Files
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

1844 lines
56 KiB
Java

package net.minecraft.server;
import com.google.common.collect.Lists;
import com.google.common.collect.Queues;
import com.google.common.util.concurrent.Futures;
import com.google.common.util.concurrent.ListenableFuture;
import com.google.common.util.concurrent.ListenableFutureTask;
import com.mojang.authlib.GameProfile;
import com.mojang.authlib.GameProfileRepository;
import com.mojang.authlib.minecraft.MinecraftSessionService;
import com.mojang.authlib.yggdrasil.YggdrasilAuthenticationService;
import io.netty.buffer.ByteBuf;
import io.netty.buffer.ByteBufOutputStream;
import io.netty.buffer.Unpooled;
import io.netty.handler.codec.base64.Base64;
import java.awt.GraphicsEnvironment;
import java.awt.image.BufferedImage;
import java.io.File;
import java.io.IOException;
import java.io.UnsupportedEncodingException;
import java.net.Proxy;
import java.net.URLEncoder;
import java.nio.charset.StandardCharsets;
import java.security.KeyPair;
import java.text.SimpleDateFormat;
import java.util.Arrays;
import java.util.Collections;
import java.util.Date;
import java.util.List;
import java.util.Queue;
import java.util.Random;
import java.util.UUID;
import java.util.concurrent.Callable;
import java.util.concurrent.Executors;
import java.util.concurrent.FutureTask;
import java.util.function.Supplier;
import javax.annotation.Nullable;
import javax.imageio.ImageIO;
import net.minecraft.advancements.AdvancementManager;
import net.minecraft.advancements.FunctionManager;
import net.minecraft.command.CommandBase;
import net.minecraft.command.ICommandManager;
import net.minecraft.command.ICommandSender;
import net.minecraft.command.ServerCommandManager;
import net.minecraft.crash.CrashReport;
import net.minecraft.crash.ICrashReportDetail;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.player.EntityPlayerMP;
import net.minecraft.init.Bootstrap;
import net.minecraft.network.NetworkSystem;
import net.minecraft.network.ServerStatusResponse;
import net.minecraft.network.play.server.SPacketTimeUpdate;
import net.minecraft.profiler.ISnooperInfo;
import net.minecraft.profiler.Profiler;
import net.minecraft.profiler.Snooper;
import net.minecraft.server.dedicated.DedicatedServer;
import net.minecraft.server.management.PlayerList;
import net.minecraft.server.management.PlayerProfileCache;
import net.minecraft.util.IProgressUpdate;
import net.minecraft.util.IThreadListener;
import net.minecraft.util.ITickable;
import net.minecraft.util.ReportedException;
import net.minecraft.util.Util;
import net.minecraft.util.datafix.DataFixer;
import net.minecraft.util.datafix.DataFixesManager;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.math.MathHelper;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentString;
import net.minecraft.world.EnumDifficulty;
import net.minecraft.world.GameType;
import net.minecraft.world.MinecraftException;
import net.minecraft.world.ServerWorldEventHandler;
import net.minecraft.world.World;
import net.minecraft.world.WorldServer;
import net.minecraft.world.WorldServerDemo;
import net.minecraft.world.WorldServerMulti;
import net.minecraft.world.WorldSettings;
import net.minecraft.world.WorldType;
import net.minecraft.world.chunk.storage.AnvilSaveConverter;
import net.minecraft.world.storage.ISaveFormat;
import net.minecraft.world.storage.ISaveHandler;
import net.minecraft.world.storage.WorldInfo;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
import org.apache.commons.lang3.Validate;
import org.apache.logging.log4j.LogManager;
import org.apache.logging.log4j.Logger;
public abstract class MinecraftServer implements ICommandSender, Runnable, IThreadListener, ISnooperInfo
{
private static final Logger LOGGER = LogManager.getLogger();
public static final File USER_CACHE_FILE = new File("usercache.json");
private final ISaveFormat anvilConverterForAnvilFile;
/** The PlayerUsageSnooper instance. */
private final Snooper usageSnooper = new Snooper("server", this, getCurrentTimeMillis());
public final File anvilFile;
/** List of names of players who are online. */
private final List<ITickable> tickables = Lists.<ITickable>newArrayList();
public final ICommandManager commandManager;
public final Profiler profiler = new Profiler();
private final NetworkSystem networkSystem;
private final ServerStatusResponse statusResponse = new ServerStatusResponse();
private final Random random = new Random();
private final DataFixer dataFixer;
/** The server's hostname. */
@SideOnly(Side.SERVER)
private String hostname;
/** The server's port. */
private int serverPort = -1;
/** The server world instances. */
public WorldServer[] worlds = new WorldServer[0];
/** The player list for this server */
private PlayerList playerList;
/** Indicates whether the server is running or not. Set to false to initiate a shutdown. */
private boolean serverRunning = true;
/** Indicates to other classes that the server is safely stopped. */
private boolean serverStopped;
/** Incremented every tick. */
private int tickCounter;
protected final Proxy serverProxy;
/** The task the server is currently working on(and will output on outputPercentRemaining). */
public String currentTask;
/** The percentage of the current task finished so far. */
public int percentDone;
/** True if the server is in online mode. */
private boolean onlineMode;
private boolean preventProxyConnections;
/** True if the server has animals turned on. */
private boolean canSpawnAnimals;
private boolean canSpawnNPCs;
/** Indicates whether PvP is active on the server or not. */
private boolean pvpEnabled;
/** Determines if flight is allowed or not. */
private boolean allowFlight;
/** The server MOTD string. */
private String motd;
/** Maximum build height. */
private int buildLimit;
private int maxPlayerIdleMinutes;
public final long[] tickTimeArray = new long[100];
//public long[][] timeOfLastDimensionTick;
public java.util.Hashtable<Integer, long[]> worldTickTimes = new java.util.Hashtable<Integer, long[]>();
private KeyPair serverKeyPair;
/** Username of the server owner (for integrated servers) */
private String serverOwner;
private String folderName;
@SideOnly(Side.CLIENT)
private String worldName;
private boolean isDemo;
private boolean enableBonusChest;
/** The texture pack for the server */
private String resourcePackUrl = "";
private String resourcePackHash = "";
private boolean serverIsRunning;
/** Set when warned for "Can't keep up", which triggers again after 15 seconds. */
private long timeOfLastWarning;
private String userMessage;
private boolean startProfiling;
private boolean isGamemodeForced;
private final YggdrasilAuthenticationService authService;
private final MinecraftSessionService sessionService;
private final GameProfileRepository profileRepo;
private final PlayerProfileCache profileCache;
private long nanoTimeSinceStatusRefresh;
public final Queue < FutureTask<? >> futureTaskQueue = Queues. < FutureTask<? >> newArrayDeque();
private Thread serverThread;
private long currentTime = getCurrentTimeMillis();
@SideOnly(Side.CLIENT)
private boolean worldIconSet;
public MinecraftServer(File anvilFileIn, Proxy proxyIn, DataFixer dataFixerIn, YggdrasilAuthenticationService authServiceIn, MinecraftSessionService sessionServiceIn, GameProfileRepository profileRepoIn, PlayerProfileCache profileCacheIn)
{
this.serverProxy = proxyIn;
this.authService = authServiceIn;
this.sessionService = sessionServiceIn;
this.profileRepo = profileRepoIn;
this.profileCache = profileCacheIn;
this.anvilFile = anvilFileIn;
this.networkSystem = new NetworkSystem(this);
this.commandManager = this.createCommandManager();
this.anvilConverterForAnvilFile = new AnvilSaveConverter(anvilFileIn, dataFixerIn);
this.dataFixer = dataFixerIn;
}
public ServerCommandManager createCommandManager()
{
return new ServerCommandManager(this);
}
/**
* Initialises the server and starts it.
