Files
PrimalSorcery/build/tmp/recompileMc/sources/net/minecraft/block/BlockTNT.java
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

172 lines
6.3 KiB
Java

package net.minecraft.block;
import net.minecraft.block.material.Material;
import net.minecraft.block.properties.IProperty;
import net.minecraft.block.properties.PropertyBool;
import net.minecraft.block.state.BlockStateContainer;
import net.minecraft.block.state.IBlockState;
import net.minecraft.creativetab.CreativeTabs;
import net.minecraft.entity.Entity;
import net.minecraft.entity.EntityLivingBase;
import net.minecraft.entity.item.EntityTNTPrimed;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.entity.projectile.EntityArrow;
import net.minecraft.init.Blocks;
import net.minecraft.init.Items;
import net.minecraft.init.SoundEvents;
import net.minecraft.item.ItemStack;
import net.minecraft.util.EnumFacing;
import net.minecraft.util.EnumHand;
import net.minecraft.util.SoundCategory;
import net.minecraft.util.math.BlockPos;
import net.minecraft.world.Explosion;
import net.minecraft.world.World;
public class BlockTNT extends Block
{
public static final PropertyBool EXPLODE = PropertyBool.create("explode");
public BlockTNT()
{
super(Material.TNT);
this.setDefaultState(this.blockState.getBaseState().withProperty(EXPLODE, Boolean.valueOf(false)));
this.setCreativeTab(CreativeTabs.REDSTONE);
}
/**
* Called after the block is set in the Chunk data, but before the Tile Entity is set
*/
public void onBlockAdded(World worldIn, BlockPos pos, IBlockState state)
{
super.onBlockAdded(worldIn, pos, state);
if (worldIn.isBlockPowered(pos))
{
this.onBlockDestroyedByPlayer(worldIn, pos, state.withProperty(EXPLODE, Boolean.valueOf(true)));
worldIn.setBlockToAir(pos);
}
}
/**
* Called when a neighboring block was changed and marks that this state should perform any checks during a neighbor
* change. Cases may include when redstone power is updated, cactus blocks popping off due to a neighboring solid
* block, etc.
*/
public void neighborChanged(IBlockState state, World worldIn, BlockPos pos, Block blockIn, BlockPos fromPos)
{
if (worldIn.isBlockPowered(pos))
{
this.onBlockDestroyedByPlayer(worldIn, pos, state.withProperty(EXPLODE, Boolean.valueOf(true)));
worldIn.setBlockToAir(pos);
}
}
/**
* Called when this Block is destroyed by an Explosion
*/
public void onBlockDestroyedByExplosion(World worldIn, BlockPos pos, Explosion explosionIn)
{
if (!worldIn.isRemote)
{
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(worldIn, (double)((float)pos.getX() + 0.5F), (double)pos.getY(), (double)((float)pos.getZ() + 0.5F), explosionIn.getExplosivePlacedBy());
entitytntprimed.setFuse((short)(worldIn.rand.nextInt(entitytntprimed.getFuse() / 4) + entitytntprimed.getFuse() / 8));
worldIn.spawnEntity(entitytntprimed);
}
}
/**
* Called after a player destroys this Block - the posiiton pos may no longer hold the state indicated.
*/
public void onBlockDestroyedByPlayer(World worldIn, BlockPos pos, IBlockState state)
{
this.explode(worldIn, pos, state, (EntityLivingBase)null);
}
public void explode(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase igniter)
{
if (!worldIn.isRemote)
{
if (((Boolean)state.getValue(EXPLODE)).booleanValue())
{
EntityTNTPrimed entitytntprimed = new EntityTNTPrimed(worldIn, (double)((float)pos.getX() + 0.5F), (double)pos.getY(), (double)((float)pos.getZ() + 0.5F), igniter);
worldIn.spawnEntity(entitytntprimed);
worldIn.playSound((EntityPlayer)null, entitytntprimed.posX, entitytntprimed.posY, entitytntprimed.posZ, SoundEvents.ENTITY_TNT_PRIMED, SoundCategory.BLOCKS, 1.0F, 1.0F);
}
}
}
/**
* Called when the block is right clicked by a player.
*/
public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
{
ItemStack itemstack = playerIn.getHeldItem(hand);
if (!itemstack.isEmpty() && (itemstack.getItem() == Items.FLINT_AND_STEEL || itemstack.getItem() == Items.FIRE_CHARGE))
{
this.explode(worldIn, pos, state.withProperty(EXPLODE, Boolean.valueOf(true)), playerIn);
worldIn.setBlockState(pos, Blocks.AIR.getDefaultState(), 11);
if (itemstack.getItem() == Items.FLINT_AND_STEEL)
{
itemstack.damageItem(1, playerIn);
}
else if (!playerIn.capabilities.isCreativeMode)
{
itemstack.shrink(1);
}
return true;
}
else
{
return super.onBlockActivated(worldIn, pos, state, playerIn, hand, facing, hitX, hitY, hitZ);
}
}
/**
* Called When an Entity Collided with the Block
*/
public void onEntityCollidedWithBlock(World worldIn, BlockPos pos, IBlockState state, Entity entityIn)
{
if (!worldIn.isRemote && entityIn instanceof EntityArrow)
{
EntityArrow entityarrow = (EntityArrow)entityIn;
if (entityarrow.isBurning())
{
this.explode(worldIn, pos, worldIn.getBlockState(pos).withProperty(EXPLODE, Boolean.valueOf(true)), entityarrow.shootingEntity instanceof EntityLivingBase ? (EntityLivingBase)entityarrow.shootingEntity : null);
worldIn.setBlockToAir(pos);
}
}
}
/**
* Return whether this block can drop from an explosion.
*/
public boolean canDropFromExplosion(Explosion explosionIn)
{
return false;
}
/**
* Convert the given metadata into a BlockState for this Block
*/
public IBlockState getStateFromMeta(int meta)
{
return this.getDefaultState().withProperty(EXPLODE, Boolean.valueOf((meta & 1) > 0));
}
/**
* Convert the BlockState into the correct metadata value
*/
public int getMetaFromState(IBlockState state)
{
return ((Boolean)state.getValue(EXPLODE)).booleanValue() ? 1 : 0;
}
protected BlockStateContainer createBlockState()
{
return new BlockStateContainer(this, new IProperty[] {EXPLODE});
}
}