251 lines
14 KiB
Java
251 lines
14 KiB
Java
package com.kitsu.medievalcraft.block;
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import net.minecraft.block.Block;
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import net.minecraft.block.material.Material;
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import net.minecraftforge.fluids.Fluid;
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import net.minecraftforge.fluids.FluidRegistry;
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import com.kitsu.medievalcraft.Main;
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import com.kitsu.medievalcraft.block.crucible.CrucibleIronIngot;
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import com.kitsu.medievalcraft.block.crucible.CrucibleIronOre;
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import com.kitsu.medievalcraft.block.crucible.CrucibleLapis;
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import com.kitsu.medievalcraft.block.crucible.CrucibleRedstone;
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import com.kitsu.medievalcraft.block.crucible.CrucibleWootz;
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import com.kitsu.medievalcraft.block.crucible.empty.BoilingWaterCrucible;
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import com.kitsu.medievalcraft.block.crucible.empty.EmptyCookedCrucible;
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import com.kitsu.medievalcraft.block.crucible.empty.EmptySoftCrucible;
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import com.kitsu.medievalcraft.block.crucible.empty.FilledWaterCrucible;
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import com.kitsu.medievalcraft.block.crucible.empty.SlackWaterCrucible;
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import com.kitsu.medievalcraft.block.crucible.empty.TanWaterCrucible;
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import com.kitsu.medievalcraft.block.decorative.EggWashedBrick;
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import com.kitsu.medievalcraft.block.decorative.EggWashedWall;
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import com.kitsu.medievalcraft.block.decorative.LimestoneRaw;
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import com.kitsu.medievalcraft.block.fluid.BlockFilteredWater;
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import com.kitsu.medievalcraft.block.fluid.BlockSlackedLime;
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import com.kitsu.medievalcraft.block.fluid.BlockSmoke;
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import com.kitsu.medievalcraft.block.fluid.BlockTannin;
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import com.kitsu.medievalcraft.block.ingots.DamascusIngot;
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import com.kitsu.medievalcraft.block.ingots.Diamond;
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import com.kitsu.medievalcraft.block.ingots.Emerald;
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import com.kitsu.medievalcraft.block.ingots.IronPlate;
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import com.kitsu.medievalcraft.block.ingots.LapisIngot;
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import com.kitsu.medievalcraft.block.ingots.RedstoneIngot;
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import com.kitsu.medievalcraft.block.ingots.RefinedIron;
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import com.kitsu.medievalcraft.block.machines.Firebox;
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import com.kitsu.medievalcraft.block.machines.Forge;
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import com.kitsu.medievalcraft.block.machines.ForgeAnvil;
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import com.kitsu.medievalcraft.block.machines.SolidFilter;
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import com.kitsu.medievalcraft.block.machines.TestForge;
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import com.kitsu.medievalcraft.block.machines.WaterFilter;
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import com.kitsu.medievalcraft.block.machines.formTable;
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import com.kitsu.medievalcraft.block.wood.ShelfFour;
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import com.kitsu.medievalcraft.block.wood.SmallBarrel;
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import com.kitsu.medievalcraft.block.wood.SmallBarrelLid;
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import com.kitsu.medievalcraft.block.wood.clean.CleanAcacia;
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import com.kitsu.medievalcraft.block.wood.clean.CleanBirch;
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import com.kitsu.medievalcraft.block.wood.clean.CleanDarkOak;
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import com.kitsu.medievalcraft.block.wood.clean.CleanJungle;
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import com.kitsu.medievalcraft.block.wood.clean.CleanOak;
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import com.kitsu.medievalcraft.block.wood.clean.CleanSpruce;
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import com.kitsu.medievalcraft.block.wood.quartersplit.AcaciaSplitLog;
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import com.kitsu.medievalcraft.block.wood.quartersplit.BirchSplitLog;
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import com.kitsu.medievalcraft.block.wood.quartersplit.DarkSplitLog;
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import com.kitsu.medievalcraft.block.wood.quartersplit.JungleSplitLog;
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import com.kitsu.medievalcraft.block.wood.quartersplit.OakSplitLog;
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import com.kitsu.medievalcraft.block.wood.quartersplit.SpruceSplitLog;
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import cpw.mods.fml.common.registry.GameRegistry;
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public class ModBlocks {
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//NEW INGOTS
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public static Block refinedIron;
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public static Block damascus;
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public static Block ironPlate;
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public static Block redstoneIngot;
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public static Block lapisIngot;
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//NEW CRUCIBLES
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public static Block testBlock;
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public static Block crucibleIronOre;
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public static Block crucibleIronIngot;
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public static Block crucibleWootz;
