610 lines
19 KiB
Java
610 lines
19 KiB
Java
package net.minecraft.tileentity;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockFurnace;
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import net.minecraft.block.material.Material;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.entity.player.InventoryPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.ContainerFurnace;
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import net.minecraft.inventory.IInventory;
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import net.minecraft.inventory.ISidedInventory;
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import net.minecraft.inventory.ItemStackHelper;
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import net.minecraft.inventory.SlotFurnaceFuel;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemBoat;
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import net.minecraft.item.ItemDoor;
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import net.minecraft.item.ItemHoe;
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import net.minecraft.item.ItemStack;
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import net.minecraft.item.ItemSword;
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import net.minecraft.item.ItemTool;
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import net.minecraft.item.crafting.FurnaceRecipes;
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import net.minecraft.nbt.NBTTagCompound;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.ITickable;
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import net.minecraft.util.NonNullList;
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import net.minecraft.util.datafix.DataFixer;
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import net.minecraft.util.datafix.FixTypes;
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import net.minecraft.util.datafix.walkers.ItemStackDataLists;
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import net.minecraft.util.math.MathHelper;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class TileEntityFurnace extends TileEntityLockable implements ITickable, ISidedInventory
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{
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private static final int[] SLOTS_TOP = new int[] {0};
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private static final int[] SLOTS_BOTTOM = new int[] {2, 1};
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private static final int[] SLOTS_SIDES = new int[] {1};
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/** The ItemStacks that hold the items currently being used in the furnace */
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private NonNullList<ItemStack> furnaceItemStacks = NonNullList.<ItemStack>withSize(3, ItemStack.EMPTY);
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/** The number of ticks that the furnace will keep burning */
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private int furnaceBurnTime;
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/** The number of ticks that a fresh copy of the currently-burning item would keep the furnace burning for */
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private int currentItemBurnTime;
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private int cookTime;
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private int totalCookTime;
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private String furnaceCustomName;
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/**
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* Returns the number of slots in the inventory.
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*/
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public int getSizeInventory()
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{
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return this.furnaceItemStacks.size();
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}
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public boolean isEmpty()
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{
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for (ItemStack itemstack : this.furnaceItemStacks)
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{
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if (!itemstack.isEmpty())
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{
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return false;
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}
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}
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return true;
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}
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/**
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* Returns the stack in the given slot.
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*/
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public ItemStack getStackInSlot(int index)
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{
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return this.furnaceItemStacks.get(index);
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}
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/**
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* Removes up to a specified number of items from an inventory slot and returns them in a new stack.
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*/
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public ItemStack decrStackSize(int index, int count)
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{
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return ItemStackHelper.getAndSplit(this.furnaceItemStacks, index, count);
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}
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/**
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* Removes a stack from the given slot and returns it.
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*/
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public ItemStack removeStackFromSlot(int index)
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{
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return ItemStackHelper.getAndRemove(this.furnaceItemStacks, index);
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}
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/**
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* Sets the given item stack to the specified slot in the inventory (can be crafting or armor sections).
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*/
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public void setInventorySlotContents(int index, ItemStack stack)
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{
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ItemStack itemstack = this.furnaceItemStacks.get(index);
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boolean flag = !stack.isEmpty() && stack.isItemEqual(itemstack) && ItemStack.areItemStackTagsEqual(stack, itemstack);
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this.furnaceItemStacks.set(index, stack);
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if (stack.getCount() > this.getInventoryStackLimit())
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{
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stack.setCount(this.getInventoryStackLimit());
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}
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if (index == 0 && !flag)
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{
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this.totalCookTime = this.getCookTime(stack);
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this.cookTime = 0;
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this.markDirty();
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}
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}
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/**
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* Get the name of this object. For players this returns their username
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*/
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public String getName()
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{
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return this.hasCustomName() ? this.furnaceCustomName : "container.furnace";
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}
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/**
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* Returns true if this thing is named
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*/
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public boolean hasCustomName()
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{
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return this.furnaceCustomName != null && !this.furnaceCustomName.isEmpty();
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}
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public void setCustomInventoryName(String p_145951_1_)
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{
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this.furnaceCustomName = p_145951_1_;
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}