*/
public abstract boolean init() throws IOException;
public void convertMapIfNeeded(String worldNameIn)
{
if (this.getActiveAnvilConverter().isOldMapFormat(worldNameIn))
{
LOGGER.info("Converting map!");
this.setUserMessage("menu.convertingLevel");
this.getActiveAnvilConverter().convertMapFormat(worldNameIn, new IProgressUpdate()
{
private long startTime = System.currentTimeMillis();
/**
* Shows the 'Saving level' string.
*/
public void displaySavingString(String message)
{
}
/**
* Updates the progress bar on the loading screen to the specified amount.
*/
public void setLoadingProgress(int progress)
{
if (System.currentTimeMillis() - this.startTime >= 1000L)
{
this.startTime = System.currentTimeMillis();
MinecraftServer.LOGGER.info("Converting... {}%", (int)progress);
}
}
/**
* this string, followed by "working..." and then the "% complete" are the 3 lines shown. This resets
* progress to 0, and the WorkingString to "working...".
*/
@SideOnly(Side.CLIENT)
public void resetProgressAndMessage(String message)
{
}
@SideOnly(Side.CLIENT)
public void setDoneWorking()
{
}
/**
* Displays a string on the loading screen supposed to indicate what is being done currently.
*/
public void displayLoadingString(String message)
{
}
});
}
}
/**
* Typically "menu.convertingLevel", "menu.loadingLevel" or others.
*/
protected synchronized void setUserMessage(String message)
{
this.userMessage = message;
}
@Nullable
@SideOnly(Side.CLIENT)
public synchronized String getUserMessage()
{
return this.userMessage;
}
public void loadAllWorlds(String saveName, String worldNameIn, long seed, WorldType type, String generatorOptions)
{
this.convertMapIfNeeded(saveName);
this.setUserMessage("menu.loadingLevel");
ISaveHandler isavehandler = this.anvilConverterForAnvilFile.getSaveLoader(saveName, true);
this.setResourcePackFromWorld(this.getFolderName(), isavehandler);
WorldInfo worldinfo = isavehandler.loadWorldInfo();
WorldSettings worldsettings;
if (worldinfo == null)
{
if (this.isDemo())
{
worldsettings = WorldServerDemo.DEMO_WORLD_SETTINGS;
}
else
{
worldsettings = new WorldSettings(seed, this.getGameType(), this.canStructuresSpawn(), this.isHardcore(), type);
worldsettings.setGeneratorOptions(generatorOptions);
if (this.enableBonusChest)
{
worldsettings.enableBonusChest();
}
}
worldinfo = new WorldInfo(worldsettings, worldNameIn);
}
else
{
worldinfo.setWorldName(worldNameIn);
worldsettings = new WorldSettings(worldinfo);
}
if (false) { //Forge Dead code, reimplemented below
for (int i = 0; i < this.worlds.length; ++i)
{
int j = 0;
if (i == 1)
{
j = -1;
}
if (i == 2)
{
j = 1;
}
if (i == 0)
{
if (this.isDemo())
{
this.worlds[i] = (WorldServer)(new WorldServerDemo(this, isavehandler, worldinfo, j, this.profiler)).init();
}
else
{
this.worlds[i] = (WorldServer)(new WorldServer(this, isavehandler, worldinfo, j, this.profiler)).init();
}
this.worlds[i].initialize(worldsettings);
}
else
{
this.worlds[i] = (WorldServer)(new WorldServerMulti(this, isavehandler, j, this.worlds[0], this.profiler)).init();
}
this.worlds[i].addEventListener(new ServerWorldEventHandler(this, this.worlds[i]));
if (!this.isSinglePlayer())
{
this.worlds[i].getWorldInfo().setGameType(this.getGameType());
}
}
} //Forge: End dead code
WorldServer overWorld = (WorldServer)(isDemo() ? new WorldServerDemo(this, isavehandler, worldinfo, 0, profiler).init() : new WorldServer(this, isavehandler, worldinfo, 0, profiler).init());
overWorld.initialize(worldsettings);
for (int dim : net.minecraftforge.common.DimensionManager.getStaticDimensionIDs())
{
WorldServer world = (dim == 0 ? overWorld : (WorldServer)new WorldServerMulti(this, isavehandler, dim, overWorld, profiler).init());
world.addEventListener(new ServerWorldEventHandler(this, world));
if (!this.isSinglePlayer())
{
world.getWorldInfo().setGameType(this.getGameType());
}
net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.event.world.WorldEvent.Load(world));
}
this.playerList.setPlayerManager(new WorldServer[]{ overWorld });
