385 lines
16 KiB
Java
385 lines
16 KiB
Java
package net.minecraft.block;
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import com.google.common.base.Predicate;
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import javax.annotation.Nullable;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.properties.PropertyEnum;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.util.Mirror;
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import net.minecraft.util.Rotation;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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public class BlockRailPowered extends BlockRailBase
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{
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public static final PropertyEnum<BlockRailBase.EnumRailDirection> SHAPE = PropertyEnum.<BlockRailBase.EnumRailDirection>create("shape", BlockRailBase.EnumRailDirection.class, new Predicate<BlockRailBase.EnumRailDirection>()
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{
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public boolean apply(@Nullable BlockRailBase.EnumRailDirection p_apply_1_)
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{
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return p_apply_1_ != BlockRailBase.EnumRailDirection.NORTH_EAST && p_apply_1_ != BlockRailBase.EnumRailDirection.NORTH_WEST && p_apply_1_ != BlockRailBase.EnumRailDirection.SOUTH_EAST && p_apply_1_ != BlockRailBase.EnumRailDirection.SOUTH_WEST;
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}
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});
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public static final PropertyBool POWERED = PropertyBool.create("powered");
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private final boolean isActivator;
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protected BlockRailPowered()
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{
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this(false);
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}
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protected BlockRailPowered(boolean isActivator)
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{
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super(true);
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this.isActivator = isActivator;
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this.setDefaultState(this.blockState.getBaseState().withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH).withProperty(POWERED, Boolean.valueOf(false)));
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}
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@SuppressWarnings("incomplete-switch")
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protected boolean findPoweredRailSignal(World worldIn, BlockPos pos, IBlockState state, boolean p_176566_4_, int p_176566_5_)
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{
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if (p_176566_5_ >= 8)
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{
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return false;
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}
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else
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{
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int i = pos.getX();
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int j = pos.getY();
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int k = pos.getZ();
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boolean flag = true;
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BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = (BlockRailBase.EnumRailDirection)state.getValue(SHAPE);
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switch (blockrailbase$enumraildirection)
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{
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case NORTH_SOUTH:
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if (p_176566_4_)
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{
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++k;
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}
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else
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{
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--k;
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}
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break;
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case EAST_WEST:
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if (p_176566_4_)
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{
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--i;
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}
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else
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{
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++i;
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}
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break;
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case ASCENDING_EAST:
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if (p_176566_4_)
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{
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--i;
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}
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else
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{
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++i;
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++j;
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flag = false;
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}
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blockrailbase$enumraildirection = BlockRailBase.EnumRailDirection.EAST_WEST;
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break;
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case ASCENDING_WEST:
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if (p_176566_4_)
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{
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--i;
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++j;
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flag = false;
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}
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else
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{
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++i;
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}
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blockrailbase$enumraildirection = BlockRailBase.EnumRailDirection.EAST_WEST;
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break;
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case ASCENDING_NORTH:
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if (p_176566_4_)
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{
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++k;
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}
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else
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{
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--k;
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++j;
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flag = false;
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}
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blockrailbase$enumraildirection = BlockRailBase.EnumRailDirection.NORTH_SOUTH;
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break;
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case ASCENDING_SOUTH:
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if (p_176566_4_)
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{
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++k;
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++j;
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flag = false;
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}
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else
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{
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--k;
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}
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blockrailbase$enumraildirection = BlockRailBase.EnumRailDirection.NORTH_SOUTH;
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}
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if (this.isSameRailWithPower(worldIn, new BlockPos(i, j, k), p_176566_4_, p_176566_5_, blockrailbase$enumraildirection))
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{
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return true;
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}
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else
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{
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return flag && this.isSameRailWithPower(worldIn, new BlockPos(i, j - 1, k), p_176566_4_, p_176566_5_, blockrailbase$enumraildirection);
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}
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}
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}
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protected boolean isSameRailWithPower(World worldIn, BlockPos pos, boolean p_176567_3_, int distance, BlockRailBase.EnumRailDirection p_176567_5_)
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{
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IBlockState iblockstate = worldIn.getBlockState(pos);
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if (!(iblockstate.getBlock() instanceof BlockRailPowered) || isActivator != ((BlockRailPowered)iblockstate.getBlock()).isActivator)
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{
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return false;
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}
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else
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{
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BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = (BlockRailBase.EnumRailDirection)iblockstate.getValue(SHAPE);
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if (p_176567_5_ != BlockRailBase.EnumRailDirection.EAST_WEST || blockrailbase$enumraildirection != BlockRailBase.EnumRailDirection.NORTH_SOUTH && blockrailbase$enumraildirection != BlockRailBase.EnumRailDirection.ASCENDING_NORTH && blockrailbase$enumraildirection != BlockRailBase.EnumRailDirection.ASCENDING_SOUTH)
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{
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if (p_176567_5_ != BlockRailBase.EnumRailDirection.NORTH_SOUTH || blockrailbase$enumraildirection != BlockRailBase.EnumRailDirection.EAST_WEST && blockrailbase$enumraildirection != BlockRailBase.EnumRailDirection.ASCENDING_EAST && blockrailbase$enumraildirection != BlockRailBase.EnumRailDirection.ASCENDING_WEST)
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{
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if (((Boolean)iblockstate.getValue(POWERED)).booleanValue())
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{
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return worldIn.isBlockPowered(pos) ? true : this.findPoweredRailSignal(worldIn, pos, iblockstate, p_176567_3_, distance + 1);
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}
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else
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{
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return false;
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}
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}
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else
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{
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return false;
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}
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}
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else
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{
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return false;
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}
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}
