Files
PrimalSorcery/build/tmp/recompileMc/sources/net/minecraft/block/BlockBarrier.java
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

51 lines
1.4 KiB
Java

package net.minecraft.block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockBarrier extends Block
{
protected BlockBarrier()
{
super(Material.BARRIER);
this.setBlockUnbreakable();
this.setResistance(6000001.0F);
this.disableStats();
this.translucent = true;
}
/**
* The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only,
* LIQUID for vanilla liquids, INVISIBLE to skip all rendering
*/
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.INVISIBLE;
}
/**
* Used to determine ambient occlusion and culling when rebuilding chunks for render
*/
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
@SideOnly(Side.CLIENT)
public float getAmbientOcclusionLightValue(IBlockState state)
{
return 1.0F;
}
/**
* Spawns this Block's drops into the World as EntityItems.
*/
public void dropBlockAsItemWithChance(World worldIn, BlockPos pos, IBlockState state, float chance, int fortune)
{
}
}