Files
PrimalSorcery/build/tmp/recompileMc/sources/net/minecraft/block/BlockContainer.java
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

107 lines
4.0 KiB
Java

package net.minecraft.block;
import javax.annotation.Nullable;
import net.minecraft.block.material.MapColor;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.enchantment.EnchantmentHelper;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Enchantments;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.stats.StatList;
import net.minecraft.tileentity.TileEntity;
import net.minecraft.util.EnumBlockRenderType;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IWorldNameable;
import net.minecraft.world.World;
public abstract class BlockContainer extends Block implements ITileEntityProvider
{
protected BlockContainer(Material materialIn)
{
this(materialIn, materialIn.getMaterialMapColor());
}
protected BlockContainer(Material materialIn, MapColor color)
{
super(materialIn, color);
this.hasTileEntity = true;
}
protected boolean isInvalidNeighbor(World worldIn, BlockPos pos, EnumFacing facing)
{
return worldIn.getBlockState(pos.offset(facing)).getMaterial() == Material.CACTUS;
}
protected boolean hasInvalidNeighbor(World worldIn, BlockPos pos)
{
return this.isInvalidNeighbor(worldIn, pos, EnumFacing.NORTH) || this.isInvalidNeighbor(worldIn, pos, EnumFacing.SOUTH) || this.isInvalidNeighbor(worldIn, pos, EnumFacing.WEST) || this.isInvalidNeighbor(worldIn, pos, EnumFacing.EAST);
}
/**
* The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only,
* LIQUID for vanilla liquids, INVISIBLE to skip all rendering
*/
public EnumBlockRenderType getRenderType(IBlockState state)
{
return EnumBlockRenderType.INVISIBLE;
}
/**
* Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
*/
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
super.breakBlock(worldIn, pos, state);
worldIn.removeTileEntity(pos);
}
/**
* Spawns the block's drops in the world. By the time this is called the Block has possibly been set to air via
* Block.removedByPlayer
*/
public void harvestBlock(World worldIn, EntityPlayer player, BlockPos pos, IBlockState state, @Nullable TileEntity te, ItemStack stack)
{
if (te instanceof IWorldNameable && ((IWorldNameable)te).hasCustomName())
{
player.addStat(StatList.getBlockStats(this));
player.addExhaustion(0.005F);
if (worldIn.isRemote)
{
return;
}
int i = EnchantmentHelper.getEnchantmentLevel(Enchantments.FORTUNE, stack);
Item item = this.getItemDropped(state, worldIn.rand, i);
if (item == Items.AIR)
{
return;
}
ItemStack itemstack = new ItemStack(item, this.quantityDropped(worldIn.rand));
itemstack.setStackDisplayName(((IWorldNameable)te).getName());
spawnAsEntity(worldIn, pos, itemstack);
}
else
{
super.harvestBlock(worldIn, player, pos, state, (TileEntity)null, stack);
}
}
/**
* Called on server when World#addBlockEvent is called. If server returns true, then also called on the client. On
* the Server, this may perform additional changes to the world, like pistons replacing the block with an extended
* base. On the client, the update may involve replacing tile entities or effects such as sounds or particles
*/
public boolean eventReceived(IBlockState state, World worldIn, BlockPos pos, int id, int param)
{
super.eventReceived(state, worldIn, pos, id, param);
TileEntity tileentity = worldIn.getTileEntity(pos);
return tileentity == null ? false : tileentity.receiveClientEvent(id, param);
}
}