
/**
* Returns the maximum value of enchantability nedded on the enchantment level passed.
*/
public int getMaxEnchantability(int enchantmentLevel)
{
return this.getMinEnchantability(enchantmentLevel) + LEVEL_COST_SPAN[this.damageType];
}
/**
* Returns the maximum level that the enchantment can have.
*/
public int getMaxLevel()
{
return 5;
}
/**
* Calculates the additional damage that will be dealt by an item with this enchantment. This alternative to
* calcModifierDamage is sensitive to the targets EnumCreatureAttribute.
*/
public float calcDamageByCreature(int level, EnumCreatureAttribute creatureType)
{
if (this.damageType == 0)
{
return 1.0F + (float)Math.max(0, level - 1) * 0.5F;
}
else if (this.damageType == 1 && creatureType == EnumCreatureAttribute.UNDEAD)
{
return (float)level * 2.5F;
}
else
{
return this.damageType == 2 && creatureType == EnumCreatureAttribute.ARTHROPOD ? (float)level * 2.5F : 0.0F;
}
}
/**
* Return the name of key in translation table of this enchantment.
*/
public String getName()
{
return "enchantment.damage." + DAMAGE_NAMES[this.damageType];
}
/**
* Determines if the enchantment passed can be applyied together with this enchantment.
*/
public boolean canApplyTogether(Enchantment ench)
{
return !(ench instanceof EnchantmentDamage);
}
/**
* Determines if this enchantment can be applied to a specific ItemStack.
*/
public boolean canApply(ItemStack stack)
{
return stack.getItem() instanceof ItemAxe ? true : super.canApply(stack);
}
/**
* Called whenever a mob is damaged with an item that has this enchantment on it.
*/
public void onEntityDamaged(EntityLivingBase user, Entity target, int level)
{
if (target instanceof EntityLivingBase)
{
EntityLivingBase entitylivingbase = (EntityLivingBase)target;
if (this.damageType == 2 && entitylivingbase.getCreatureAttribute() == EnumCreatureAttribute.ARTHROPOD)
{
int i = 20 + user.getRNG().nextInt(10 * level);
entitylivingbase.addPotionEffect(new PotionEffect(MobEffects.SLOWNESS, i, 3));
}
}
}
}