fixed some small render bugs
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@@ -1,10 +1,11 @@
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# To-Dos
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## Bugs
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- [ ] Texture mismatch for 4diamond 1 redstone
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- [ ] ForgeHammer extend Gallagher
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- [ ] Placement bug for crucible from tongs
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## Current Feature
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- [ ] Untick Bloomery and Forge
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@@ -1852,7 +1852,7 @@ public class ModCrafting{
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AnvilCrafting.addRecipe(
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new ItemStack [] {
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emptyAir,emptyAir,emptyAir,emptyAir,emptyAir,
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emptyAir,emptyAir,hotSteelChunk,emptyAir,emptyAir,
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emptyAir,emptyAir,hotWootzChunk,emptyAir,emptyAir,
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emptyAir,emptyAir,wootzshovelhead,emptyAir,emptyAir,
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emptyAir,emptyAir,emptyAir,emptyAir,emptyAir,
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emptyAir,emptyAir,emptyAir,emptyAir,emptyAir },
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@@ -129,7 +129,7 @@ public class TileAnvilRender extends TileEntitySpecialRenderer<TileAnvil>
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if (item.equals(ModItems.ironshovelhead) ||
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item.equals(ModItems.cleanironshovelhead) ||
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item.equals(ModItems.steelshovelhead) ||
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item.equals(ModItems.steelshovelhead)
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item.equals(ModItems.wootzshovelhead)
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) {
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GL11.glPushMatrix();
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double scale = 1.0D;
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@@ -143,7 +143,7 @@ public class TileAnvilRender extends TileEntitySpecialRenderer<TileAnvil>
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if (item.equals(ModItems.ironhoehead) ||
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item.equals(ModItems.cleanironhoehead) ||
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item.equals(ModItems.steelhoehead) ||
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item.equals(ModItems.steelhoehead)
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item.equals(ModItems.wootzhoehead)
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) {
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GL11.glPushMatrix();
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double scale = 1.0D;
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@@ -215,7 +215,7 @@ public class TileAnvilRender extends TileEntitySpecialRenderer<TileAnvil>
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if (item.equals(ModItems.ironshovelhead) ||
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item.equals(ModItems.cleanironshovelhead) ||
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item.equals(ModItems.steelshovelhead) ||
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item.equals(ModItems.steelshovelhead)
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item.equals(ModItems.wootzshovelhead)
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) {
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GL11.glPushMatrix();
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double scale = 1.0D;
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@@ -302,7 +302,7 @@ public class TileAnvilRender extends TileEntitySpecialRenderer<TileAnvil>
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if (item.equals(ModItems.ironshovelhead) ||
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item.equals(ModItems.cleanironshovelhead) ||
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item.equals(ModItems.steelshovelhead) ||
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item.equals(ModItems.steelshovelhead)
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item.equals(ModItems.wootzshovelhead)
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) {
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GL11.glPushMatrix();
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double scale = 1.0D;
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@@ -312,7 +312,10 @@ public class TileAnvilRender extends TileEntitySpecialRenderer<TileAnvil>
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renderItem.renderItem(tile.getSlotStack(counter), ItemCameraTransforms.TransformType.FIXED);
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GL11.glPopMatrix();
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}
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if (item.equals(ModItems.ironhoehead)) {
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if (item.equals(ModItems.ironhoehead) ||
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item.equals(ModItems.cleanironhoehead) ||
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item.equals(ModItems.steelhoehead) ||
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item.equals(ModItems.wootzhoehead) ){
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GL11.glPushMatrix();
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double scale = 1.0D;
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GL11.glScaled(scale, scale, scale);
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@@ -386,7 +389,7 @@ public class TileAnvilRender extends TileEntitySpecialRenderer<TileAnvil>
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if (item.equals(ModItems.ironshovelhead) ||
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item.equals(ModItems.cleanironshovelhead) ||
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item.equals(ModItems.steelshovelhead) ||
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item.equals(ModItems.steelshovelhead)
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item.equals(ModItems.wootzshovelhead)
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) {
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GL11.glPushMatrix();
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double scale = 1.0D;
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@@ -396,7 +399,10 @@ public class TileAnvilRender extends TileEntitySpecialRenderer<TileAnvil>
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renderItem.renderItem(tile.getSlotStack(counter), ItemCameraTransforms.TransformType.FIXED);
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GL11.glPopMatrix();
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}
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if (item.equals(ModItems.ironhoehead)) {
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if (item.equals(ModItems.ironhoehead) ||
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item.equals(ModItems.cleanironhoehead) ||
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item.equals(ModItems.steelhoehead) ||
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item.equals(ModItems.wootzhoehead) ){
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GL11.glPushMatrix();
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double scale = 1.0D;
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GL11.glScaled(scale, scale, scale);
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