Files
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

270 lines
9.4 KiB
Java

package net.minecraft.util;
import com.google.common.collect.Lists;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.block.Block;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.item.ItemStack;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentTranslation;
public class CombatTracker
{
/** The CombatEntry objects that we've tracked so far. */
private final List<CombatEntry> combatEntries = Lists.<CombatEntry>newArrayList();
/** The entity tracked. */
private final EntityLivingBase fighter;
private int lastDamageTime;
private int combatStartTime;
private int combatEndTime;
private boolean inCombat;
private boolean takingDamage;
private String fallSuffix;
public CombatTracker(EntityLivingBase fighterIn)
{
this.fighter = fighterIn;
}
public void calculateFallSuffix()
{
this.resetFallSuffix();
if (this.fighter.isOnLadder())
{
Block block = this.fighter.world.getBlockState(new BlockPos(this.fighter.posX, this.fighter.getEntityBoundingBox().minY, this.fighter.posZ)).getBlock();
if (block == Blocks.LADDER)
{
this.fallSuffix = "ladder";
}
else if (block == Blocks.VINE)
{
this.fallSuffix = "vines";
}
}
else if (this.fighter.isInWater())
{
this.fallSuffix = "water";
}
}
/**
* Adds an entry for the combat tracker
*/
public void trackDamage(DamageSource damageSrc, float healthIn, float damageAmount)
{
this.reset();
this.calculateFallSuffix();
CombatEntry combatentry = new CombatEntry(damageSrc, this.fighter.ticksExisted, healthIn, damageAmount, this.fallSuffix, this.fighter.fallDistance);
this.combatEntries.add(combatentry);
this.lastDamageTime = this.fighter.ticksExisted;
this.takingDamage = true;
if (combatentry.isLivingDamageSrc() && !this.inCombat && this.fighter.isEntityAlive())
{
this.inCombat = true;
this.combatStartTime = this.fighter.ticksExisted;
this.combatEndTime = this.combatStartTime;
this.fighter.sendEnterCombat();
}
}
public ITextComponent getDeathMessage()
{
if (this.combatEntries.isEmpty())
{
return new TextComponentTranslation("death.attack.generic", new Object[] {this.fighter.getDisplayName()});
}
else
{
CombatEntry combatentry = this.getBestCombatEntry();
CombatEntry combatentry1 = this.combatEntries.get(this.combatEntries.size() - 1);
ITextComponent itextcomponent1 = combatentry1.getDamageSrcDisplayName();
Entity entity = combatentry1.getDamageSrc().getTrueSource();
ITextComponent itextcomponent;
if (combatentry != null && combatentry1.getDamageSrc() == DamageSource.FALL)
{
ITextComponent itextcomponent2 = combatentry.getDamageSrcDisplayName();
if (combatentry.getDamageSrc() != DamageSource.FALL && combatentry.getDamageSrc() != DamageSource.OUT_OF_WORLD)
{
if (itextcomponent2 != null && (itextcomponent1 == null || !itextcomponent2.equals(itextcomponent1)))
{
Entity entity1 = combatentry.getDamageSrc().getTrueSource();
ItemStack itemstack1 = entity1 instanceof EntityLivingBase ? ((EntityLivingBase)entity1).getHeldItemMainhand() : ItemStack.EMPTY;
if (!itemstack1.isEmpty() && itemstack1.hasDisplayName())
{
itextcomponent = new TextComponentTranslation("death.fell.assist.item", new Object[] {this.fighter.getDisplayName(), itextcomponent2, itemstack1.getTextComponent()});
}
else
{
itextcomponent = new TextComponentTranslation("death.fell.assist", new Object[] {this.fighter.getDisplayName(), itextcomponent2});
}
}
else if (itextcomponent1 != null)
{
ItemStack itemstack = entity instanceof EntityLivingBase ? ((EntityLivingBase)entity).getHeldItemMainhand() : ItemStack.EMPTY;
