Files
PrimalSorcery/build/tmp/recompileMc/sources/net/minecraft/block/BlockShulkerBox.java
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

423 lines
15 KiB
Java

package net.minecraft.block;
import java.util.List;
import javax.annotation.Nullable;
import net.minecraft.block.material.EnumPushReaction;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyDirection;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.client.util.ITooltipFlag;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.inventory.Container;
import net.minecraft.inventory.IInventory;
import net.minecraft.inventory.ItemStackHelper;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.nbt.NBTTagCompound;
import net.minecraft.stats.StatList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.tileentity.TileEntityShulkerBox;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.Mirror;
import net.minecraft.util.NonNullList;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.util.text.TextFormatting;
import net.minecraft.util.text.translation.I18n;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockShulkerBox extends BlockContainer
{
public static final PropertyEnum<EnumFacing> FACING = PropertyDirection.create("facing");
private final EnumDyeColor color;
public BlockShulkerBox(EnumDyeColor colorIn)
{
super(Material.ROCK, MapColor.AIR);
this.color = colorIn;
this.setCreativeTab(CreativeTabs.DECORATIONS);
this.setDefaultState(this.blockState.getBaseState().withProperty(FACING, EnumFacing.UP));
}
/**
* Returns a new instance of a block's tile entity class. Called on placing the block.
*/
public TileEntity createNewTileEntity(World worldIn, int meta)
{
return new TileEntityShulkerBox(this.color);
}
/**
* Used to determine ambient occlusion and culling when rebuilding chunks for render
*/
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
public boolean causesSuffocation(IBlockState state)
{
return true;
}
public boolean isFullCube(IBlockState state)
{
return false;
}
@SideOnly(Side.CLIENT)
public boolean hasCustomBreakingProgress(IBlockState state)
{
return true;
}
/**
* The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only,
* LIQUID for vanilla liquids, INVISIBLE to skip all rendering
*/
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.ENTITYBLOCK_ANIMATED;
}
/**
* Called when the block is right clicked by a player.
*/
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
if (worldIn.isRemote)
{
return true;
}
else if (playerIn.isSpectator())
{
return true;
}
else
{
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileEntityShulkerBox)
{
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
boolean flag;
if (((TileEntityShulkerBox)tileentity).getAnimationStatus() == TileEntityShulkerBox.AnimationStatus.CLOSED)
{
AxisAlignedBB axisalignedbb = FULL_BLOCK_AABB.expand((double)(0.5F * (float)enumfacing.getFrontOffsetX()), (double)(0.5F * (float)enumfacing.getFrontOffsetY()), (double)(0.5F * (float)enumfacing.getFrontOffsetZ())).contract((double)enumfacing.getFrontOffsetX(), (double)enumfacing.getFrontOffsetY(), (double)enumfacing.getFrontOffsetZ());
flag = !worldIn.collidesWithAnyBlock(axisalignedbb.offset(pos.offset(enumfacing)));
}
else
{
flag = true;
}
if (flag)
{
playerIn.addStat(StatList.OPEN_SHULKER_BOX);
playerIn.displayGUIChest((IInventory)tileentity);
}
return true;
}
else
{
return false;
}
}
}
/**
* Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the
* IBlockstate
*/
public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
return this.getDefaultState().withProperty(FACING, facing);
}
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] {FACING});
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
return ((EnumFacing)state.getValue(FACING)).getIndex();
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta)
{
EnumFacing enumfacing = EnumFacing.getFront(meta);
return this.getDefaultState().withProperty(FACING, enumfacing);
}
/**
* Called before the Block is set to air in the world. Called regardless of if the player's tool can actually
* collect this block
*/
public void onBlockHarvested(World worldIn, BlockPos pos, IBlockState state, EntityPlayer player)
{
if (worldIn.getTileEntity(pos) instanceof TileEntityShulkerBox)
{
TileEntityShulkerBox tileentityshulkerbox = (TileEntityShulkerBox)worldIn.getTileEntity(pos);
tileentityshulkerbox.setDestroyedByCreativePlayer(player.capabilities.isCreativeMode);
tileentityshulkerbox.fillWithLoot(player);
}
}
/**
* Spawns this Block's drops into the World as EntityItems.
