Files
PrimalSorcery/build/tmp/recompileMc/sources/net/minecraft/block/BlockCarpet.java
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

165 lines
5.5 KiB
Java

package net.minecraft.block;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.item.EnumDyeColor;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.NonNullList;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockCarpet extends Block
{
public static final PropertyEnum<EnumDyeColor> COLOR = PropertyEnum.<EnumDyeColor>create("color", EnumDyeColor.class);
protected static final AxisAlignedBB CARPET_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.0625D, 1.0D);
protected BlockCarpet()
{
super(Material.CARPET);
this.setDefaultState(this.blockState.getBaseState().withProperty(COLOR, EnumDyeColor.WHITE));
this.setTickRandomly(true);
this.setCreativeTab(CreativeTabs.DECORATIONS);
}
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
return CARPET_AABB;
}
/**
* Get the MapColor for this Block and the given BlockState
*/
public MapColor getMapColor(IBlockState state, IBlockAccess worldIn, BlockPos pos)
{
return MapColor.getBlockColor((EnumDyeColor)state.getValue(COLOR));
}
/**
* Used to determine ambient occlusion and culling when rebuilding chunks for render
*/
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
public boolean isFullCube(IBlockState state)
{
return false;
}
/**
* Checks if this block can be placed exactly at the given position.
*/
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
return super.canPlaceBlockAt(worldIn, pos) && this.canBlockStay(worldIn, pos);
}
/**
* Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
* change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
* block, etc.
*/
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
{
this.checkForDrop(worldIn, pos, state);
}
private boolean checkForDrop(World worldIn, BlockPos pos, IBlockState state)
{
if (!this.canBlockStay(worldIn, pos))
{
this.dropBlockAsItem(worldIn, pos, state, 0);
worldIn.setBlockToAir(pos);
return false;
}
else
{
return true;
}
}
private boolean canBlockStay(World worldIn, BlockPos pos)
{
return !worldIn.isAirBlock(pos.down());
}
@SideOnly(Side.CLIENT)
public boolean shouldSideBeRendered(IBlockState blockState, IBlockAccess blockAccess, BlockPos pos, EnumFacing side)
{
if (side == EnumFacing.UP)
{
return true;
}
else
{
return blockAccess.getBlockState(pos.offset(side)).getBlock() == this ? true : super.shouldSideBeRendered(blockState, blockAccess, pos, side);
}
}
/**
* Gets the metadata of the item this Block can drop. This method is called when the block gets destroyed. It
* returns the metadata of the dropped item based on the old metadata of the block.
*/
public int damageDropped(IBlockState state)
{
return ((EnumDyeColor)state.getValue(COLOR)).getMetadata();
}
/**
* returns a list of blocks with the same ID, but different meta (eg: wood returns 4 blocks)
*/
public void getSubBlocks(CreativeTabs itemIn, NonNullList<ItemStack> items)
{
for (int i = 0; i < 16; ++i)
{
items.add(new ItemStack(this, 1, i));
}
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(COLOR, EnumDyeColor.byMetadata(meta));
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
return ((EnumDyeColor)state.getValue(COLOR)).getMetadata();
}
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] {COLOR});
}
/**
* Get the geometry of the queried face at the given position and state. This is used to decide whether things like
* buttons are allowed to be placed on the face, or how glass panes connect to the face, among other things.
* <p>
* Common values are {@code SOLID}, which is the default, and {@code UNDEFINED}, which represents something that
* does not fit the other descriptions and will generally cause other things not to connect to the face.
*
* @return an approximation of the form of the given face
*/
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
{
return face == EnumFacing.DOWN ? BlockFaceShape.SOLID : BlockFaceShape.UNDEFINED;
}
}