if (!itemstack.isEmpty() && itemstack.hasDisplayName())
{
itextcomponent = new TextComponentTranslation("death.fell.finish.item", new Object[] {this.fighter.getDisplayName(), itextcomponent1, itemstack.getTextComponent()});
}
else
{
itextcomponent = new TextComponentTranslation("death.fell.finish", new Object[] {this.fighter.getDisplayName(), itextcomponent1});
}
}
else
{
itextcomponent = new TextComponentTranslation("death.fell.killer", new Object[] {this.fighter.getDisplayName()});
}
}
else
{
itextcomponent = new TextComponentTranslation("death.fell.accident." + this.getFallSuffix(combatentry), new Object[] {this.fighter.getDisplayName()});
}
}
else
{
itextcomponent = combatentry1.getDamageSrc().getDeathMessage(this.fighter);
}
return itextcomponent;
}
}
@Nullable
public EntityLivingBase getBestAttacker()
{
EntityLivingBase entitylivingbase = null;
EntityPlayer entityplayer = null;
float f = 0.0F;
float f1 = 0.0F;
for (CombatEntry combatentry : this.combatEntries)
{
if (combatentry.getDamageSrc().getTrueSource() instanceof EntityPlayer && (entityplayer == null || combatentry.getDamage() > f1))
{
f1 = combatentry.getDamage();
entityplayer = (EntityPlayer)combatentry.getDamageSrc().getTrueSource();
}
if (combatentry.getDamageSrc().getTrueSource() instanceof EntityLivingBase && (entitylivingbase == null || combatentry.getDamage() > f))
{
f = combatentry.getDamage();
entitylivingbase = (EntityLivingBase)combatentry.getDamageSrc().getTrueSource();
}
}
if (entityplayer != null && f1 >= f / 3.0F)
{
return entityplayer;
}
else
{
return entitylivingbase;
}
}
@Nullable
private CombatEntry getBestCombatEntry()
{
CombatEntry combatentry = null;
CombatEntry combatentry1 = null;
float f = 0.0F;
float f1 = 0.0F;
for (int i = 0; i < this.combatEntries.size(); ++i)
{
CombatEntry combatentry2 = this.combatEntries.get(i);
CombatEntry combatentry3 = i > 0 ? (CombatEntry)this.combatEntries.get(i - 1) : null;
if ((combatentry2.getDamageSrc() == DamageSource.FALL || combatentry2.getDamageSrc() == DamageSource.OUT_OF_WORLD) && combatentry2.getDamageAmount() > 0.0F && (combatentry == null || combatentry2.getDamageAmount() > f1))
{
if (i > 0)
{
combatentry = combatentry3;
}
else
{
combatentry = combatentry2;
}
f1 = combatentry2.getDamageAmount();
}
if (combatentry2.getFallSuffix() != null && (combatentry1 == null || combatentry2.getDamage() > f))
{
combatentry1 = combatentry2;
f = combatentry2.getDamage();
}
}
if (f1 > 5.0F && combatentry != null)
{
return combatentry;
}
else if (f > 5.0F && combatentry1 != null)
{
return combatentry1;
}
else
{
return null;
}
}
private String getFallSuffix(CombatEntry entry)
{
return entry.getFallSuffix() == null ? "generic" : entry.getFallSuffix();
}
public int getCombatDuration()
{
return this.inCombat ? this.fighter.ticksExisted - this.combatStartTime : this.combatEndTime - this.combatStartTime;
}
private void resetFallSuffix()
{
this.fallSuffix = null;
}
/**
* Resets this trackers list of combat entries
*/
public void reset()
{
int i = this.inCombat ? 300 : 100;
if (this.takingDamage && (!this.fighter.isEntityAlive() || this.fighter.ticksExisted - this.lastDamageTime > i))
{
boolean flag = this.inCombat;
this.takingDamage = false;
this.inCombat = false;
this.combatEndTime = this.fighter.ticksExisted;
if (flag)
{
this.fighter.sendEndCombat();
}
this.combatEntries.clear();
}
}
/**
* Returns EntityLivingBase assigned for this CombatTracker
*/
public EntityLivingBase getFighter()
{
return this.fighter;
}
}