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ForgeCraft/src/main/java/com/kitsu/medievalcraft/renderer/RenderId.java
KitsuShadow 70f89fb3cb New Repo
2015-07-01 17:56:53 -04:00

78 lines
3.3 KiB
Java

package com.kitsu.medievalcraft.renderer;
import cpw.mods.fml.client.registry.RenderingRegistry;
public class RenderId {
public static int myironingotID;
public static int hotIronIngotID;
public static int coolCrucibleID;
public static int hotCrucibleID;
public static int emptyCrucibleID;
public static int ironPlateID;
public static int hotIronPlateID;
public static int coolCrucibleIronIngotID;
public static int filledCrucibleDamascusID;
public static int hotCrucibleDamascusID;
public static int myDamascusIngotID;
public static int hotDamascusIngotID;
public static int anvilForgeID;
public static int myDiamondID;
public static int lapisCrucibleID;
public static int myEmeraldID;
public static int hotLapisCrucibleID;
public static int lapisIngotID;
public static int hotLapisIngotID;
public static int redstoneIngotID;
public static int testBlockID;
public static int waterFilterID;
public static int sandFilterID;
public static int sandFilterEmptyID;
public static int filledWaterCrucibleID;
public static int solidFilterID;
public static int smallLidID;
public static int smallBarrelID;
public static int shelfFourID;
public static int fireboxID;
public static int forgeID;
public static void init(){
myironingotID = RenderingRegistry.getNextAvailableRenderId();
hotIronIngotID = RenderingRegistry.getNextAvailableRenderId();
coolCrucibleID = RenderingRegistry.getNextAvailableRenderId();
hotCrucibleID = RenderingRegistry.getNextAvailableRenderId();
coolCrucibleID = RenderingRegistry.getNextAvailableRenderId();
emptyCrucibleID = RenderingRegistry.getNextAvailableRenderId();
ironPlateID = RenderingRegistry.getNextAvailableRenderId();
hotIronPlateID = RenderingRegistry.getNextAvailableRenderId();
coolCrucibleIronIngotID = RenderingRegistry.getNextAvailableRenderId();
filledCrucibleDamascusID = RenderingRegistry.getNextAvailableRenderId();
hotCrucibleDamascusID = RenderingRegistry.getNextAvailableRenderId();
myDamascusIngotID = RenderingRegistry.getNextAvailableRenderId();
hotDamascusIngotID = RenderingRegistry.getNextAvailableRenderId();
anvilForgeID = RenderingRegistry.getNextAvailableRenderId();
myDiamondID = RenderingRegistry.getNextAvailableRenderId();
lapisCrucibleID = RenderingRegistry.getNextAvailableRenderId();
myEmeraldID = RenderingRegistry.getNextAvailableRenderId();
hotLapisCrucibleID = RenderingRegistry.getNextAvailableRenderId();
lapisIngotID = RenderingRegistry.getNextAvailableRenderId();
hotLapisIngotID = RenderingRegistry.getNextAvailableRenderId();
redstoneIngotID = RenderingRegistry.getNextAvailableRenderId();
waterFilterID = RenderingRegistry.getNextAvailableRenderId();
sandFilterID = RenderingRegistry.getNextAvailableRenderId();
sandFilterEmptyID = RenderingRegistry.getNextAvailableRenderId();
filledWaterCrucibleID = RenderingRegistry.getNextAvailableRenderId();
solidFilterID = RenderingRegistry.getNextAvailableRenderId();
smallLidID = RenderingRegistry.getNextAvailableRenderId();
smallBarrelID = RenderingRegistry.getNextAvailableRenderId();
shelfFourID = RenderingRegistry.getNextAvailableRenderId();
fireboxID = RenderingRegistry.getNextAvailableRenderId();
forgeID = RenderingRegistry.getNextAvailableRenderId();
testBlockID = RenderingRegistry.getNextAvailableRenderId();
}
}