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public static Block crucibleLapis;
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public static Block crucibleRedstone;
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//AESTHETIC
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public static Block shitblock;
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public static Block eggWashedWall;
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public static Block eggWashedBrick;
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public static Block wootzOre;
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public static Block limestoneRaw;
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//LIQUIDS
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public static Block blockSmoke;
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public static Block blockFilteredWater;
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public static Fluid fluidFiltered;
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public static Block blockTannin;
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public static Fluid fluidTan;
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public static Block blockSlackedLime;
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public static Fluid fluidSlackedLime;
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//WOODEN BLOCKS
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public static Block cleanOak;
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public static Block cleanAcacia;
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public static Block cleanJungle;
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public static Block cleanSpruce;
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public static Block cleanBirch;
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public static Block cleanDarkOak;
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//SPLIT LOGS
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public static Block acaciaSplitLog;
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public static Block birchSplitLog;
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public static Block darkSplitLog;
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public static Block jungleSplitLog;
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public static Block oakSplitLog;
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public static Block spruceSplitLog;
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public static Block smallBarrelLid;
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public static Block smallBarrel;
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//MACHINES
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public static Block formtable;
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//public static Block newForge;
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//public static Block testForge;
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public static Block forgeAnvil;
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public static Block waterFilter;
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public static Block shelfFour;
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public static Block firebox;
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public static Block solidFilter;
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public static Block forge;
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//GEMS
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public static Block myDiamond, myEmerald;
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//IRON INGOTS
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//public static Block myIronIngot, hotIronBlock;
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//IRON PLATES
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//public static Block ironPlate, hotIronPlate;
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//DAMASCUS INGOTS
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//public static Block damascusIngot, hotDamascusIngot;
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//LAPIS INGOTS
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//public static Block lapisIngot, hotLapisIngot;
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//REDSTONE INGOTS
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//public static Block redstoneIngot, hotRedstoneIngot;
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//Empty Crucible Soft --> Cooked
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public static Block emptySoftCrucible;
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public static Block emptyCookedCrucible;
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public static Block filledWaterCrucible;
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public static Block boilingWaterCrucible;
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public static Block tanWaterCrucible;
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public static Block slackWaterCrucible;
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public static final void init() {
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GameRegistry.registerBlock(testBlock = new TestBlock("testBlock", Material.rock), "testBlock");
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Fluid fluidSmoke = new Fluid("blocksmoke").setDensity(-1000).setTemperature(310).setGaseous(true).setBlock(blockSmoke).setViscosity(0);
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FluidRegistry.registerFluid(fluidSmoke);
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blockSmoke = new BlockSmoke(fluidSmoke, Material.water).setBlockName("blockSmoke");
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GameRegistry.registerBlock(blockSmoke, Main.MODID + "_" + blockSmoke.getUnlocalizedName().substring(5));
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fluidSmoke.setUnlocalizedName(blockSmoke.getUnlocalizedName());
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fluidFiltered = new Fluid("blockFilteredWater").setDensity(1000).setTemperature(295).setGaseous(false).setBlock(blockFilteredWater).setViscosity(1000);
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FluidRegistry.registerFluid(fluidFiltered);
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blockFilteredWater = new BlockFilteredWater(fluidFiltered, Material.water).setBlockName("blockFilteredWater");
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GameRegistry.registerBlock(blockFilteredWater, Main.MODID + "_" + blockFilteredWater.getUnlocalizedName().substring(5));
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fluidFiltered.setUnlocalizedName(blockFilteredWater.getUnlocalizedName());
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fluidTan = new Fluid("blockTannin").setDensity(1000).setTemperature(295).setGaseous(false).setBlock(blockTannin).setViscosity(1000);
