115 lines
3.8 KiB
Java
115 lines
3.8 KiB
Java
package net.minecraft.block;
|
|
|
|
import java.util.Random;
|
|
import javax.annotation.Nullable;
|
|
import net.minecraft.block.material.Material;
|
|
import net.minecraft.block.state.BlockFaceShape;
|
|
import net.minecraft.block.state.IBlockState;
|
|
import net.minecraft.creativetab.CreativeTabs;
|
|
import net.minecraft.entity.Entity;
|
|
import net.minecraft.entity.player.EntityPlayer;
|
|
import net.minecraft.init.Items;
|
|
import net.minecraft.item.Item;
|
|
import net.minecraft.item.ItemStack;
|
|
import net.minecraft.stats.StatList;
|
|
import net.minecraft.tileentity.TileEntity;
|
|
import net.minecraft.util.BlockRenderLayer;
|
|
import net.minecraft.util.EnumFacing;
|
|
import net.minecraft.util.math.AxisAlignedBB;
|
|
import net.minecraft.util.math.BlockPos;
|
|
import net.minecraft.world.IBlockAccess;
|
|
import net.minecraft.world.World;
|
|
import net.minecraftforge.fml.relauncher.Side;
|
|
import net.minecraftforge.fml.relauncher.SideOnly;
|
|
|
|
public class BlockWeb extends Block implements net.minecraftforge.common.IShearable
|
|
{
|
|
public BlockWeb()
|
|
{
|
|
super(Material.WEB);
|
|
this.setCreativeTab(CreativeTabs.DECORATIONS);
|
|
}
|
|
|
|
/**
|
|
* Called When an Entity Collided with the Block
|
|
*/
|
|
public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
|
|
{
|
|
entityIn.setInWeb();
|
|
}
|
|
|
|
/**
|
|
* Used to determine ambient occlusion and culling when rebuilding chunks for render
|
|
*/
|
|
public boolean isOpaqueCube(IBlockState state)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
@Nullable
|
|
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos)
|
|
{
|
|
return NULL_AABB;
|
|
}
|
|
|
|
public boolean isFullCube(IBlockState state)
|
|
{
|
|
return false;
|
|
}
|
|
|
|
/**
|
|
* Get the Item that this Block should drop when harvested.
|
|
*/
|
|
public Item getItemDropped(IBlockState state, Random rand, int fortune)
|
|
{
|
|
return Items.STRING;
|
|
}
|
|
|
|
protected boolean canSilkHarvest()
|
|
{
|
|
return true;
|
|
}
|
|
|
|
@SideOnly(Side.CLIENT)
|
|
public BlockRenderLayer getBlockLayer()
|
|
{
|
|
return BlockRenderLayer.CUTOUT;
|
|
}
|
|
|
|
/**
|
|
* Spawns the block's drops in the world. By the time this is called the Block has possibly been set to air via
|
|
* Block.removedByPlayer
|
|
*/
|
|
public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack stack)
|
|
{
|
|
if (!worldIn.isRemote && stack.getItem() == Items.SHEARS)
|
|
{
|
|
player.addStat(StatList.getBlockStats(this));
|
|
spawnAsEntity(worldIn, pos, new ItemStack(Item.getItemFromBlock(this), 1));
|
|
}
|
|
else
|
|
{
|
|
super.harvestBlock(worldIn, player, pos, state, te, stack);
|
|
}
|
|
}
|
|
|
|
@Override public boolean isShearable(ItemStack item, IBlockAccess world, BlockPos pos) { return true; }
|
|
@Override
|
|
public java.util.List<ItemStack> onSheared(ItemStack item, IBlockAccess world, BlockPos pos, int fortune) {
|
|
return com.google.common.collect.Lists.newArrayList(new ItemStack(Item.getItemFromBlock(this)));
|
|
}
|
|
|
|
/**
|
|
* Get the geometry of the queried face at the given position and state. This is used to decide whether things like
|
|
* buttons are allowed to be placed on the face, or how glass panes connect to the face, among other things.
|
|
* <p>
|
|
* Common values are {@code SOLID}, which is the default, and {@code UNDEFINED}, which represents something that
|
|
* does not fit the other descriptions and will generally cause other things not to connect to the face.
|
|
*
|
|
* @return an approximation of the form of the given face
|
|
*/
|
|
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
|
|
{
|
|
return BlockFaceShape.UNDEFINED;
|
|
}
|
|
} |