this.setDifficultyForAllWorlds(this.getDifficulty());
this.initialWorldChunkLoad();
}
public void initialWorldChunkLoad()
{
int i = 16;
int j = 4;
int k = 192;
int l = 625;
int i1 = 0;
this.setUserMessage("menu.generatingTerrain");
int j1 = 0;
LOGGER.info("Preparing start region for level 0");
WorldServer worldserver = net.minecraftforge.common.DimensionManager.getWorld(j1);
BlockPos blockpos = worldserver.getSpawnPoint();
long k1 = getCurrentTimeMillis();
for (int l1 = -192; l1 <= 192 && this.isServerRunning(); l1 += 16)
{
for (int i2 = -192; i2 <= 192 && this.isServerRunning(); i2 += 16)
{
long j2 = getCurrentTimeMillis();
if (j2 - k1 > 1000L)
{
this.outputPercentRemaining("Preparing spawn area", i1 * 100 / 625);
k1 = j2;
}
++i1;
worldserver.getChunkProvider().provideChunk(blockpos.getX() + l1 >> 4, blockpos.getZ() + i2 >> 4);
}
}
this.clearCurrentTask();
}
public void setResourcePackFromWorld(String worldNameIn, ISaveHandler saveHandlerIn)
{
File file1 = new File(saveHandlerIn.getWorldDirectory(), "resources.zip");
if (file1.isFile())
{
try
{
this.setResourcePack("level://" + URLEncoder.encode(worldNameIn, StandardCharsets.UTF_8.toString()) + "/" + "resources.zip", "");
}
catch (UnsupportedEncodingException var5)
{
LOGGER.warn("Something went wrong url encoding {}", (Object)worldNameIn);
}
}
}
public abstract boolean canStructuresSpawn();
public abstract GameType getGameType();
/**
* Get the server's difficulty
*/
public abstract EnumDifficulty getDifficulty();
/**
* Defaults to false.
*/
public abstract boolean isHardcore();
public abstract int getOpPermissionLevel();
/**
* Get if RCON command events should be broadcast to ops
*/
public abstract boolean shouldBroadcastRconToOps();
/**
* Get if console command events should be broadcast to ops
*/
public abstract boolean shouldBroadcastConsoleToOps();
/**
* Used to display a percent remaining given text and the percentage.
*/
protected void outputPercentRemaining(String message, int percent)
{
this.currentTask = message;
this.percentDone = percent;
LOGGER.info("{}: {}%", message, Integer.valueOf(percent));
}
/**
* Set current task to null and set its percentage to 0.
*/
protected void clearCurrentTask()
{
this.currentTask = null;
this.percentDone = 0;
}
/**
* par1 indicates if a log message should be output.
*/
public void saveAllWorlds(boolean isSilent)
{
for (WorldServer worldserver : this.worlds)
{
if (worldserver != null)
{
if (!isSilent)
{
LOGGER.info("Saving chunks for level '{}'/{}", worldserver.getWorldInfo().getWorldName(), worldserver.provider.getDimensionType().getName());
}
try
{
worldserver.saveAllChunks(true, (IProgressUpdate)null);
}
catch (MinecraftException minecraftexception)
{
LOGGER.warn(minecraftexception.getMessage());
}
}
}
}
/**
* Saves all necessary data as preparation for stopping the server.
*/
public void stopServer()
{
LOGGER.info("Stopping server");
if (this.getNetworkSystem() != null)
{
this.getNetworkSystem().terminateEndpoints();
}
if (this.playerList != null)
{
LOGGER.info("Saving players");
this.playerList.saveAllPlayerData();
this.playerList.removeAllPlayers();
}
if (this.worlds != null)
{
LOGGER.info("Saving worlds");
for (WorldServer worldserver : this.worlds)
{
if (worldserver != null)
{
worldserver.disableLevelSaving = false;
}
}
this.saveAllWorlds(false);
for (WorldServer worldserver1 : this.worlds)
{
if (worldserver1 != null)
{
net.minecraftforge.common.MinecraftForge.EVENT_BUS.post(new net.minecraftforge.event.world.WorldEvent.Unload(worldserver1));
worldserver1.flush();
}
}
WorldServer[] tmp = worlds;
for (WorldServer world : tmp)
{
net.minecraftforge.common.DimensionManager.setWorld(world.provider.getDimension(), null, this);
}
}
if (this.usageSnooper.isSnooperRunning())
{
this.usageSnooper.stopSnooper();
}
CommandBase.setCommandListener(null); // Forge: fix MC-128561
}
public boolean isServerRunning()
{
return this.serverRunning;
}
/**
* Sets the serverRunning variable to false, in order to get the server to shut down.
