all new item objects added
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@@ -79,7 +79,26 @@ public class ModItems {
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public static Item ironshovel;
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public static Item ironhoe;
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public static Item cleanironpickaxe;
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public static Item cleanironaxe;
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public static Item cleanironshovel;
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public static Item cleanironhoe;
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public static Item steelpickaxe;
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public static Item steelaxe;
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public static Item steelshovel;
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public static Item steelhoe;
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public static Item wootzpickaxe;
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public static Item wootzaxe;
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public static Item wootzshovel;
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public static Item wootzhoe;
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public static Item ironsword;
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public static Item cleanironsword;
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public static Item steelsword;
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public static Item wootzsword;
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public static Item matchlockmusket;
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//public static Item forgingmanual;
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@@ -121,11 +140,29 @@ public class ModItems {
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ironaxe = new CustomAxe("ironaxe", ModMaterials.TOOL_WROUGHT_IRON);
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ironshovel = new CustomShovel("ironshovel", ModMaterials.TOOL_WROUGHT_IRON);
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ironhoe = new CustomHoe("ironhoe", ModMaterials.TOOL_WROUGHT_IRON);
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cleanironpickaxe = new CustomPickaxe("cleanironpickaxe", ModMaterials.CLEAN_IRON);
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cleanironaxe = new CustomAxe("cleanironaxe", ModMaterials.CLEAN_IRON);
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cleanironshovel = new CustomShovel("cleanironshovel", ModMaterials.CLEAN_IRON);
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cleanironhoe = new CustomHoe("cleanironhoe", ModMaterials.CLEAN_IRON);
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steelpickaxe = new CustomPickaxe("steelpickaxe", ModMaterials.BASIC_STEEL);
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steelaxe = new CustomAxe("steelironaxe", ModMaterials.BASIC_STEEL);
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steelshovel = new CustomShovel("steelironshovel", ModMaterials.BASIC_STEEL);
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steelhoe = new CustomHoe("steelironhoe", ModMaterials.BASIC_STEEL);
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wootzpickaxe = new CustomPickaxe("wootzpickaxe", ModMaterials.WOOTZ_STEEL);
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wootzaxe = new CustomAxe("wootzironaxe", ModMaterials.WOOTZ_STEEL);
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wootzshovel = new CustomShovel("wootzironshovel", ModMaterials.WOOTZ_STEEL);
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wootzhoe = new CustomHoe("wootzironhoe", ModMaterials.WOOTZ_STEEL);
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/**********
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WEAPONS
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**********/
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ironsword = new CustomSword("ironsword", ModMaterials.TOOL_WROUGHT_IRON);
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cleanironsword = new CustomSword("ironsword", ModMaterials.CLEAN_IRON);
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steelsword = new CustomSword("ironsword", ModMaterials.BASIC_STEEL);
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wootzsword = new CustomSword("ironsword", ModMaterials.WOOTZ_STEEL);
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/**********
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INGOTS AND CHUNKS
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