Files
PrimalSorcery/build/tmp/recompileMc/sources/net/minecraft/util/DamageSource.java
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

302 lines
10 KiB
Java

package net.minecraft.util;
import javax.annotation.Nullable;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.entity.projectile.EntityFireball;
import net.minecraft.util.math.Vec3d;
import net.minecraft.util.text.ITextComponent;
import net.minecraft.util.text.TextComponentTranslation;
import net.minecraft.util.text.translation.I18n;
import net.minecraft.world.Explosion;
public class DamageSource
{
public static final DamageSource IN_FIRE = (new DamageSource("inFire")).setFireDamage();
public static final DamageSource LIGHTNING_BOLT = new DamageSource("lightningBolt");
public static final DamageSource ON_FIRE = (new DamageSource("onFire")).setDamageBypassesArmor().setFireDamage();
public static final DamageSource LAVA = (new DamageSource("lava")).setFireDamage();
public static final DamageSource HOT_FLOOR = (new DamageSource("hotFloor")).setFireDamage();
public static final DamageSource IN_WALL = (new DamageSource("inWall")).setDamageBypassesArmor();
public static final DamageSource CRAMMING = (new DamageSource("cramming")).setDamageBypassesArmor();
public static final DamageSource DROWN = (new DamageSource("drown")).setDamageBypassesArmor();
public static final DamageSource STARVE = (new DamageSource("starve")).setDamageBypassesArmor().setDamageIsAbsolute();
public static final DamageSource CACTUS = new DamageSource("cactus");
public static final DamageSource FALL = (new DamageSource("fall")).setDamageBypassesArmor();
public static final DamageSource FLY_INTO_WALL = (new DamageSource("flyIntoWall")).setDamageBypassesArmor();
public static final DamageSource OUT_OF_WORLD = (new DamageSource("outOfWorld")).setDamageBypassesArmor().setDamageAllowedInCreativeMode();
public static final DamageSource GENERIC = (new DamageSource("generic")).setDamageBypassesArmor();
public static final DamageSource MAGIC = (new DamageSource("magic")).setDamageBypassesArmor().setMagicDamage();
public static final DamageSource WITHER = (new DamageSource("wither")).setDamageBypassesArmor();
public static final DamageSource ANVIL = new DamageSource("anvil");
public static final DamageSource FALLING_BLOCK = new DamageSource("fallingBlock");
public static final DamageSource DRAGON_BREATH = (new DamageSource("dragonBreath")).setDamageBypassesArmor();
public static final DamageSource FIREWORKS = (new DamageSource("fireworks")).setExplosion();
/** This kind of damage can be blocked or not. */
private boolean isUnblockable;
private boolean isDamageAllowedInCreativeMode;
/** Whether or not the damage ignores modification by potion effects or enchantments. */
private boolean damageIsAbsolute;
private float hungerDamage = 0.1F;
/** This kind of damage is based on fire or not. */
private boolean fireDamage;
/** This kind of damage is based on a projectile or not. */
private boolean projectile;
/** Whether this damage source will have its damage amount scaled based on the current difficulty. */
private boolean difficultyScaled;
/** Whether the damage is magic based. */
private boolean magicDamage;
private boolean explosion;
public String damageType;
public static DamageSource causeMobDamage(EntityLivingBase mob)
{
return new EntityDamageSource("mob", mob);
}
public static DamageSource causeIndirectDamage(Entity source, EntityLivingBase indirectEntityIn)
{
return new EntityDamageSourceIndirect("mob", source, indirectEntityIn);
}
/**
* returns an EntityDamageSource of type player
*/
public static DamageSource causePlayerDamage(EntityPlayer player)
{
return new EntityDamageSource("player", player);
}
/**
* returns EntityDamageSourceIndirect of an arrow
*/
public static DamageSource causeArrowDamage(EntityArrow arrow, @Nullable Entity indirectEntityIn)
{
return (new EntityDamageSourceIndirect("arrow", arrow, indirectEntityIn)).setProjectile();
}
/**
* returns EntityDamageSourceIndirect of a fireball
*/
public static DamageSource causeFireballDamage(EntityFireball fireball, @Nullable Entity indirectEntityIn)
{
return indirectEntityIn == null ? (new EntityDamageSourceIndirect("onFire", fireball, fireball)).setFireDamage().setProjectile() : (new EntityDamageSourceIndirect("fireball", fireball, indirectEntityIn)).setFireDamage().setProjectile();
}
public static DamageSource causeThrownDamage(Entity source, @Nullable Entity indirectEntityIn)
{
return (new EntityDamageSourceIndirect("thrown", source, indirectEntityIn)).setProjectile();
}
public static DamageSource causeIndirectMagicDamage(Entity source, @Nullable Entity indirectEntityIn)
{
return (new EntityDamageSourceIndirect("indirectMagic", source, indirectEntityIn)).setDamageBypassesArmor().setMagicDamage();
}
/**
* Returns the EntityDamageSource of the Thorns enchantment
*/
public static DamageSource causeThornsDamage(Entity source)
{
return (new EntityDamageSource("thorns", source)).setIsThornsDamage().setMagicDamage();
}
public static DamageSource causeExplosionDamage(@Nullable Explosion explosionIn)
{
return explosionIn != null && explosionIn.getExplosivePlacedBy() != null ? (new EntityDamageSource("explosion.player", explosionIn.getExplosivePlacedBy())).setDifficultyScaled().setExplosion() : (new DamageSource("explosion")).setDifficultyScaled().setExplosion();
}
public static DamageSource causeExplosionDamage(@Nullable EntityLivingBase entityLivingBaseIn)
{
return entityLivingBaseIn != null ? (new EntityDamageSource("explosion.player", entityLivingBaseIn)).setDifficultyScaled().setExplosion() : (new DamageSource("explosion")).setDifficultyScaled().setExplosion();
}
/**
* Returns true if the damage is projectile based.
