Files
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

154 lines
6.5 KiB
Java

package net.minecraft.item;
import net.minecraft.advancements.CriteriaTriggers;
import net.minecraft.block.Block;
import net.minecraft.block.BlockSlab;
import net.minecraft.block.SoundType;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.util.EnumActionResult;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class ItemSlab extends ItemBlock
{
private final BlockSlab singleSlab;
private final BlockSlab doubleSlab;
public ItemSlab(Block block, BlockSlab singleSlab, BlockSlab doubleSlab)
{
super(block);
this.singleSlab = singleSlab;
this.doubleSlab = doubleSlab;
this.setMaxDamage(0);
this.setHasSubtypes(true);
}
/**
* Converts the given ItemStack damage value into a metadata value to be placed in the world when this Item is
* placed as a Block (mostly used with ItemBlocks).
*/
public int getMetadata(int damage)
{
return damage;
}
/**
* Returns the unlocalized name of this item. This version accepts an ItemStack so different stacks can have
* different names based on their damage or NBT.
*/
public String getUnlocalizedName(ItemStack stack)
{
return this.singleSlab.getUnlocalizedName(stack.getMetadata());
}
/**
* Called when a Block is right-clicked with this Item
*/
public EnumActionResult onItemUse(EntityPlayer player, World worldIn, BlockPos pos, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
ItemStack itemstack = player.getHeldItem(hand);
if (!itemstack.isEmpty() && player.canPlayerEdit(pos.offset(facing), facing, itemstack))
{
Comparable<?> comparable = this.singleSlab.getTypeForItem(itemstack);
IBlockState iblockstate = worldIn.getBlockState(pos);
if (iblockstate.getBlock() == this.singleSlab)
{
IProperty<?> iproperty = this.singleSlab.getVariantProperty();
Comparable<?> comparable1 = iblockstate.getValue(iproperty);
BlockSlab.EnumBlockHalf blockslab$enumblockhalf = (BlockSlab.EnumBlockHalf)iblockstate.getValue(BlockSlab.HALF);
if ((facing == EnumFacing.UP && blockslab$enumblockhalf == BlockSlab.EnumBlockHalf.BOTTOM || facing == EnumFacing.DOWN && blockslab$enumblockhalf == BlockSlab.EnumBlockHalf.TOP) && comparable1 == comparable)
{
IBlockState iblockstate1 = this.makeState(iproperty, comparable1);
AxisAlignedBB axisalignedbb = iblockstate1.getCollisionBoundingBox(worldIn, pos);
if (axisalignedbb != Block.NULL_AABB && worldIn.checkNoEntityCollision(axisalignedbb.offset(pos)) && worldIn.setBlockState(pos, iblockstate1, 11))
{
SoundType soundtype = this.doubleSlab.getSoundType(iblockstate1, worldIn, pos, player);
worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
itemstack.shrink(1);
if (player instanceof EntityPlayerMP)
{
CriteriaTriggers.PLACED_BLOCK.trigger((EntityPlayerMP)player, pos, itemstack);
}
}
return EnumActionResult.SUCCESS;
}
}
return this.tryPlace(player, itemstack, worldIn, pos.offset(facing), comparable) ? EnumActionResult.SUCCESS : super.onItemUse(player, worldIn, pos, hand, facing, hitX, hitY, hitZ);
}
else
{
return EnumActionResult.FAIL;
}
}
@SideOnly(Side.CLIENT)
public boolean canPlaceBlockOnSide(World worldIn, BlockPos pos, EnumFacing side, EntityPlayer player, ItemStack stack)
{
BlockPos blockpos = pos;
IProperty<?> iproperty = this.singleSlab.getVariantProperty();
Comparable<?> comparable = this.singleSlab.getTypeForItem(stack);
IBlockState iblockstate = worldIn.getBlockState(pos);
if (iblockstate.getBlock() == this.singleSlab)
{
boolean flag = iblockstate.getValue(BlockSlab.HALF) == BlockSlab.EnumBlockHalf.TOP;
if ((side == EnumFacing.UP && !flag || side == EnumFacing.DOWN && flag) && comparable == iblockstate.getValue(iproperty))
{
return true;
}
}
pos = pos.offset(side);
IBlockState iblockstate1 = worldIn.getBlockState(pos);
return iblockstate1.getBlock() == this.singleSlab && comparable == iblockstate1.getValue(iproperty) ? true : super.canPlaceBlockOnSide(worldIn, blockpos, side, player, stack);
}
private boolean tryPlace(EntityPlayer player, ItemStack stack, World worldIn, BlockPos pos, Object itemSlabType)
{
IBlockState iblockstate = worldIn.getBlockState(pos);
if (iblockstate.getBlock() == this.singleSlab)
{
Comparable<?> comparable = iblockstate.getValue(this.singleSlab.getVariantProperty());
if (comparable == itemSlabType)
{
IBlockState iblockstate1 = this.makeState(this.singleSlab.getVariantProperty(), comparable);
AxisAlignedBB axisalignedbb = iblockstate1.getCollisionBoundingBox(worldIn, pos);
if (axisalignedbb != Block.NULL_AABB && worldIn.checkNoEntityCollision(axisalignedbb.offset(pos)) && worldIn.setBlockState(pos, iblockstate1, 11))
{
SoundType soundtype = this.doubleSlab.getSoundType(iblockstate1, worldIn, pos, player);
worldIn.playSound(player, pos, soundtype.getPlaceSound(), SoundCategory.BLOCKS, (soundtype.getVolume() + 1.0F) / 2.0F, soundtype.getPitch() * 0.8F);
stack.shrink(1);
}
return true;
}
}
return false;
}
protected <T extends Comparable<T>> IBlockState makeState(IProperty<T> p_185055_1_, Comparable<?> p_185055_2_)
{
return this.doubleSlab.getDefaultState().withProperty(p_185055_1_, (T)p_185055_2_);
}
}