*/
public void initiateShutdown()
{
this.serverRunning = false;
}
public void run()
{
try
{
if (this.init())
{
net.minecraftforge.fml.common.FMLCommonHandler.instance().handleServerStarted();
this.currentTime = getCurrentTimeMillis();
long i = 0L;
this.statusResponse.setServerDescription(new TextComponentString(this.motd));
this.statusResponse.setVersion(new ServerStatusResponse.Version("1.12.2", 340));
this.applyServerIconToResponse(this.statusResponse);
while (this.serverRunning)
{
long k = getCurrentTimeMillis();
long j = k - this.currentTime;
if (j > 2000L && this.currentTime - this.timeOfLastWarning >= 15000L)
{
LOGGER.warn("Can't keep up! Did the system time change, or is the server overloaded? Running {}ms behind, skipping {} tick(s)", Long.valueOf(j), Long.valueOf(j / 50L));
j = 2000L;
this.timeOfLastWarning = this.currentTime;
}
if (j < 0L)
{
LOGGER.warn("Time ran backwards! Did the system time change?");
j = 0L;
}
i += j;
this.currentTime = k;
if (this.worlds[0].areAllPlayersAsleep())
{
this.tick();
i = 0L;
}
else
{
while (i > 50L)
{
i -= 50L;
this.tick();
}
}
Thread.sleep(Math.max(1L, 50L - i));
this.serverIsRunning = true;
}
net.minecraftforge.fml.common.FMLCommonHandler.instance().handleServerStopping();
net.minecraftforge.fml.common.FMLCommonHandler.instance().expectServerStopped(); // has to come before finalTick to avoid race conditions
}
else
{
net.minecraftforge.fml.common.FMLCommonHandler.instance().expectServerStopped(); // has to come before finalTick to avoid race conditions
this.finalTick((CrashReport)null);
}
}
catch (net.minecraftforge.fml.common.StartupQuery.AbortedException e)
{
// ignore silently
net.minecraftforge.fml.common.FMLCommonHandler.instance().expectServerStopped(); // has to come before finalTick to avoid race conditions
}
catch (Throwable throwable1)
{
LOGGER.error("Encountered an unexpected exception", throwable1);
CrashReport crashreport = null;
if (throwable1 instanceof ReportedException)
{
crashreport = this.addServerInfoToCrashReport(((ReportedException)throwable1).getCrashReport());
}
else
{
crashreport = this.addServerInfoToCrashReport(new CrashReport("Exception in server tick loop", throwable1));
}
File file1 = new File(new File(this.getDataDirectory(), "crash-reports"), "crash-" + (new SimpleDateFormat("yyyy-MM-dd_HH.mm.ss")).format(new Date()) + "-server.txt");
if (crashreport.saveToFile(file1))
{
LOGGER.error("This crash report has been saved to: {}", (Object)file1.getAbsolutePath());
}
else
{
LOGGER.error("We were unable to save this crash report to disk.");
}
net.minecraftforge.fml.common.FMLCommonHandler.instance().expectServerStopped(); // has to come before finalTick to avoid race conditions
this.finalTick(crashreport);
}
finally
{
try
{
this.stopServer();
}
catch (Throwable throwable)
{
LOGGER.error("Exception stopping the server", throwable);
}
finally
{
net.minecraftforge.fml.common.FMLCommonHandler.instance().handleServerStopped();
this.serverStopped = true;
this.systemExitNow();
}
}
}
public void applyServerIconToResponse(ServerStatusResponse response)
{
File file1 = this.getFile("server-icon.png");
if (!file1.exists())
{
file1 = this.getActiveAnvilConverter().getFile(this.getFolderName(), "icon.png");
}
if (file1.isFile())
{
ByteBuf bytebuf = Unpooled.buffer();
try
{
BufferedImage bufferedimage = ImageIO.read(file1);
Validate.validState(bufferedimage.getWidth() == 64, "Must be 64 pixels wide");
Validate.validState(bufferedimage.getHeight() == 64, "Must be 64 pixels high");
ImageIO.write(bufferedimage, "PNG", new ByteBufOutputStream(bytebuf));
ByteBuf bytebuf1 = Base64.encode(bytebuf);
response.setFavicon("data:image/png;base64," + bytebuf1.toString(StandardCharsets.UTF_8));
bytebuf1.release(); // Forge: fix MC-122085
}
catch (Exception exception)
{
LOGGER.error("Couldn't load server icon", (Throwable)exception);
}
finally
{
bytebuf.release();
}
}
}
@SideOnly(Side.CLIENT)
public boolean isWorldIconSet()
{
this.worldIconSet = this.worldIconSet || this.getWorldIconFile().isFile();
return this.worldIconSet;
}
@SideOnly(Side.CLIENT)
public File getWorldIconFile()
{
return this.getActiveAnvilConverter().getFile(this.getFolderName(), "icon.png");
}
public File getDataDirectory()
{
return new File(".");
}
/**
* Called on exit from the main run() loop.
*/
public void finalTick(CrashReport report)
{
}
/**
* Directly calls System.exit(0), instantly killing the program.
*/
public void systemExitNow()
{
}
/**
* Main function called by run() every loop.
*/
public void tick()
{
long i = System.nanoTime();
net.minecraftforge.fml.common.FMLCommonHandler.instance().onPreServerTick();
++this.tickCounter;
if (this.startProfiling)
{
this.startProfiling = false;
this.profiler.profilingEnabled = true;
this.profiler.clearProfiling();
}
this.profiler.startSection("root");
this.updateTimeLightAndEntities();
if (i - this.nanoTimeSinceStatusRefresh >= 5000000000L)
{
this.nanoTimeSinceStatusRefresh = i;
this.statusResponse.setPlayers(new ServerStatusResponse.Players(this.getMaxPlayers(), this.getCurrentPlayerCount()));
GameProfile[] agameprofile = new GameProfile[Math.min(this.getCurrentPlayerCount(), 12)];
int j = MathHelper.getInt(this.random, 0, this.getCurrentPlayerCount() - agameprofile.length);
for (int k = 0; k < agameprofile.length; ++k)
{
agameprofile[k] = ((EntityPlayerMP)this.playerList.getPlayers().get(j + k)).getGameProfile();
}
Collections.shuffle(Arrays.asList(agameprofile));
this.statusResponse.getPlayers().setPlayers(agameprofile);
this.statusResponse.invalidateJson();
}
if (this.tickCounter % 900 == 0)
{
this.profiler.startSection("save");
this.playerList.saveAllPlayerData();
this.saveAllWorlds(true);
this.profiler.endSection();
}
this.profiler.startSection("tallying");
this.tickTimeArray[this.tickCounter % 100] = System.nanoTime() - i;
this.profiler.endSection();
this.profiler.startSection("snooper");
if (!this.usageSnooper.isSnooperRunning() && this.tickCounter > 100)
{
this.usageSnooper.startSnooper();
}
if (this.tickCounter % 6000 == 0)
{
this.usageSnooper.addMemoryStatsToSnooper();
}
this.profiler.endSection();
this.profiler.endSection();
net.minecraftforge.fml.common.FMLCommonHandler.instance().onPostServerTick();
}
public void updateTimeLightAndEntities()
{
this.profiler.startSection("jobs");
synchronized (this.futureTaskQueue)
{
while (!this.futureTaskQueue.isEmpty())
