Files
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

107 lines
3.8 KiB
Java

package net.minecraft.block;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.Mirror;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
public class BlockWallSign extends BlockSign
{
public static final PropertyDirection FACING = BlockHorizontal.FACING;
protected static final AxisAlignedBB SIGN_EAST_AABB = new AxisAlignedBB(0.0D, 0.28125D, 0.0D, 0.125D, 0.78125D, 1.0D);
protected static final AxisAlignedBB SIGN_WEST_AABB = new AxisAlignedBB(0.875D, 0.28125D, 0.0D, 1.0D, 0.78125D, 1.0D);
protected static final AxisAlignedBB SIGN_SOUTH_AABB = new AxisAlignedBB(0.0D, 0.28125D, 0.0D, 1.0D, 0.78125D, 0.125D);
protected static final AxisAlignedBB SIGN_NORTH_AABB = new AxisAlignedBB(0.0D, 0.28125D, 0.875D, 1.0D, 0.78125D, 1.0D);
public BlockWallSign()
{
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.NORTH));
}
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
switch ((EnumFacing)state.getValue(FACING))
{
case NORTH:
default:
return SIGN_NORTH_AABB;
case SOUTH:
return SIGN_SOUTH_AABB;
case WEST:
return SIGN_WEST_AABB;
case EAST:
return SIGN_EAST_AABB;
}
}
/**
* Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
* change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
* block, etc.
*/
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
{
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
if (!worldIn.getBlockState(pos.offset(enumfacing.getOpposite())).getMaterial().isSolid())
{
this.dropBlockAsItem(worldIn, pos, state, 0);
worldIn.setBlockToAir(pos);
}
super.neighborChanged(state, worldIn, pos, blockIn, fromPos);
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta)
{
EnumFacing enumfacing = EnumFacing.getFront(meta);
if (enumfacing.getAxis() == EnumFacing.Axis.Y)
{
enumfacing = EnumFacing.NORTH;
}
return this.getDefaultState().withProperty(FACING, enumfacing);
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
return ((EnumFacing)state.getValue(FACING)).getIndex();
}
/**
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
* blockstate.
*/
public IBlockState withRotation(IBlockState state, Rotation rot)
{
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
}
/**
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
* blockstate.
*/
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
{
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
}
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] {FACING});
}
}