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}
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protected void updateState(IBlockState state, World worldIn, BlockPos pos, Block blockIn)
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{
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boolean flag = ((Boolean)state.getValue(POWERED)).booleanValue();
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boolean flag1 = worldIn.isBlockPowered(pos) || this.findPoweredRailSignal(worldIn, pos, state, true, 0) || this.findPoweredRailSignal(worldIn, pos, state, false, 0);
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if (flag1 != flag)
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{
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worldIn.setBlockState(pos, state.withProperty(POWERED, Boolean.valueOf(flag1)), 3);
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worldIn.notifyNeighborsOfStateChange(pos.down(), this, false);
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if (((BlockRailBase.EnumRailDirection)state.getValue(SHAPE)).isAscending())
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{
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worldIn.notifyNeighborsOfStateChange(pos.up(), this, false);
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}
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}
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}
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public IProperty<BlockRailBase.EnumRailDirection> getShapeProperty()
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{
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return SHAPE;
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}
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/**
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* Convert the given metadata into a BlockState for this Block
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*/
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public IBlockState getStateFromMeta(int meta)
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{
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return this.getDefaultState().withProperty(SHAPE, BlockRailBase.EnumRailDirection.byMetadata(meta & 7)).withProperty(POWERED, Boolean.valueOf((meta & 8) > 0));
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}
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/**
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* Convert the BlockState into the correct metadata value
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*/
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public int getMetaFromState(IBlockState state)
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{
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int i = 0;
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i = i | ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE)).getMetadata();
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if (((Boolean)state.getValue(POWERED)).booleanValue())
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{
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i |= 8;
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}
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return i;
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}
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/**
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* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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@SuppressWarnings("incomplete-switch")
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public IBlockState withRotation(IBlockState state, Rotation rot)
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{
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switch (rot)
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{
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case CLOCKWISE_180:
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switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
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{
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case ASCENDING_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
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case ASCENDING_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
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case ASCENDING_NORTH:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
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case ASCENDING_SOUTH:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
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case SOUTH_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
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case SOUTH_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
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case NORTH_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
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case NORTH_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
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}
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case COUNTERCLOCKWISE_90:
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switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
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{
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case NORTH_SOUTH:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
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case EAST_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
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case ASCENDING_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
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case ASCENDING_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
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case ASCENDING_NORTH:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
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case ASCENDING_SOUTH:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
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case SOUTH_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
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case SOUTH_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
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case NORTH_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
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case NORTH_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
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}
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case CLOCKWISE_90:
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switch ((BlockRailBase.EnumRailDirection)state.getValue(SHAPE))
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{
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case NORTH_SOUTH:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.EAST_WEST);
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case EAST_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_SOUTH);
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case ASCENDING_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
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case ASCENDING_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
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case ASCENDING_NORTH:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
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case ASCENDING_SOUTH:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
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case SOUTH_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
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case SOUTH_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
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case NORTH_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
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case NORTH_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
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}
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default:
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return state;
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}
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}
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/**
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* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
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* blockstate.
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*/
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@SuppressWarnings("incomplete-switch")
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public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
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{
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BlockRailBase.EnumRailDirection blockrailbase$enumraildirection = (BlockRailBase.EnumRailDirection)state.getValue(SHAPE);
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switch (mirrorIn)
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{
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case LEFT_RIGHT:
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switch (blockrailbase$enumraildirection)
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{
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case ASCENDING_NORTH:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_SOUTH);
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case ASCENDING_SOUTH:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_NORTH);
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case SOUTH_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
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case SOUTH_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
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case NORTH_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
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case NORTH_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
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default:
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return super.withMirror(state, mirrorIn);
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}
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case FRONT_BACK:
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switch (blockrailbase$enumraildirection)
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{
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case ASCENDING_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_WEST);
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case ASCENDING_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.ASCENDING_EAST);
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case ASCENDING_NORTH:
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case ASCENDING_SOUTH:
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default:
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break;
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case SOUTH_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_WEST);
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case SOUTH_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.SOUTH_EAST);
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case NORTH_WEST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_EAST);
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case NORTH_EAST:
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return state.withProperty(SHAPE, BlockRailBase.EnumRailDirection.NORTH_WEST);
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}
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}
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return super.withMirror(state, mirrorIn);
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}
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protected BlockStateContainer createBlockState()
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{
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return new BlockStateContainer(this, new IProperty[] {SHAPE, POWERED});
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}
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} |