{
Util.runTask(this.futureTaskQueue.poll(), LOGGER);
}
}
this.profiler.endStartSection("levels");
net.minecraftforge.common.chunkio.ChunkIOExecutor.tick();
Integer[] ids = net.minecraftforge.common.DimensionManager.getIDs(this.tickCounter % 200 == 0);
for (int x = 0; x < ids.length; x++)
{
int id = ids[x];
long i = System.nanoTime();
if (id == 0 || this.getAllowNether())
{
WorldServer worldserver = net.minecraftforge.common.DimensionManager.getWorld(id);
this.profiler.func_194340_a(() ->
{
return worldserver.getWorldInfo().getWorldName();
});
if (this.tickCounter % 20 == 0)
{
this.profiler.startSection("timeSync");
this.playerList.sendPacketToAllPlayersInDimension(new SPacketTimeUpdate(worldserver.getTotalWorldTime(), worldserver.getWorldTime(), worldserver.getGameRules().getBoolean("doDaylightCycle")), worldserver.provider.getDimension());
this.profiler.endSection();
}
this.profiler.startSection("tick");
net.minecraftforge.fml.common.FMLCommonHandler.instance().onPreWorldTick(worldserver);
try
{
worldserver.tick();
}
catch (Throwable throwable1)
{
CrashReport crashreport = CrashReport.makeCrashReport(throwable1, "Exception ticking world");
worldserver.addWorldInfoToCrashReport(crashreport);
throw new ReportedException(crashreport);
}
try
{
worldserver.updateEntities();
}
catch (Throwable throwable)
{
CrashReport crashreport1 = CrashReport.makeCrashReport(throwable, "Exception ticking world entities");
worldserver.addWorldInfoToCrashReport(crashreport1);
throw new ReportedException(crashreport1);
}
net.minecraftforge.fml.common.FMLCommonHandler.instance().onPostWorldTick(worldserver);
this.profiler.endSection();
this.profiler.startSection("tracker");
worldserver.getEntityTracker().tick();
this.profiler.endSection();
this.profiler.endSection();
}
worldTickTimes.get(id)[this.tickCounter % 100] = System.nanoTime() - i;
}
this.profiler.endStartSection("dim_unloading");
net.minecraftforge.common.DimensionManager.unloadWorlds(worldTickTimes);
this.profiler.endStartSection("connection");
this.getNetworkSystem().networkTick();
this.profiler.endStartSection("players");
this.playerList.onTick();
this.profiler.endStartSection("commandFunctions");
this.getFunctionManager().update();
this.profiler.endStartSection("tickables");
for (int k = 0; k < this.tickables.size(); ++k)
{
((ITickable)this.tickables.get(k)).update();
}
this.profiler.endSection();
}
public boolean getAllowNether()
{
return true;
}
public void startServerThread()
{
net.minecraftforge.fml.common.StartupQuery.reset();
this.serverThread = new Thread(net.minecraftforge.fml.common.thread.SidedThreadGroups.SERVER, this, "Server thread");
this.serverThread.start();
}
/**
* Returns a File object from the specified string.
*/
public File getFile(String fileName)
{
return new File(this.getDataDirectory(), fileName);
}
/**
* Logs the message with a level of WARN.
*/
public void logWarning(String msg)
{
LOGGER.warn(msg);
}
/**
* Gets the worldServer by the given dimension.
*/
public WorldServer getWorld(int dimension)
{
WorldServer ret = net.minecraftforge.common.DimensionManager.getWorld(dimension, true);
if (ret == null)
{
net.minecraftforge.common.DimensionManager.initDimension(dimension);
ret = net.minecraftforge.common.DimensionManager.getWorld(dimension);
}
return ret;
}
/**
* Returns the server's Minecraft version as string.
*/
public String getMinecraftVersion()
{
return "1.12.2";
}
/**
* Returns the number of players currently on the server.
*/
public int getCurrentPlayerCount()
{
return this.playerList.getCurrentPlayerCount();
}
/**
* Returns the maximum number of players allowed on the server.
*/
public int getMaxPlayers()
{
return this.playerList.getMaxPlayers();
}
/**
* Returns an array of the usernames of all the connected players.
*/
public String[] getOnlinePlayerNames()
{
return this.playerList.getOnlinePlayerNames();
}
/**
* Returns an array of the GameProfiles of all the connected players
*/
public GameProfile[] getOnlinePlayerProfiles()
{
return this.playerList.getOnlinePlayerProfiles();
}
public String getServerModName()
{
return net.minecraftforge.fml.common.FMLCommonHandler.instance().getModName();
}
/**
* Adds the server info, including from theWorldServer, to the crash report.
*/
public CrashReport addServerInfoToCrashReport(CrashReport report)
{
report.getCategory().addDetail("Profiler Position", new ICrashReportDetail<String>()
{
public String call() throws Exception
{
return MinecraftServer.this.profiler.profilingEnabled ? MinecraftServer.this.profiler.getNameOfLastSection() : "N/A (disabled)";
}
});
if (this.playerList != null)
{
report.getCategory().addDetail("Player Count", new ICrashReportDetail<String>()
{
public String call()
{
return MinecraftServer.this.playerList.getCurrentPlayerCount() + " / " + MinecraftServer.this.playerList.getMaxPlayers() + "; " + MinecraftServer.this.playerList.getPlayers();
}
});
}
return report;
}
public List<String> getTabCompletions(ICommandSender sender, String input, @Nullable BlockPos pos, boolean hasTargetBlock)
{
List<String> list = Lists.<String>newArrayList();
boolean flag = input.startsWith("/");
if (flag)
{
input = input.substring(1);
}
if (!flag && !hasTargetBlock)
{
String[] astring = input.split(" ", -1);
String s2 = astring[astring.length - 1];
for (String s1 : this.playerList.getOnlinePlayerNames())
{
if (CommandBase.doesStringStartWith(s2, s1))
{
list.add(s1);
}
}
return list;
}
else
{
boolean flag1 = !input.contains(" ");
List<String> list1 = this.commandManager.getTabCompletions(sender, input, pos);
if (!list1.isEmpty())
{
for (String s : list1)
{
if (flag1 && !hasTargetBlock)
{
list.add("/" + s);
}
else
{
list.add(s);
}
}
}
return list;
}
}
public boolean isAnvilFileSet()
{
return this.anvilFile != null;
}
/**
* Get the name of this object. For players this returns their username
*/
public String getName()
{
return "Server";
}
/**
* Send a chat message to the CommandSender
*/
public void sendMessage(ITextComponent component)
{
LOGGER.info(component.getUnformattedText());
}
/**
* Returns {@code true} if the CommandSender is allowed to execute the command, {@code false} if not
*/
public boolean canUseCommand(int permLevel, String commandName)
{
return true;
}
public ICommandManager getCommandManager()
{
return this.commandManager;
}
/**
* Gets KeyPair instanced in MinecraftServer.
