Files
PrimalSorcery/build/tmp/recompileMc/sources/net/minecraft/block/BlockReed.java
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

223 lines
7.1 KiB
Java

package net.minecraft.block;
import java.util.Random;
import javax.annotation.Nullable;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyInteger;
import net.minecraft.block.state.BlockFaceShape;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.item.Item;
import net.minecraft.item.ItemStack;
import net.minecraft.util.BlockRenderLayer;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.math.AxisAlignedBB;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.IBlockAccess;
import net.minecraft.world.World;
import net.minecraftforge.fml.relauncher.Side;
import net.minecraftforge.fml.relauncher.SideOnly;
public class BlockReed extends Block implements net.minecraftforge.common.IPlantable
{
public static final PropertyInteger AGE = PropertyInteger.create("age", 0, 15);
protected static final AxisAlignedBB REED_AABB = new AxisAlignedBB(0.125D, 0.0D, 0.125D, 0.875D, 1.0D, 0.875D);
protected BlockReed()
{
super(Material.PLANTS);
this.setDefaultState(this.blockState.getBaseState().withProperty(AGE, Integer.valueOf(0)));
this.setTickRandomly(true);
}
public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
{
return REED_AABB;
}
public void updateTick(World worldIn, BlockPos pos, IBlockState state, Random rand)
{
if (worldIn.getBlockState(pos.down()).getBlock() == Blocks.REEDS || this.checkForDrop(worldIn, pos, state))
{
if (worldIn.isAirBlock(pos.up()))
{
int i;
for (i = 1; worldIn.getBlockState(pos.down(i)).getBlock() == this; ++i)
{
;
}
if (i < 3)
{
int j = ((Integer)state.getValue(AGE)).intValue();
if(net.minecraftforge.common.ForgeHooks.onCropsGrowPre(worldIn, pos, state, true))
{
if (j == 15)
{
worldIn.setBlockState(pos.up(), this.getDefaultState());
worldIn.setBlockState(pos, state.withProperty(AGE, Integer.valueOf(0)), 4);
}
else
{
worldIn.setBlockState(pos, state.withProperty(AGE, Integer.valueOf(j + 1)), 4);
}
net.minecraftforge.common.ForgeHooks.onCropsGrowPost(worldIn, pos, state, worldIn.getBlockState(pos));
}
}
}
}
}
/**
* Checks if this block can be placed exactly at the given position.
*/
public boolean canPlaceBlockAt(World worldIn, BlockPos pos)
{
IBlockState state = worldIn.getBlockState(pos.down());
Block block = state.getBlock();
if (block.canSustainPlant(state, worldIn, pos.down(), EnumFacing.UP, this)) return true;
if (block == this)
{
return true;
}
else if (block != Blocks.GRASS && block != Blocks.DIRT && block != Blocks.SAND)
{
return false;
}
else
{
BlockPos blockpos = pos.down();
for (EnumFacing enumfacing : EnumFacing.Plane.HORIZONTAL)
{
IBlockState iblockstate = worldIn.getBlockState(blockpos.offset(enumfacing));
if (iblockstate.getMaterial() == Material.WATER || iblockstate.getBlock() == Blocks.FROSTED_ICE)
{
return true;
}
}
return false;
}
}
/**
* Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
* change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
* block, etc.
*/
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
{
this.checkForDrop(worldIn, pos, state);
}
protected final boolean checkForDrop(World worldIn, BlockPos pos, IBlockState state)
{
if (this.canBlockStay(worldIn, pos))
{
return true;
}
else
{
this.dropBlockAsItem(worldIn, pos, state, 0);
worldIn.setBlockToAir(pos);
return false;
}
}
public boolean canBlockStay(World worldIn, BlockPos pos)
{
return this.canPlaceBlockAt(worldIn, pos);
}
@Nullable
public AxisAlignedBB getCollisionBoundingBox(IBlockState blockState, IBlockAccess worldIn, BlockPos pos)
{
return NULL_AABB;
}
/**
* Get the Item that this Block should drop when harvested.
*/
public Item getItemDropped(IBlockState state, Random rand, int fortune)
{
return Items.REEDS;
}
/**
* Used to determine ambient occlusion and culling when rebuilding chunks for render
*/
public boolean isOpaqueCube(IBlockState state)
{
return false;
}
public boolean isFullCube(IBlockState state)
{
return false;
}
public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
{
return new ItemStack(Items.REEDS);
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(AGE, Integer.valueOf(meta));
}
@SideOnly(Side.CLIENT)
public BlockRenderLayer getBlockLayer()
{
return BlockRenderLayer.CUTOUT;
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
return ((Integer)state.getValue(AGE)).intValue();
}
@Override
public net.minecraftforge.common.EnumPlantType getPlantType(IBlockAccess world, BlockPos pos)
{
return net.minecraftforge.common.EnumPlantType.Beach;
}
@Override
public IBlockState getPlant(IBlockAccess world, BlockPos pos)
{
return this.getDefaultState();
}
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] {AGE});
}
/**
* Get the geometry of the queried face at the given position and state. This is used to decide whether things like
* buttons are allowed to be placed on the face, or how glass panes connect to the face, among other things.
* <p>
* Common values are {@code SOLID}, which is the default, and {@code UNDEFINED}, which represents something that
* does not fit the other descriptions and will generally cause other things not to connect to the face.
*
* @return an approximation of the form of the given face
*/
public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
{
return BlockFaceShape.UNDEFINED;
}
}