*/
public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
{
}
/**
* Called by ItemBlocks after a block is set in the world, to allow post-place logic
*/
public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
{
if (stack.hasDisplayName())
{
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileEntityShulkerBox)
{
((TileEntityShulkerBox)tileentity).setCustomName(stack.getDisplayName());
}
}
}
/**
* Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
*/
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
TileEntity tileentity = worldIn.getTileEntity(pos);
if (tileentity instanceof TileEntityShulkerBox)
{
TileEntityShulkerBox tileentityshulkerbox = (TileEntityShulkerBox)tileentity;
if (!tileentityshulkerbox.isCleared() && tileentityshulkerbox.shouldDrop())
{
ItemStack itemstack = new ItemStack(Item.getItemFromBlock(this));
NBTTagCompound nbttagcompound = new NBTTagCompound();
NBTTagCompound nbttagcompound1 = new NBTTagCompound();
nbttagcompound.setTag("BlockEntityTag", ((TileEntityShulkerBox)tileentity).saveToNbt(nbttagcompound1));
itemstack.setTagCompound(nbttagcompound);
if (tileentityshulkerbox.hasCustomName())
{
itemstack.setStackDisplayName(tileentityshulkerbox.getName());
tileentityshulkerbox.setCustomName("");
}
spawnAsEntity(worldIn, pos, itemstack);
}
worldIn.updateComparatorOutputLevel(pos, state.getBlock());
}
super.breakBlock(worldIn, pos, state);
}
@SideOnly(Side.CLIENT)
public void addInformation(ItemStack stack, @Nullable World player, List<String> tooltip, ITooltipFlag advanced)
{
super.addInformation(stack, player, tooltip, advanced);
NBTTagCompound nbttagcompound = stack.getTagCompound();
if (nbttagcompound != null && nbttagcompound.hasKey("BlockEntityTag", 10))
{
NBTTagCompound nbttagcompound1 = nbttagcompound.getCompoundTag("BlockEntityTag");
if (nbttagcompound1.hasKey("LootTable", 8))
{
tooltip.add("???????");
}
if (nbttagcompound1.hasKey("Items", 9))
{
NonNullList<ItemStack> nonnulllist = NonNullList.<ItemStack>withSize(27, ItemStack.EMPTY);
ItemStackHelper.loadAllItems(nbttagcompound1, nonnulllist);
int i = 0;
int j = 0;
for (ItemStack itemstack : nonnulllist)
{
if (!itemstack.isEmpty())
{
++j;
if (i <= 4)
{
++i;
tooltip.add(String.format("%s x%d", itemstack.getDisplayName(), itemstack.getCount()));
}
}
}
if (j - i > 0)
{
tooltip.add(String.format(TextFormatting.ITALIC + I18n.translateToLocal("container.shulkerBox.more"), j - i));
}
}
}
}
public EnumPushReaction getMobilityFlag(IBlockState state)
{
return EnumPushReaction.DESTROY;
}
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
TileEntity tileentity = source.getTileEntity(pos);
return tileentity instanceof TileEntityShulkerBox ? ((TileEntityShulkerBox)tileentity).getBoundingBox(state) : FULL_BLOCK_AABB;
}
public boolean hasComparatorInputOverride(IBlockState state)
{
return true;
}
public int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos)
{
return Container.calcRedstoneFromInventory((IInventory)worldIn.getTileEntity(pos));
}
public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
{
ItemStack itemstack = super.getItem(worldIn, pos, state);
TileEntityShulkerBox tileentityshulkerbox = (TileEntityShulkerBox)worldIn.getTileEntity(pos);
