Files
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

58 lines
1.5 KiB
Java

package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.world.IBlockAccess;
public class BlockSeaLantern extends Block
{
public BlockSeaLantern(Material materialIn)
{
super(materialIn);
this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random random)
{
return 2 + random.nextInt(2);
}
/**
* Get the quantity dropped based on the given fortune level
*/
public int quantityDroppedWithBonus(int fortune, Random random)
{
return MathHelper.clamp(this.quantityDropped(random) + random.nextInt(fortune + 1), 1, 5);
}
/**
* Get the Item that this Block should drop when harvested.
*/
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return Items.PRISMARINE_CRYSTALS;
}
/**
* Get the MapColor for this Block and the given BlockState
*/
public MapColor getMapColor(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
return MapColor.QUARTZ;
}
protected boolean canSilkHarvest()
{
return true;
}
}