*/
public KeyPair getKeyPair()
{
return this.serverKeyPair;
}
/**
* Returns the username of the server owner (for integrated servers)
*/
public String getServerOwner()
{
return this.serverOwner;
}
/**
* Sets the username of the owner of this server (in the case of an integrated server)
*/
public void setServerOwner(String owner)
{
this.serverOwner = owner;
}
public boolean isSinglePlayer()
{
return this.serverOwner != null;
}
public String getFolderName()
{
return this.folderName;
}
public void setFolderName(String name)
{
this.folderName = name;
}
@SideOnly(Side.CLIENT)
public void setWorldName(String worldNameIn)
{
this.worldName = worldNameIn;
}
@SideOnly(Side.CLIENT)
public String getWorldName()
{
return this.worldName;
}
public void setKeyPair(KeyPair keyPair)
{
this.serverKeyPair = keyPair;
}
public void setDifficultyForAllWorlds(EnumDifficulty difficulty)
{
for (WorldServer worldserver1 : this.worlds)
{
if (worldserver1 != null)
{
if (worldserver1.getWorldInfo().isHardcoreModeEnabled())
{
worldserver1.getWorldInfo().setDifficulty(EnumDifficulty.HARD);
worldserver1.setAllowedSpawnTypes(true, true);
}
else if (this.isSinglePlayer())
{
worldserver1.getWorldInfo().setDifficulty(difficulty);
worldserver1.setAllowedSpawnTypes(worldserver1.getDifficulty() != EnumDifficulty.PEACEFUL, true);
}
else
{
worldserver1.getWorldInfo().setDifficulty(difficulty);
worldserver1.setAllowedSpawnTypes(this.allowSpawnMonsters(), this.canSpawnAnimals);
}
}
}
}
public boolean allowSpawnMonsters()
{
return true;
}
/**
* Gets whether this is a demo or not.
*/
public boolean isDemo()
{
return this.isDemo;
}
/**
* Sets whether this is a demo or not.
*/
public void setDemo(boolean demo)
{
this.isDemo = demo;
}
public void canCreateBonusChest(boolean enable)
{
this.enableBonusChest = enable;
}
public ISaveFormat getActiveAnvilConverter()
{
return this.anvilConverterForAnvilFile;
}
public String getResourcePackUrl()
{
return this.resourcePackUrl;
}
public String getResourcePackHash()
{
return this.resourcePackHash;
}
public void setResourcePack(String url, String hash)
{
this.resourcePackUrl = url;
this.resourcePackHash = hash;
}
public void addServerStatsToSnooper(Snooper playerSnooper)
{
playerSnooper.addClientStat("whitelist_enabled", Boolean.valueOf(false));
playerSnooper.addClientStat("whitelist_count", Integer.valueOf(0));
if (this.playerList != null)
{
playerSnooper.addClientStat("players_current", Integer.valueOf(this.getCurrentPlayerCount()));
playerSnooper.addClientStat("players_max", Integer.valueOf(this.getMaxPlayers()));
playerSnooper.addClientStat("players_seen", Integer.valueOf(this.playerList.getAvailablePlayerDat().length));
}
playerSnooper.addClientStat("uses_auth", Boolean.valueOf(this.onlineMode));
playerSnooper.addClientStat("gui_state", this.getGuiEnabled() ? "enabled" : "disabled");
playerSnooper.addClientStat("run_time", Long.valueOf((getCurrentTimeMillis() - playerSnooper.getMinecraftStartTimeMillis()) / 60L * 1000L));
playerSnooper.addClientStat("avg_tick_ms", Integer.valueOf((int)(MathHelper.average(this.tickTimeArray) * 1.0E-6D)));
int l = 0;
if (this.worlds != null)
{
for (WorldServer worldserver1 : this.worlds)
{
if (worldserver1 != null)
{
WorldInfo worldinfo = worldserver1.getWorldInfo();
playerSnooper.addClientStat("world[" + l + "][dimension]", Integer.valueOf(worldserver1.provider.getDimensionType().getId()));
playerSnooper.addClientStat("world[" + l + "][mode]", worldinfo.getGameType());
playerSnooper.addClientStat("world[" + l + "][difficulty]", worldserver1.getDifficulty());
playerSnooper.addClientStat("world[" + l + "][hardcore]", Boolean.valueOf(worldinfo.isHardcoreModeEnabled()));
playerSnooper.addClientStat("world[" + l + "][generator_name]", worldinfo.getTerrainType().getName());
playerSnooper.addClientStat("world[" + l + "][generator_version]", Integer.valueOf(worldinfo.getTerrainType().getVersion()));
playerSnooper.addClientStat("world[" + l + "][height]", Integer.valueOf(this.buildLimit));
playerSnooper.addClientStat("world[" + l + "][chunks_loaded]", Integer.valueOf(worldserver1.getChunkProvider().getLoadedChunkCount()));
++l;
}
}
}
playerSnooper.addClientStat("worlds", Integer.valueOf(l));
}
public void addServerTypeToSnooper(Snooper playerSnooper)
{
playerSnooper.addStatToSnooper("singleplayer", Boolean.valueOf(this.isSinglePlayer()));
playerSnooper.addStatToSnooper("server_brand", this.getServerModName());
playerSnooper.addStatToSnooper("gui_supported", GraphicsEnvironment.isHeadless() ? "headless" : "supported");
playerSnooper.addStatToSnooper("dedicated", Boolean.valueOf(this.isDedicatedServer()));
}
/**
* Returns whether snooping is enabled or not.
