Files
PrimalSorcery/build/tmp/recompileMc/sources/net/minecraft/tileentity/TileEntityEnderChest.java
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

119 lines
3.3 KiB
Java

package net.minecraft.tileentity;
import net.minecraft.entity.player.EntityPlayer;
import net.minecraft.init.Blocks;
import net.minecraft.init.SoundEvents;
import net.minecraft.util.ITickable;
import net.minecraft.util.SoundCategory;
public class TileEntityEnderChest extends TileEntity implements ITickable
{
public float lidAngle;
/** The angle of the ender chest lid last tick */
public float prevLidAngle;
public int numPlayersUsing;
private int ticksSinceSync;
/**
* Like the old updateEntity(), except more generic.
*/
public void update()
{
if (++this.ticksSinceSync % 20 * 4 == 0)
{
this.world.addBlockEvent(this.pos, Blocks.ENDER_CHEST, 1, this.numPlayersUsing);
}
this.prevLidAngle = this.lidAngle;
int i = this.pos.getX();
int j = this.pos.getY();
int k = this.pos.getZ();
float f = 0.1F;
if (this.numPlayersUsing > 0 && this.lidAngle == 0.0F)
{
double d0 = (double)i + 0.5D;
double d1 = (double)k + 0.5D;
this.world.playSound((EntityPlayer)null, d0, (double)j + 0.5D, d1, SoundEvents.BLOCK_ENDERCHEST_OPEN, SoundCategory.BLOCKS, 0.5F, this.world.rand.nextFloat() * 0.1F + 0.9F);
}
if (this.numPlayersUsing == 0 && this.lidAngle > 0.0F || this.numPlayersUsing > 0 && this.lidAngle < 1.0F)
{
float f2 = this.lidAngle;
if (this.numPlayersUsing > 0)
{
this.lidAngle += 0.1F;
}
else
{
this.lidAngle -= 0.1F;
}
if (this.lidAngle > 1.0F)
{
this.lidAngle = 1.0F;
}
float f1 = 0.5F;
if (this.lidAngle < 0.5F && f2 >= 0.5F)
{
double d3 = (double)i + 0.5D;
double d2 = (double)k + 0.5D;
this.world.playSound((EntityPlayer)null, d3, (double)j + 0.5D, d2, SoundEvents.BLOCK_ENDERCHEST_CLOSE, SoundCategory.BLOCKS, 0.5F, this.world.rand.nextFloat() * 0.1F + 0.9F);
}
if (this.lidAngle < 0.0F)
{
this.lidAngle = 0.0F;
}
}
}
public boolean receiveClientEvent(int id, int type)
{
if (id == 1)
{
this.numPlayersUsing = type;
return true;
}
else
{
return super.receiveClientEvent(id, type);
}
}
/**
* invalidates a tile entity
*/
public void invalidate()
{
this.updateContainingBlockInfo();
super.invalidate();
}
public void openChest()
{
++this.numPlayersUsing;
this.world.addBlockEvent(this.pos, Blocks.ENDER_CHEST, 1, this.numPlayersUsing);
}
public void closeChest()
{
--this.numPlayersUsing;
this.world.addBlockEvent(this.pos, Blocks.ENDER_CHEST, 1, this.numPlayersUsing);
}
public boolean canBeUsed(EntityPlayer player)
{
if (this.world.getTileEntity(this.pos) != this)
{
return false;
}
else
{
return player.getDistanceSq((double)this.pos.getX() + 0.5D, (double)this.pos.getY() + 0.5D, (double)this.pos.getZ() + 0.5D) <= 64.0D;
}
}
}