NBTTagCompound nbttagcompound = tileentityshulkerbox.saveToNbt(new NBTTagCompound());
if (!nbttagcompound.hasNoTags())
{
itemstack.setTagInfo("BlockEntityTag", nbttagcompound);
}
return itemstack;
}
public static Block getBlockByColor(EnumDyeColor colorIn)
{
switch (colorIn)
{
case WHITE:
return Blocks.WHITE_SHULKER_BOX;
case ORANGE:
return Blocks.ORANGE_SHULKER_BOX;
case MAGENTA:
return Blocks.MAGENTA_SHULKER_BOX;
case LIGHT_BLUE:
return Blocks.LIGHT_BLUE_SHULKER_BOX;
case YELLOW:
return Blocks.YELLOW_SHULKER_BOX;
case LIME:
return Blocks.LIME_SHULKER_BOX;
case PINK:
return Blocks.PINK_SHULKER_BOX;
case GRAY:
return Blocks.GRAY_SHULKER_BOX;
case SILVER:
return Blocks.SILVER_SHULKER_BOX;
case CYAN:
return Blocks.CYAN_SHULKER_BOX;
case PURPLE:
default:
return Blocks.PURPLE_SHULKER_BOX;
case BLUE:
return Blocks.BLUE_SHULKER_BOX;
case BROWN:
return Blocks.BROWN_SHULKER_BOX;
case GREEN:
return Blocks.GREEN_SHULKER_BOX;
case RED:
return Blocks.RED_SHULKER_BOX;
case BLACK:
return Blocks.BLACK_SHULKER_BOX;
}
}
@SideOnly(Side.CLIENT)
public static EnumDyeColor getColorFromItem(Item itemIn)
{
return getColorFromBlock(Block.getBlockFromItem(itemIn));
}
public static ItemStack getColoredItemStack(EnumDyeColor colorIn)
{
return new ItemStack(getBlockByColor(colorIn));
}
@SideOnly(Side.CLIENT)
public static EnumDyeColor getColorFromBlock(Block blockIn)
{
return blockIn instanceof BlockShulkerBox ? ((BlockShulkerBox)blockIn).getColor() : EnumDyeColor.PURPLE;
}
/**
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
* blockstate.
*/
public IBlockState withRotation(IBlockState state, Rotation rot)
{
return state.withProperty(FACING, rot.rotate((EnumFacing)state.getValue(FACING)));
}
/**
* Returns the blockstate with the given mirror of the passed blockstate. If inapplicable, returns the passed
* blockstate.
*/
public IBlockState withMirror(IBlockState state, Mirror mirrorIn)
{
return state.withRotation(mirrorIn.toRotation((EnumFacing)state.getValue(FACING)));
}
/**
* Get the geometry of the queried face at the given position and state. This is used to decide whether things like
* buttons are allowed to be placed on the face, or how glass panes connect to the face, among other things.
* <p>
* Common values are {@code SOLID}, which is the default, and {@code UNDEFINED}, which represents something that
* does not fit the other descriptions and will generally cause other things not to connect to the face.
*
* @return an approximation of the form of the given face
*/
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
{
state = this.getActualState(state, worldIn, pos);
EnumFacing enumfacing = (EnumFacing)state.getValue(FACING);
TileEntityShulkerBox.AnimationStatus tileentityshulkerbox$animationstatus = ((TileEntityShulkerBox)worldIn.getTileEntity(pos)).getAnimationStatus();
return tileentityshulkerbox$animationstatus != TileEntityShulkerBox.AnimationStatus.CLOSED && (tileentityshulkerbox$animationstatus != TileEntityShulkerBox.AnimationStatus.OPENED || enumfacing != face.getOpposite() && enumfacing != face) ? BlockFaceShape.UNDEFINED : BlockFaceShape.SOLID;
}
@SideOnly(Side.CLIENT)
public EnumDyeColor getColor()
{
return this.color;
}
}