Files
PrimalSorcery/build/tmp/recompileMc/sources/net/minecraft/block/BlockLog.java
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

125 lines
3.8 KiB
Java

package net.minecraft.block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.PropertyEnum;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.IStringSerializable;
import net.minecraft.util.Rotation;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.World;
public abstract class BlockLog extends BlockRotatedPillar
{
public static final PropertyEnum<BlockLog.EnumAxis> LOG_AXIS = PropertyEnum.<BlockLog.EnumAxis>create("axis", BlockLog.EnumAxis.class);
public BlockLog()
{
super(Material.WOOD);
this.setCreativeTab(CreativeTabs.BUILDING_BLOCKS);
this.setHardness(2.0F);
this.setSoundType(SoundType.WOOD);
}
/**
* Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
*/
public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
{
int i = 4;
int j = 5;
if (worldIn.isAreaLoaded(pos.add(-5, -5, -5), pos.add(5, 5, 5)))
{
for (BlockPos blockpos : BlockPos.getAllInBox(pos.add(-4, -4, -4), pos.add(4, 4, 4)))
{
IBlockState iblockstate = worldIn.getBlockState(blockpos);
if (iblockstate.getBlock().isLeaves(iblockstate, worldIn, blockpos))
{
iblockstate.getBlock().beginLeavesDecay(iblockstate, worldIn, blockpos);
}
}
}
}
/**
* Called by ItemBlocks just before a block is actually set in the world, to allow for adjustments to the
* IBlockstate
*/
public IBlockState getStateForPlacement(World worldIn, BlockPos pos, EnumFacing facing, float hitX, float hitY, float hitZ, int meta, EntityLivingBase placer)
{
return this.getStateFromMeta(meta).withProperty(LOG_AXIS, BlockLog.EnumAxis.fromFacingAxis(facing.getAxis()));
}
/**
* Returns the blockstate with the given rotation from the passed blockstate. If inapplicable, returns the passed
* blockstate.
*/
public IBlockState withRotation(IBlockState state, Rotation rot)
{
switch (rot)
{
case COUNTERCLOCKWISE_90:
case CLOCKWISE_90:
switch ((BlockLog.EnumAxis)state.getValue(LOG_AXIS))
{
case X:
return state.withProperty(LOG_AXIS, BlockLog.EnumAxis.Z);
case Z:
return state.withProperty(LOG_AXIS, BlockLog.EnumAxis.X);
default:
return state;
}
default:
return state;
}
}
@Override public boolean canSustainLeaves(IBlockState state, net.minecraft.world.IBlockAccess world, BlockPos pos){ return true; }
@Override public boolean isWood(net.minecraft.world.IBlockAccess world, BlockPos pos){ return true; }
public static enum EnumAxis implements IStringSerializable
{
X("x"),
Y("y"),
Z("z"),
NONE("none");
private final String name;
private EnumAxis(String name)
{
this.name = name;
}
public String toString()
{
return this.name;
}
public static BlockLog.EnumAxis fromFacingAxis(EnumFacing.Axis axis)
{
switch (axis)
{
case X:
return X;
case Y:
return Y;
case Z:
return Z;
default:
return NONE;
}
}
public String getName()
{
return this.name;
}
}
}