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public static void registerFixesFurnace(DataFixer fixer)
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{
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fixer.registerWalker(FixTypes.BLOCK_ENTITY, new ItemStackDataLists(TileEntityFurnace.class, new String[] {"Items"}));
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}
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public void readFromNBT(NBTTagCompound compound)
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{
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super.readFromNBT(compound);
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this.furnaceItemStacks = NonNullList.<ItemStack>withSize(this.getSizeInventory(), ItemStack.EMPTY);
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ItemStackHelper.loadAllItems(compound, this.furnaceItemStacks);
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this.furnaceBurnTime = compound.getInteger("BurnTime");
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this.cookTime = compound.getInteger("CookTime");
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this.totalCookTime = compound.getInteger("CookTimeTotal");
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this.currentItemBurnTime = getItemBurnTime(this.furnaceItemStacks.get(1));
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if (compound.hasKey("CustomName", 8))
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{
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this.furnaceCustomName = compound.getString("CustomName");
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}
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}
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public NBTTagCompound writeToNBT(NBTTagCompound compound)
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{
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super.writeToNBT(compound);
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compound.setInteger("BurnTime", (short)this.furnaceBurnTime);
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compound.setInteger("CookTime", (short)this.cookTime);
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compound.setInteger("CookTimeTotal", (short)this.totalCookTime);
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ItemStackHelper.saveAllItems(compound, this.furnaceItemStacks);
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if (this.hasCustomName())
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{
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compound.setString("CustomName", this.furnaceCustomName);
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}
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return compound;
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}
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/**
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* Returns the maximum stack size for a inventory slot. Seems to always be 64, possibly will be extended.
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*/
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public int getInventoryStackLimit()
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{
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return 64;
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}
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/**
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* Furnace isBurning
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*/
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public boolean isBurning()
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{
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return this.furnaceBurnTime > 0;
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}
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@SideOnly(Side.CLIENT)
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public static boolean isBurning(IInventory inventory)
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{
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return inventory.getField(0) > 0;
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}
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/**
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* Like the old updateEntity(), except more generic.
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*/
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public void update()
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{
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boolean flag = this.isBurning();
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boolean flag1 = false;
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if (this.isBurning())
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{
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--this.furnaceBurnTime;
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}
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if (!this.world.isRemote)
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{
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ItemStack itemstack = this.furnaceItemStacks.get(1);
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if (this.isBurning() || !itemstack.isEmpty() && !((ItemStack)this.furnaceItemStacks.get(0)).isEmpty())
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{
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if (!this.isBurning() && this.canSmelt())
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{
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this.furnaceBurnTime = getItemBurnTime(itemstack);
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this.currentItemBurnTime = this.furnaceBurnTime;
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if (this.isBurning())
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{
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flag1 = true;
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if (!itemstack.isEmpty())
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{
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Item item = itemstack.getItem();
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itemstack.shrink(1);
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if (itemstack.isEmpty())
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{
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ItemStack item1 = item.getContainerItem(itemstack);
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this.furnaceItemStacks.set(1, item1);
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}
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}
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}
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}
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if (this.isBurning() && this.canSmelt())
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{
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++this.cookTime;
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if (this.cookTime == this.totalCookTime)
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{
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this.cookTime = 0;
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this.totalCookTime = this.getCookTime(this.furnaceItemStacks.get(0));
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this.smeltItem();
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flag1 = true;
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}
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}
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else
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{
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this.cookTime = 0;
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}
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}
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else if (!this.isBurning() && this.cookTime > 0)
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{
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this.cookTime = MathHelper.clamp(this.cookTime - 2, 0, this.totalCookTime);
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}
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if (flag != this.isBurning())
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{
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flag1 = true;
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BlockFurnace.setState(this.isBurning(), this.world, this.pos);
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}
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}
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if (flag1)
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{
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this.markDirty();
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}
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}
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public int getCookTime(ItemStack stack)
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{
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return 200;
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}
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/**
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* Returns true if the furnace can smelt an item, i.e. has a source item, destination stack isn't full, etc.