*/
public boolean isProjectile()
{
return this.projectile;
}
/**
* Define the damage type as projectile based.
*/
public DamageSource setProjectile()
{
this.projectile = true;
return this;
}
public boolean isExplosion()
{
return this.explosion;
}
public DamageSource setExplosion()
{
this.explosion = true;
return this;
}
public boolean isUnblockable()
{
return this.isUnblockable;
}
/**
* How much satiate(food) is consumed by this DamageSource
*/
public float getHungerDamage()
{
return this.hungerDamage;
}
public boolean canHarmInCreative()
{
return this.isDamageAllowedInCreativeMode;
}
/**
* Whether or not the damage ignores modification by potion effects or enchantments.
*/
public boolean isDamageAbsolute()
{
return this.damageIsAbsolute;
}
public DamageSource(String damageTypeIn)
{
this.damageType = damageTypeIn;
}
/**
* Retrieves the immediate causer of the damage, e.g. the arrow entity, not its shooter
*/
@Nullable
public Entity getImmediateSource()
{
return this.getTrueSource();
}
/**
* Retrieves the true causer of the damage, e.g. the player who fired an arrow, the shulker who fired the bullet,
* etc.
*/
@Nullable
public Entity getTrueSource()
{
return null;
}
public DamageSource setDamageBypassesArmor()
{
this.isUnblockable = true;
this.hungerDamage = 0.0F;
return this;
}
public DamageSource setDamageAllowedInCreativeMode()
{
this.isDamageAllowedInCreativeMode = true;
return this;
}
/**
* Sets a value indicating whether the damage is absolute (ignores modification by potion effects or enchantments),
* and also clears out hunger damage.
*/
public DamageSource setDamageIsAbsolute()
{
this.damageIsAbsolute = true;
this.hungerDamage = 0.0F;
return this;
}
/**
* Define the damage type as fire based.
*/
public DamageSource setFireDamage()
{
this.fireDamage = true;
return this;
}
/**
* Gets the death message that is displayed when the player dies
*/
public ITextComponent getDeathMessage(EntityLivingBase entityLivingBaseIn)
{
EntityLivingBase entitylivingbase = entityLivingBaseIn.getAttackingEntity();
String s = "death.attack." + this.damageType;
String s1 = s + ".player";
return entitylivingbase != null && I18n.canTranslate(s1) ? new TextComponentTranslation(s1, new Object[] {entityLivingBaseIn.getDisplayName(), entitylivingbase.getDisplayName()}) : new TextComponentTranslation(s, new Object[] {entityLivingBaseIn.getDisplayName()});
}
/**
* Returns true if the damage is fire based.
*/
public boolean isFireDamage()
{
return this.fireDamage;
}
/**
* Return the name of damage type.
*/
public String getDamageType()
{
return this.damageType;
}
/**
* Set whether this damage source will have its damage amount scaled based on the current difficulty.
*/
public DamageSource setDifficultyScaled()
{
this.difficultyScaled = true;
return this;
}
/**
* Return whether this damage source will have its damage amount scaled based on the current difficulty.
*/
public boolean isDifficultyScaled()
{
return this.difficultyScaled;
}
/**
* Returns true if the damage is magic based.
*/
public boolean isMagicDamage()
{
return this.magicDamage;
}
/**
* Define the damage type as magic based.
*/
public DamageSource setMagicDamage()
{
this.magicDamage = true;
return this;
}
public boolean isCreativePlayer()
{
Entity entity = this.getTrueSource();
return entity instanceof EntityPlayer && ((EntityPlayer)entity).capabilities.isCreativeMode;
}
/**
* Gets the location from which the damage originates.
*/
@Nullable
public Vec3d getDamageLocation()
{
return null;
}
}