Files
PrimalSorcery/build/tmp/recompileMc/sources/net/minecraft/tileentity/TileEntityEnchantmentTable.java
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

171 lines
4.9 KiB
Java

package net.minecraft.tileentity;
import java.util.Random;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.InventoryPlayer;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.ContainerEnchantment;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.util.ITickable;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.world.IInteractionObject;
public class TileEntityEnchantmentTable extends TileEntity implements ITickable, IInteractionObject
{
public int tickCount;
public float pageFlip;
public float pageFlipPrev;
public float flipT;
public float flipA;
public float bookSpread;
public float bookSpreadPrev;
public float bookRotation;
public float bookRotationPrev;
public float tRot;
private static final Random rand = new Random();
private String customName;
public NBTTagCompound writeToNBT(NBTTagCompound compound)
{
super.writeToNBT(compound);
if (this.hasCustomName())
{
compound.setString("CustomName", this.customName);
}
return compound;
}
public void readFromNBT(NBTTagCompound compound)
{
super.readFromNBT(compound);
if (compound.hasKey("CustomName", 8))
{
this.customName = compound.getString("CustomName");
}
}
/**
* Like the old updateEntity(), except more generic.
*/
public void update()
{
this.bookSpreadPrev = this.bookSpread;
this.bookRotationPrev = this.bookRotation;
EntityPlayer entityplayer = this.world.getClosestPlayer((double)((float)this.pos.getX() + 0.5F), (double)((float)this.pos.getY() + 0.5F), (double)((float)this.pos.getZ() + 0.5F), 3.0D, false);
if (entityplayer != null)
{
double d0 = entityplayer.posX - (double)((float)this.pos.getX() + 0.5F);
double d1 = entityplayer.posZ - (double)((float)this.pos.getZ() + 0.5F);
this.tRot = (float)MathHelper.atan2(d1, d0);
this.bookSpread += 0.1F;
if (this.bookSpread < 0.5F || rand.nextInt(40) == 0)
{
float f1 = this.flipT;
while (true)
{
this.flipT += (float)(rand.nextInt(4) - rand.nextInt(4));
if (f1 != this.flipT)
{
break;
}
}
}
}
else
{
this.tRot += 0.02F;
this.bookSpread -= 0.1F;
}
while (this.bookRotation >= (float)Math.PI)
{
this.bookRotation -= ((float)Math.PI * 2F);
}
while (this.bookRotation < -(float)Math.PI)
{
this.bookRotation += ((float)Math.PI * 2F);
}
while (this.tRot >= (float)Math.PI)
{
this.tRot -= ((float)Math.PI * 2F);
}
while (this.tRot < -(float)Math.PI)
{
this.tRot += ((float)Math.PI * 2F);
}
float f2;
for (f2 = this.tRot - this.bookRotation; f2 >= (float)Math.PI; f2 -= ((float)Math.PI * 2F))
{
;
}
while (f2 < -(float)Math.PI)
{
f2 += ((float)Math.PI * 2F);
}
this.bookRotation += f2 * 0.4F;
this.bookSpread = MathHelper.clamp(this.bookSpread, 0.0F, 1.0F);
++this.tickCount;
this.pageFlipPrev = this.pageFlip;
float f = (this.flipT - this.pageFlip) * 0.4F;
float f3 = 0.2F;
f = MathHelper.clamp(f, -0.2F, 0.2F);
this.flipA += (f - this.flipA) * 0.9F;
this.pageFlip += this.flipA;
}
/**
* Get the name of this object. For players this returns their username
*/
public String getName()
{
return this.hasCustomName() ? this.customName : "container.enchant";
}
/**
* Returns true if this thing is named
*/
public boolean hasCustomName()
{
return this.customName != null && !this.customName.isEmpty();
}
public void setCustomName(String customNameIn)
{
this.customName = customNameIn;
}
/**
* Get the formatted ChatComponent that will be used for the sender's username in chat
*/
public ITextComponent getDisplayName()
{
return (ITextComponent)(this.hasCustomName() ? new TextComponentString(this.getName()) : new TextComponentTranslation(this.getName(), new Object[0]));
}
public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
{
return new ContainerEnchantment(playerInventory, this.world, this.pos);
}
public String getGuiID()
{
return "minecraft:enchanting_table";
}
}