Files
PrimalSorcery/build/tmp/recompileMc/sources/net/minecraft/block/BlockRedstoneOre.java
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

194 lines
5.7 KiB
Java

package net.minecraft.block;
import java.util.Random;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.entity.Entity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.EnumParticleTypes;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockRedstoneOre extends Block
{
private final boolean isOn;
public BlockRedstoneOre(boolean isOn)
{
super(Material.ROCK);
if (isOn)
{
this.setTickRandomly(true);
}
this.isOn = isOn;
}
/**
* How many world ticks before ticking
*/
public int tickRate(World worldIn)
{
return 30;
}
public void onBlockClicked(World worldIn, BlockPos pos, EntityPlayer playerIn)
{
this.activate(worldIn, pos);
super.onBlockClicked(worldIn, pos, playerIn);
}
/**
* Called when the given entity walks on this Block
*/
public void onEntityWalk(World worldIn, BlockPos pos, Entity entityIn)
{
this.activate(worldIn, pos);
super.onEntityWalk(worldIn, pos, entityIn);
}
/**
* Called when the block is right clicked by a player.
*/
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
this.activate(worldIn, pos);
return super.onBlockActivated(worldIn, pos, state, playerIn, hand, facing, hitX, hitY, hitZ);
}
private void activate(World worldIn, BlockPos pos)
{
this.spawnParticles(worldIn, pos);
if (this == Blocks.REDSTONE_ORE)
{
worldIn.setBlockState(pos, Blocks.LIT_REDSTONE_ORE.getDefaultState());
}
}
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
if (this == Blocks.LIT_REDSTONE_ORE)
{
worldIn.setBlockState(pos, Blocks.REDSTONE_ORE.getDefaultState());
}
}
/**
* Get the Item that this Block should drop when harvested.
*/
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return Items.REDSTONE;
}
/**
* Get the quantity dropped based on the given fortune level
*/
public int quantityDroppedWithBonus(int fortune, Random random)
{
return this.quantityDropped(random) + random.nextInt(fortune + 1);
}
/**
* Returns the quantity of items to drop on block destruction.
*/
public int quantityDropped(Random random)
{
return 4 + random.nextInt(2);
}
/**
* Spawns this Block's drops into the World as EntityItems.
*/
public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
{
super.dropBlockAsItemWithChance(worldIn, pos, state, chance, fortune);
}
@Override
public int getExpDrop(IBlockState state, net.minecraft.world.IBlockAccess world, BlockPos pos, int fortune)
{
if (this.getItemDropped(state, RANDOM, fortune) != Item.getItemFromBlock(this))
{
return 1 + RANDOM.nextInt(5);
}
return 0;
}
@SideOnly(Side.CLIENT)
public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand)
{
if (this.isOn)
{
this.spawnParticles(worldIn, pos);
}
}
private void spawnParticles(World worldIn, BlockPos pos)
{
Random random = worldIn.rand;
double d0 = 0.0625D;
for (int i = 0; i < 6; ++i)
{
double d1 = (double)((float)pos.getX() + random.nextFloat());
double d2 = (double)((float)pos.getY() + random.nextFloat());
double d3 = (double)((float)pos.getZ() + random.nextFloat());
if (i == 0 && !worldIn.getBlockState(pos.up()).isOpaqueCube())
{
d2 = (double)pos.getY() + 0.0625D + 1.0D;
}
if (i == 1 && !worldIn.getBlockState(pos.down()).isOpaqueCube())
{
d2 = (double)pos.getY() - 0.0625D;
}
if (i == 2 && !worldIn.getBlockState(pos.south()).isOpaqueCube())
{
d3 = (double)pos.getZ() + 0.0625D + 1.0D;
}
if (i == 3 && !worldIn.getBlockState(pos.north()).isOpaqueCube())
{
d3 = (double)pos.getZ() - 0.0625D;
}
if (i == 4 && !worldIn.getBlockState(pos.east()).isOpaqueCube())
{
d1 = (double)pos.getX() + 0.0625D + 1.0D;
}
if (i == 5 && !worldIn.getBlockState(pos.west()).isOpaqueCube())
{
d1 = (double)pos.getX() - 0.0625D;
}
if (d1 < (double)pos.getX() || d1 > (double)(pos.getX() + 1) || d2 < 0.0D || d2 > (double)(pos.getY() + 1) || d3 < (double)pos.getZ() || d3 > (double)(pos.getZ() + 1))
{
worldIn.spawnParticle(EnumParticleTypes.REDSTONE, d1, d2, d3, 0.0D, 0.0D, 0.0D);
}
}
}
protected ItemStack getSilkTouchDrop(IBlockState state)
{
return new ItemStack(Blocks.REDSTONE_ORE);
}
public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
{
return new ItemStack(Item.getItemFromBlock(Blocks.REDSTONE_ORE), 1, this.damageDropped(state));
}
}