*/
public boolean isSnooperEnabled()
{
return true;
}
public abstract boolean isDedicatedServer();
public boolean isServerInOnlineMode()
{
return this.onlineMode;
}
public void setOnlineMode(boolean online)
{
this.onlineMode = online;
}
public boolean getPreventProxyConnections()
{
return this.preventProxyConnections;
}
public boolean getCanSpawnAnimals()
{
return this.canSpawnAnimals;
}
public void setCanSpawnAnimals(boolean spawnAnimals)
{
this.canSpawnAnimals = spawnAnimals;
}
public boolean getCanSpawnNPCs()
{
return this.canSpawnNPCs;
}
/**
* Get if native transport should be used. Native transport means linux server performance improvements and
* optimized packet sending/receiving on linux
*/
public abstract boolean shouldUseNativeTransport();
public void setCanSpawnNPCs(boolean spawnNpcs)
{
this.canSpawnNPCs = spawnNpcs;
}
public boolean isPVPEnabled()
{
return this.pvpEnabled;
}
public void setAllowPvp(boolean allowPvp)
{
this.pvpEnabled = allowPvp;
}
public boolean isFlightAllowed()
{
return this.allowFlight;
}
public void setAllowFlight(boolean allow)
{
this.allowFlight = allow;
}
/**
* Return whether command blocks are enabled.
*/
public abstract boolean isCommandBlockEnabled();
public String getMOTD()
{
return this.motd;
}
public void setMOTD(String motdIn)
{
this.motd = motdIn;
}
public int getBuildLimit()
{
return this.buildLimit;
}
public void setBuildLimit(int maxBuildHeight)
{
this.buildLimit = maxBuildHeight;
}
public boolean isServerStopped()
{
return this.serverStopped;
}
public PlayerList getPlayerList()
{
return this.playerList;
}
public void setPlayerList(PlayerList list)
{
this.playerList = list;
}
/**
* Sets the game type for all worlds.
*/
public void setGameType(GameType gameMode)
{
for (WorldServer worldserver1 : this.worlds)
{
worldserver1.getWorldInfo().setGameType(gameMode);
}
}
public NetworkSystem getNetworkSystem()
{
return this.networkSystem;
}
@SideOnly(Side.CLIENT)
public boolean serverIsInRunLoop()
{
return this.serverIsRunning;
}
public boolean getGuiEnabled()
{
return false;
}
/**
* On dedicated does nothing. On integrated, sets commandsAllowedForAll, gameType and allows external connections.
*/
public abstract String shareToLAN(GameType type, boolean allowCheats);
public int getTickCounter()
{
return this.tickCounter;
}
public void enableProfiling()
{
this.startProfiling = true;
}
@SideOnly(Side.CLIENT)
public Snooper getPlayerUsageSnooper()
{
return this.usageSnooper;
}
/**
* Get the world, if available. <b>{@code null} is not allowed!</b> If you are not an entity in the world, return
* the overworld
*/
public World getEntityWorld()
{
return this.worlds[0];
}
public boolean isBlockProtected(World worldIn, BlockPos pos, EntityPlayer playerIn)
{
return false;
}
/**
* Get the forceGamemode field (whether joining players will be put in their old gamemode or the default one)
*/
public boolean getForceGamemode()
{
return this.isGamemodeForced;
}
public Proxy getServerProxy()
{
return this.serverProxy;
}
public static long getCurrentTimeMillis()
{
return System.currentTimeMillis();
}
public int getMaxPlayerIdleMinutes()
{
return this.maxPlayerIdleMinutes;
}
public void setPlayerIdleTimeout(int idleTimeout)
{
this.maxPlayerIdleMinutes = idleTimeout;
}
public MinecraftSessionService getMinecraftSessionService()
{
return this.sessionService;
}
public GameProfileRepository getGameProfileRepository()
{
return this.profileRepo;
}
public PlayerProfileCache getPlayerProfileCache()
{
return this.profileCache;
}
public ServerStatusResponse getServerStatusResponse()
{
return this.statusResponse;
}
public void refreshStatusNextTick()
{
this.nanoTimeSinceStatusRefresh = 0L;
}
@Nullable
public Entity getEntityFromUuid(UUID uuid)
{
for (WorldServer worldserver1 : this.worlds)
{
if (worldserver1 != null)
{
Entity entity = worldserver1.getEntityFromUuid(uuid);
if (entity != null)
{
return entity;
}
}
}
return null;
}
/**
* Returns true if the command sender should be sent feedback about executed commands
*/
public boolean sendCommandFeedback()
{
return this.worlds[0].getGameRules().getBoolean("sendCommandFeedback");
}
/**
* Get the Minecraft server instance
*/
public MinecraftServer getServer()
{
return this;
}
public int getMaxWorldSize()
{
return 29999984;
}
public <V> ListenableFuture<V> callFromMainThread(Callable<V> callable)
{
Validate.notNull(callable);
if (!this.isCallingFromMinecraftThread() && !this.isServerStopped())
{
ListenableFutureTask<V> listenablefuturetask = ListenableFutureTask.<V>create(callable);
synchronized (this.futureTaskQueue)
{
this.futureTaskQueue.add(listenablefuturetask);
return listenablefuturetask;
}
}
else
{
try
{
return Futures.<V>immediateFuture(callable.call());
}
catch (Exception exception)
{
return Futures.immediateFailedCheckedFuture(exception);
}
}
}
public ListenableFuture<Object> addScheduledTask(Runnable runnableToSchedule)
{
Validate.notNull(runnableToSchedule);
return this.<Object>callFromMainThread(Executors.callable(runnableToSchedule));
}
public boolean isCallingFromMinecraftThread()
{
return Thread.currentThread() == this.serverThread;
}
/**
* The compression treshold. If the packet is larger than the specified amount of bytes, it will be compressed
*/
public int getNetworkCompressionThreshold()
{
return 256;
}
public int getSpawnRadius(@Nullable WorldServer worldIn)
{
return worldIn != null ? worldIn.getGameRules().getInt("spawnRadius") : 10;
}
public AdvancementManager getAdvancementManager()
{
return this.worlds[0].getAdvancementManager();
}
public FunctionManager getFunctionManager()
{
return this.worlds[0].getFunctionManager();
}
public void reload()
{
if (this.isCallingFromMinecraftThread())
{
this.getPlayerList().saveAllPlayerData();
this.worlds[0].getLootTableManager().reloadLootTables();
this.getAdvancementManager().reload();
this.getFunctionManager().reload();
this.getPlayerList().reloadResources();
}
else
{
this.addScheduledTask(this::reload);
}
}
/**
* "getHostname" is already taken, but both return the hostname.
