Files
PrimalSorcery/build/tmp/recompileMc/sources/net/minecraft/util/MovementInputFromOptions.java
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

71 lines
1.7 KiB
Java

package net.minecraft.util;
import net.minecraft.client.settings.GameSettings;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
@SideOnly(Side.CLIENT)
public class MovementInputFromOptions extends MovementInput
{
private final GameSettings gameSettings;
public MovementInputFromOptions(GameSettings gameSettingsIn)
{
this.gameSettings = gameSettingsIn;
}
public void updatePlayerMoveState()
{
this.moveStrafe = 0.0F;
this.moveForward = 0.0F;
if (this.gameSettings.keyBindForward.isKeyDown())
{
++this.moveForward;
this.forwardKeyDown = true;
}
else
{
this.forwardKeyDown = false;
}
if (this.gameSettings.keyBindBack.isKeyDown())
{
--this.moveForward;
this.backKeyDown = true;
}
else
{
this.backKeyDown = false;
}
if (this.gameSettings.keyBindLeft.isKeyDown())
{
++this.moveStrafe;
this.leftKeyDown = true;
}
else
{
this.leftKeyDown = false;
}
if (this.gameSettings.keyBindRight.isKeyDown())
{
--this.moveStrafe;
this.rightKeyDown = true;
}
else
{
this.rightKeyDown = false;
}
this.jump = this.gameSettings.keyBindJump.isKeyDown();
this.sneak = this.gameSettings.keyBindSneak.isKeyDown();
if (this.sneak)
{
this.moveStrafe = (float)((double)this.moveStrafe * 0.3D);
this.moveForward = (float)((double)this.moveForward * 0.3D);
}
}
}