This commit is contained in:
KitsuShadow
2015-08-10 23:53:08 -04:00
parent b1eb1a3bcc
commit 4783806ed0
4 changed files with 25 additions and 14 deletions

View File

@@ -106,7 +106,7 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
this.setSize(0.5F, 0.5F);
this.setLocationAndAngles(player.posX, player.posY + (double)player.getEyeHeight(), player.posZ, player.rotationYaw, player.rotationPitch);
this.posX += (player.getLookVec().xCoord);
//this.posY -= 0.10000000149011612D;
this.posZ += (player.getLookVec().zCoord);
@@ -179,7 +179,7 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
@SideOnly(Side.CLIENT)
public void setVelocity(double p_70016_1_, double p_70016_3_, double p_70016_5_)
{
this.motionX = p_70016_1_ ;
this.motionY = p_70016_3_ ;
this.motionZ = p_70016_5_ ;
@@ -213,7 +213,7 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
Block block = this.worldObj.getBlock(this.field_145791_d, this.field_145792_e, this.field_145789_f);
//this.getEntityData().setInteger("blockX", this.field_145791_d);
if (block.getMaterial() != Material.air)
{
block.setBlockBoundsBasedOnState(this.worldObj, this.field_145791_d, this.field_145792_e, this.field_145789_f);
@@ -240,7 +240,7 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
if (this.ticksInGround == -1)
{
this.setDead();
//this.setDead();
}
}
else
@@ -299,6 +299,7 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
if (entity != null)
{
movingobjectposition = new MovingObjectPosition(entity);
this.inGround=true;
}
if (movingobjectposition != null && movingobjectposition.entityHit != null && movingobjectposition.entityHit instanceof EntityPlayer)
@@ -317,6 +318,7 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
if (movingobjectposition != null)
{
if (movingobjectposition.entityHit != null)
{
f2 = MathHelper.sqrt_double(this.motionX * this.motionX + this.motionY * this.motionY + this.motionZ * this.motionZ);
int k = MathHelper.ceiling_double_int((double)f2 * this.damage);
@@ -345,7 +347,7 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
if (!this.worldObj.isRemote)
{
entitylivingbase.setArrowCountInEntity(entitylivingbase.getArrowCountInEntity() + 1);
//entitylivingbase.setArrowCountInEntity(entitylivingbase.getArrowCountInEntity() + 1);
}
if (this.knockbackStrength > 0)
@@ -374,7 +376,7 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
if (!(movingobjectposition.entityHit instanceof EntityEnderman))
{
this.setDead();
this.inGround = true;
}
}
else
@@ -386,10 +388,11 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
this.prevRotationYaw += 180.0F;
this.ticksInAir = 0;
}
this.inGround=true;
}
else
{
this.field_145791_d = movingobjectposition.blockX;
this.field_145792_e = movingobjectposition.blockY;
this.field_145789_f = movingobjectposition.blockZ;
@@ -405,7 +408,7 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
this.playSound("random.bowhit", 1.0F, 1.2F / (this.rand.nextFloat() * 0.2F + 0.9F));
this.inGround = true;
this.arrowShake = 7;
if (this.field_145790_g.getMaterial() != Material.air)
{
@@ -461,6 +464,14 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
this.extinguish();
}
if (movingobjectposition != null)
{
if (movingobjectposition.entityHit != null)
{
this.inGround=true;
}
}
this.motionX *= (double)f3;
this.motionY *= (double)f3;
this.motionZ *= (double)f3;
@@ -551,7 +562,7 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
@SideOnly(Side.CLIENT)
public float getShadowSize()
{
return 0.0F;
return 1.0F;
}
public void setDamage(double p_70239_1_)
@@ -577,6 +588,6 @@ public class EntityITSpear extends EntityArrow implements IProjectile {
*/
public boolean canAttackWithItem()
{
return false;
return true;
}
}

View File

@@ -96,8 +96,8 @@ public class IRITSpear implements IItemRenderer{
//ANGLE, X ROTATE, Y ROTATE, Z ROTATE
GL11.glTranslatef(0.0F, 2.0F, 0.0F);
//GL11.glRotatef(45F, 1.0F, 0.0F, 0.0F);
// GL11.glRotatef(90F, 0.0F, 0.0F, 1.0F);
// GL11.glRotatef(45F, 0.0F, -1.0F, 0.0F);
//GL11.glRotatef(90F, 0.0F, 0.0F, 1.0F);
//GL11.glRotatef(45F, 0.0F, -1.0F, 0.0F);
//GL11.glRotated(-85, 1.0, 0.0, 0.0);
//GL11.glRotated(50, 0.0F, 0.0F, 1.0F);

View File

@@ -15,10 +15,10 @@ public class TileIngotBase extends TileEntity implements AnvilUtil{
private String specName;
public int hits = 0;
protected int heatBase = 300;
public int heatBase = 300;
public int coolTicks = 250;
public int heatTicks = 300;
protected int coolBase = 250;
public int coolBase = 250;
public boolean hot;
public TileIngotBase(String name){