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*/
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private boolean canSmelt()
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{
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if (((ItemStack)this.furnaceItemStacks.get(0)).isEmpty())
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{
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return false;
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}
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else
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{
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ItemStack itemstack = FurnaceRecipes.instance().getSmeltingResult(this.furnaceItemStacks.get(0));
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if (itemstack.isEmpty())
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{
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return false;
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}
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else
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{
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ItemStack itemstack1 = this.furnaceItemStacks.get(2);
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if (itemstack1.isEmpty())
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{
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return true;
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}
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else if (!itemstack1.isItemEqual(itemstack))
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{
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return false;
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}
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else if (itemstack1.getCount() + itemstack.getCount() <= this.getInventoryStackLimit() && itemstack1.getCount() + itemstack.getCount() <= itemstack1.getMaxStackSize()) // Forge fix: make furnace respect stack sizes in furnace recipes
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{
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return true;
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}
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else
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{
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return itemstack1.getCount() + itemstack.getCount() <= itemstack.getMaxStackSize(); // Forge fix: make furnace respect stack sizes in furnace recipes
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}
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}
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}
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}
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/**
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* Turn one item from the furnace source stack into the appropriate smelted item in the furnace result stack
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*/
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public void smeltItem()
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{
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if (this.canSmelt())
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{
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ItemStack itemstack = this.furnaceItemStacks.get(0);
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ItemStack itemstack1 = FurnaceRecipes.instance().getSmeltingResult(itemstack);
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ItemStack itemstack2 = this.furnaceItemStacks.get(2);
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if (itemstack2.isEmpty())
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{
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this.furnaceItemStacks.set(2, itemstack1.copy());
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}
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else if (itemstack2.getItem() == itemstack1.getItem())
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{
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itemstack2.grow(itemstack1.getCount());
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}
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if (itemstack.getItem() == Item.getItemFromBlock(Blocks.SPONGE) && itemstack.getMetadata() == 1 && !((ItemStack)this.furnaceItemStacks.get(1)).isEmpty() && ((ItemStack)this.furnaceItemStacks.get(1)).getItem() == Items.BUCKET)
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{
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this.furnaceItemStacks.set(1, new ItemStack(Items.WATER_BUCKET));
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}
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itemstack.shrink(1);
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}
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}
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/**
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* Returns the number of ticks that the supplied fuel item will keep the furnace burning, or 0 if the item isn't
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* fuel
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*/
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public static int getItemBurnTime(ItemStack stack)
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{
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if (stack.isEmpty())
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{
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return 0;
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}
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else
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{
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int burnTime = net.minecraftforge.event.ForgeEventFactory.getItemBurnTime(stack);
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if (burnTime >= 0) return burnTime;
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Item item = stack.getItem();
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if (item == Item.getItemFromBlock(Blocks.WOODEN_SLAB))
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{
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return 150;
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}
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else if (item == Item.getItemFromBlock(Blocks.WOOL))
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{
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return 100;
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}
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else if (item == Item.getItemFromBlock(Blocks.CARPET))
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{
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return 67;
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}
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else if (item == Item.getItemFromBlock(Blocks.LADDER))
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{
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return 300;
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}
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else if (item == Item.getItemFromBlock(Blocks.WOODEN_BUTTON))
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{
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return 100;
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}
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else if (Block.getBlockFromItem(item).getDefaultState().getMaterial() == Material.WOOD)
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{
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return 300;
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}
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else if (item == Item.getItemFromBlock(Blocks.COAL_BLOCK))
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{
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return 16000;
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}
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else if (item instanceof ItemTool && "WOOD".equals(((ItemTool)item).getToolMaterialName()))
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{
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return 200;
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}
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else if (item instanceof ItemSword && "WOOD".equals(((ItemSword)item).getToolMaterialName()))
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{
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return 200;
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}
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else if (item instanceof ItemHoe && "WOOD".equals(((ItemHoe)item).getMaterialName()))
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{
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return 200;
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}
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else if (item == Items.STICK)
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{
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return 100;
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}
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else if (item != Items.BOW && item != Items.FISHING_ROD)
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{
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if (item == Items.SIGN)
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{
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return 200;
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}
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else if (item == Items.COAL)
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{
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return 1600;
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}
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else if (item == Items.LAVA_BUCKET)
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{
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return 20000;
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}
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else if (item != Item.getItemFromBlock(Blocks.SAPLING) && item != Items.BOWL)
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{
