139 lines
5.1 KiB
Java
139 lines
5.1 KiB
Java
package net.minecraft.item;
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import com.google.common.collect.Multimap;
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import net.minecraft.block.Block;
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import net.minecraft.block.BlockDirt;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.creativetab.CreativeTabs;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.SharedMonsterAttributes;
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import net.minecraft.entity.ai.attributes.AttributeModifier;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Blocks;
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import net.minecraft.init.SoundEvents;
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import net.minecraft.inventory.EntityEquipmentSlot;
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import net.minecraft.util.EnumActionResult;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.SoundCategory;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class ItemHoe extends Item
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{
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private final float speed;
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protected Item.ToolMaterial toolMaterial;
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public ItemHoe(Item.ToolMaterial material)
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{
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this.toolMaterial = material;
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this.maxStackSize = 1;
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this.setMaxDamage(material.getMaxUses());
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this.setCreativeTab(CreativeTabs.TOOLS);
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this.speed = material.getAttackDamage() + 1.0F;
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}
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/**
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* Called when a Block is right-clicked with this Item
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*/
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@SuppressWarnings("incomplete-switch")
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public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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ItemStack itemstack = player.getHeldItem(hand);
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if (!player.canPlayerEdit(pos.offset(facing), facing, itemstack))
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{
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return EnumActionResult.FAIL;
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}
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else
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{
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int hook = net.minecraftforge.event.ForgeEventFactory.onHoeUse(itemstack, player, worldIn, pos);
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if (hook != 0) return hook > 0 ? EnumActionResult.SUCCESS : EnumActionResult.FAIL;
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IBlockState iblockstate = worldIn.getBlockState(pos);
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Block block = iblockstate.getBlock();
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if (facing != EnumFacing.DOWN && worldIn.isAirBlock(pos.up()))
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{
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if (block == Blocks.GRASS || block == Blocks.GRASS_PATH)
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{
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this.setBlock(itemstack, player, worldIn, pos, Blocks.FARMLAND.getDefaultState());
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return EnumActionResult.SUCCESS;
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}
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if (block == Blocks.DIRT)
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{
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switch ((BlockDirt.DirtType)iblockstate.getValue(BlockDirt.VARIANT))
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{
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case DIRT:
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this.setBlock(itemstack, player, worldIn, pos, Blocks.FARMLAND.getDefaultState());
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return EnumActionResult.SUCCESS;
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case COARSE_DIRT:
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this.setBlock(itemstack, player, worldIn, pos, Blocks.DIRT.getDefaultState().withProperty(BlockDirt.VARIANT, BlockDirt.DirtType.DIRT));
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return EnumActionResult.SUCCESS;
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}
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}
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}
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return EnumActionResult.PASS;
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}
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}
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/**
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* Current implementations of this method in child classes do not use the entry argument beside ev. They just raise
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* the damage on the stack.
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*/
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public boolean hitEntity(ItemStack stack, EntityLivingBase target, EntityLivingBase attacker)
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{
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stack.damageItem(1, attacker);
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return true;
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}
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protected void setBlock(ItemStack stack, EntityPlayer player, World worldIn, BlockPos pos, IBlockState state)
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{
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worldIn.playSound(player, pos, SoundEvents.ITEM_HOE_TILL, SoundCategory.BLOCKS, 1.0F, 1.0F);
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if (!worldIn.isRemote)
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{
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worldIn.setBlockState(pos, state, 11);
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stack.damageItem(1, player);
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}
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}
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/**
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* Returns True is the item is renderer in full 3D when hold.
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*/
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@SideOnly(Side.CLIENT)
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public boolean isFull3D()
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{
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return true;
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}
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/**
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* Returns the name of the material this tool is made from as it is declared in EnumToolMaterial (meaning diamond
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* would return "EMERALD")
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*/
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public String getMaterialName()
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{
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return this.toolMaterial.toString();
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}
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/**
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* Gets a map of item attribute modifiers, used by ItemSword to increase hit damage.
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*/
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public Multimap<String, AttributeModifier> getItemAttributeModifiers(EntityEquipmentSlot equipmentSlot)
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{
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Multimap<String, AttributeModifier> multimap = super.getItemAttributeModifiers(equipmentSlot);
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if (equipmentSlot == EntityEquipmentSlot.MAINHAND)
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{
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multimap.put(SharedMonsterAttributes.ATTACK_DAMAGE.getName(), new AttributeModifier(ATTACK_DAMAGE_MODIFIER, "Weapon modifier", 0.0D, 0));
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multimap.put(SharedMonsterAttributes.ATTACK_SPEED.getName(), new AttributeModifier(ATTACK_SPEED_MODIFIER, "Weapon modifier", (double)(this.speed - 4.0F), 0));
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}
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return multimap;
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}
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} |