*/
@SideOnly(Side.SERVER)
public String getServerHostname()
{
return this.hostname;
}
@SideOnly(Side.SERVER)
public void setHostname(String host)
{
this.hostname = host;
}
@SideOnly(Side.SERVER)
public void registerTickable(ITickable tickable)
{
this.tickables.add(tickable);
}
@SideOnly(Side.SERVER)
public static void main(String[] p_main_0_)
{
//Forge: Copied from DedicatedServer.init as to run as early as possible, Old code left in place intentionally.
//Done in good faith with permission: https://github.com/MinecraftForge/MinecraftForge/issues/3659#issuecomment-390467028
ServerEula eula = new ServerEula(new File("eula.txt"));
if (!eula.hasAcceptedEULA())
{
LOGGER.info("You need to agree to the EULA in order to run the server. Go to eula.txt for more info.");
eula.createEULAFile();
return;
}
Bootstrap.register();
try
{
boolean flag = true;
String s = null;
String s1 = ".";
String s2 = null;
boolean flag1 = false;
boolean flag2 = false;
int l = -1;
for (int i1 = 0; i1 < p_main_0_.length; ++i1)
{
String s3 = p_main_0_[i1];
String s4 = i1 == p_main_0_.length - 1 ? null : p_main_0_[i1 + 1];
boolean flag3 = false;
if (!"nogui".equals(s3) && !"--nogui".equals(s3))
{
if ("--port".equals(s3) && s4 != null)
{
flag3 = true;
try
{
l = Integer.parseInt(s4);
}
catch (NumberFormatException var13)
{
;
}
}
else if ("--singleplayer".equals(s3) && s4 != null)
{
flag3 = true;
s = s4;
}
else if ("--universe".equals(s3) && s4 != null)
{
flag3 = true;
s1 = s4;
}
else if ("--world".equals(s3) && s4 != null)
{
flag3 = true;
s2 = s4;
}
else if ("--demo".equals(s3))
{
flag1 = true;
}
else if ("--bonusChest".equals(s3))
{
flag2 = true;
}
}
else
{
flag = false;
}
if (flag3)
{
++i1;
}
}
YggdrasilAuthenticationService yggdrasilauthenticationservice = new YggdrasilAuthenticationService(Proxy.NO_PROXY, UUID.randomUUID().toString());
MinecraftSessionService minecraftsessionservice = yggdrasilauthenticationservice.createMinecraftSessionService();
GameProfileRepository gameprofilerepository = yggdrasilauthenticationservice.createProfileRepository();
PlayerProfileCache playerprofilecache = new PlayerProfileCache(gameprofilerepository, new File(s1, USER_CACHE_FILE.getName()));
final DedicatedServer dedicatedserver = new DedicatedServer(new File(s1), DataFixesManager.createFixer(), yggdrasilauthenticationservice, minecraftsessionservice, gameprofilerepository, playerprofilecache);
if (s != null)
{
dedicatedserver.setServerOwner(s);
}
if (s2 != null)
{
dedicatedserver.setFolderName(s2);
}
if (l >= 0)
{
dedicatedserver.setServerPort(l);
}
if (flag1)
{
dedicatedserver.setDemo(true);
}
if (flag2)
{
dedicatedserver.canCreateBonusChest(true);
}
if (flag && !GraphicsEnvironment.isHeadless())
{
dedicatedserver.setGuiEnabled();
}
dedicatedserver.startServerThread();
Runtime.getRuntime().addShutdownHook(new Thread("Server Shutdown Thread")
{
public void run()
{
dedicatedserver.stopServer();
}
});
}
catch (Exception exception)
{
LOGGER.fatal("Failed to start the minecraft server", (Throwable)exception);
}
}
/**
* Logs the message with a level of INFO.
*/
@SideOnly(Side.SERVER)
public void logInfo(String msg)
{
LOGGER.info(msg);
}
/**
* Returns true if debugging is enabled, false otherwise.
*/
@SideOnly(Side.SERVER)
public boolean isDebuggingEnabled()
{
return false;
}
/**
* Logs the error message with a level of SEVERE.
*/
@SideOnly(Side.SERVER)
public void logSevere(String msg)
{
LOGGER.error(msg);
}
/**
* If isDebuggingEnabled(), logs the message with a level of INFO.
*/
@SideOnly(Side.SERVER)
public void logDebug(String msg)
{
if (this.isDebuggingEnabled())
{
LOGGER.info(msg);
}
}
/**
* Gets serverPort.
*/
@SideOnly(Side.SERVER)
public int getServerPort()
{
return this.serverPort;
}
@SideOnly(Side.SERVER)
public void setServerPort(int port)
{
this.serverPort = port;
}
@SideOnly(Side.SERVER)
public void setPreventProxyConnections(boolean p_190517_1_)
{
this.preventProxyConnections = p_190517_1_;
}
/**
* Return the spawn protection area's size.
*/
@SideOnly(Side.SERVER)
public int getSpawnProtectionSize()
{
return 16;
}
/**
* Set the forceGamemode field (whether joining players will be put in their old gamemode or the default one)
*/
@SideOnly(Side.SERVER)
public void setForceGamemode(boolean force)
{
this.isGamemodeForced = force;
}
@SideOnly(Side.SERVER)
public long getCurrentTime()
{
return this.currentTime;
}
@SideOnly(Side.SERVER)
public Thread getServerThread()
{
return this.serverThread;
}
public DataFixer getDataFixer()
{
return this.dataFixer;
}
}