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if (item == Items.BLAZE_ROD)
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{
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return 2400;
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}
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else if (item instanceof ItemDoor && item != Items.IRON_DOOR)
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{
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return 200;
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}
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else
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{
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return item instanceof ItemBoat ? 400 : 0;
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}
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}
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else
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{
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return 100;
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}
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}
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else
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{
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return 300;
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}
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}
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}
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public static boolean isItemFuel(ItemStack stack)
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{
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return getItemBurnTime(stack) > 0;
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}
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/**
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* Don't rename this method to canInteractWith due to conflicts with Container
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*/
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public boolean isUsableByPlayer(EntityPlayer player)
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{
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if (this.world.getTileEntity(this.pos) != this)
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{
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return false;
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}
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else
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{
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return player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D;
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}
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}
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public void openInventory(EntityPlayer player)
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{
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}
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public void closeInventory(EntityPlayer player)
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{
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}
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/**
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* Returns true if automation is allowed to insert the given stack (ignoring stack size) into the given slot. For
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* guis use Slot.isItemValid
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*/
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public boolean isItemValidForSlot(int index, ItemStack stack)
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{
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if (index == 2)
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{
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return false;
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}
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else if (index != 1)
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{
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return true;
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}
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else
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{
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ItemStack itemstack = this.furnaceItemStacks.get(1);
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return isItemFuel(stack) || SlotFurnaceFuel.isBucket(stack) && itemstack.getItem() != Items.BUCKET;
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}
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}
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public int[] getSlotsForFace(EnumFacing side)
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{
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if (side == EnumFacing.DOWN)
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{
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return SLOTS_BOTTOM;
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}
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else
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{
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return side == EnumFacing.UP ? SLOTS_TOP : SLOTS_SIDES;
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}
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}
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/**
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* Returns true if automation can insert the given item in the given slot from the given side.
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*/
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public boolean canInsertItem(int index, ItemStack itemStackIn, EnumFacing direction)
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{
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return this.isItemValidForSlot(index, itemStackIn);
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}
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/**
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* Returns true if automation can extract the given item in the given slot from the given side.
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*/
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public boolean canExtractItem(int index, ItemStack stack, EnumFacing direction)
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{
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if (direction == EnumFacing.DOWN && index == 1)
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{
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Item item = stack.getItem();
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if (item != Items.WATER_BUCKET && item != Items.BUCKET)
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{
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return false;
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}
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}
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return true;
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}
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public String getGuiID()
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{
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return "minecraft:furnace";
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}
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public Container createContainer(InventoryPlayer playerInventory, EntityPlayer playerIn)
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{
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return new ContainerFurnace(playerInventory, this);
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}
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public int getField(int id)
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{
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switch (id)
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{
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case 0:
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return this.furnaceBurnTime;
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case 1:
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return this.currentItemBurnTime;
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case 2:
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return this.cookTime;
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case 3:
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return this.totalCookTime;
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default:
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return 0;
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}
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}
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public void setField(int id, int value)
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|
{
|
|
switch (id)
|
|
{
|
|
case 0:
|
|
this.furnaceBurnTime = value;
|
|
break;
|
|
case 1:
|
|
this.currentItemBurnTime = value;
|
|
break;
|
|
case 2:
|
|
this.cookTime = value;
|
|
break;
|
|
case 3:
|
|
this.totalCookTime = value;
|
|
}
|
|
}
|
|
|
|
public int getFieldCount()
|
|
{
|
|
return 4;
|
|
}
|
|
|
|
public void clear()
|
|
{
|
|
this.furnaceItemStacks.clear();
|
|
}
|
|
|
|
net.minecraftforge.items.IItemHandler handlerTop = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.UP);
|
|
net.minecraftforge.items.IItemHandler handlerBottom = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.DOWN);
|
|
net.minecraftforge.items.IItemHandler handlerSide = new net.minecraftforge.items.wrapper.SidedInvWrapper(this, net.minecraft.util.EnumFacing.WEST);
|
|
|
|
@SuppressWarnings("unchecked")
|
|
@Override
|
|
@javax.annotation.Nullable
|
|
public <T> T getCapability(net.minecraftforge.common.capabilities.Capability<T> capability, @javax.annotation.Nullable net.minecraft.util.EnumFacing facing)
|
|
{
|
|
if (facing != null && capability == net.minecraftforge.items.CapabilityItemHandler.ITEM_HANDLER_CAPABILITY)
|
|
if (facing == EnumFacing.DOWN)
|
|
return (T) handlerBottom;
|
|
else if (facing == EnumFacing.UP)
|
|
return (T) handlerTop;
|
|
else
|
|
return (T) handlerSide;
|
|
return super.getCapability(capability, facing);
|
|
}
|
|
} |