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FluidRegistry.registerFluid(fluidTan);
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blockTannin = new BlockTannin(fluidTan, Material.water).setBlockName("blockTannin");
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GameRegistry.registerBlock(blockTannin, Main.MODID + "_" + blockTannin.getUnlocalizedName().substring(5));
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fluidTan.setUnlocalizedName(blockTannin.getUnlocalizedName());
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fluidSlackedLime = new Fluid("blockSlackedLime").setGaseous(false).setBlock(blockSlackedLime).setViscosity(2000).setDensity(1500).setTemperature(400);
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FluidRegistry.registerFluid(fluidSlackedLime);
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blockSlackedLime = new BlockSlackedLime(fluidSlackedLime, Material.water).setBlockName("blockSlackedLime");
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GameRegistry.registerBlock(blockSlackedLime, Main.MODID + "_" + blockSlackedLime.getUnlocalizedName().substring(5));
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fluidSlackedLime.setUnlocalizedName(blockSlackedLime.getUnlocalizedName());
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GameRegistry.registerBlock(limestoneRaw = new LimestoneRaw("limestoneRaw", Material.rock), "limestoneRaw");
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GameRegistry.registerBlock(shitblock = new shitBlock("shitBlock", Material.clay), "shitBlock");
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GameRegistry.registerBlock(eggWashedWall = new EggWashedWall("eggWashedWall", Material.rock), "eggWashedWall");
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GameRegistry.registerBlock(eggWashedBrick = new EggWashedBrick("eggWashedBrick", Material.rock), "eggWashedBrick");
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GameRegistry.registerBlock(wootzOre = new WootzOre("wootzOre", Material.rock), "wootzOre");
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GameRegistry.registerBlock(formtable = new formTable("formTable", Material.wood), "formTable");
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//GameRegistry.registerBlock(testForge = new TestForge("TestForge", Material.iron), "TestForge");
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GameRegistry.registerBlock(forgeAnvil = new ForgeAnvil("forgeAnvil", Material.iron), "forgeAnvil");
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GameRegistry.registerBlock(waterFilter = new WaterFilter("waterFilter", Material.iron), "waterFilter");
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//GameRegistry.registerBlock(sandFilter = new SandFilter("sandFilter", Material.wood), "sandFilter");
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//GameRegistry.registerBlock(sandFilterEmpty = new SandFilterEmpty("sandFilterEmpty", Material.wood), "sandFilterEmpty");
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GameRegistry.registerBlock(solidFilter = new SolidFilter("solidFilter", Material.wood), "solidFilter");
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GameRegistry.registerBlock(shelfFour = new ShelfFour("shelfFour", Material.wood), "shelfFour");
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GameRegistry.registerBlock(firebox = new Firebox("firebox", Material.rock), "firebox");
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GameRegistry.registerBlock(forge = new Forge("forge", Material.rock), "forge");
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/*GameRegistry.registerBlock(myIronIngot = new MyIronIngot("myIronIngot", Material.iron), "myIronIngot");
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GameRegistry.registerBlock(damascusIngot = new DamascusIngot("damascusIngot", Material.iron), "damascusIngot");
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GameRegistry.registerBlock(hotDamascusIngot = new HotDamascusIngot("hotDamascusIngot", Material.iron), "hotDamascusIngot");
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GameRegistry.registerBlock(hotIronBlock = new HotIronBlock("hotIronBlock", Material.iron), "hotIronBlock");
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GameRegistry.registerBlock(ironPlate = new IronPlate("ironPlate", Material.iron), "ironPlate");
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GameRegistry.registerBlock(hotIronPlate = new HotIronPlate("hotIronPlate", Material.iron), "hotIronPlate");
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GameRegistry.registerBlock(myDiamond = new Diamond("myDiamond", Material.glass), "myDiamond");
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GameRegistry.registerBlock(myEmerald = new Emerald("myEmerald", Material.glass), "myEmerald");
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GameRegistry.registerBlock(redstoneIngot = new RedstoneIngot("redstoneIngot", Material.rock), "redstoneIngot");
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GameRegistry.registerBlock(hotRedstoneIngot = new HotRedstoneIngot("hotRedstoneIngot", Material.rock), "hotRedstoneIngot");
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GameRegistry.registerBlock(lapisIngot = new LapisIngot("lapisIngot", Material.rock), "lapisIngot");
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GameRegistry.registerBlock(hotLapisIngot = new HotLapisIngot("hotLapisIngot", Material.rock), "hotLapisIngot");*/
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//CLEAN WOOD
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/*
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public static Block acaciaSplitLog;
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public static Block birchSplitLog;
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public static Block darkSplitLog;
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public static Block jungleSplitLog;
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public static Block oakSplitLog;
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public static Block spruceSplitLog;
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* */
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GameRegistry.registerBlock(cleanOak = new CleanOak("cleanOak", Material.wood), "cleanOak");
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GameRegistry.registerBlock(cleanAcacia = new CleanAcacia("cleanAcacia", Material.wood), "cleanAcacia");
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GameRegistry.registerBlock(cleanJungle = new CleanJungle("cleanJungle", Material.wood), "cleanJungle");
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GameRegistry.registerBlock(cleanDarkOak = new CleanDarkOak("cleanDarkOak", Material.wood), "cleanDarkOak");
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GameRegistry.registerBlock(cleanBirch = new CleanBirch("cleanBirch", Material.wood), "cleanBirch");
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GameRegistry.registerBlock(cleanSpruce = new CleanSpruce("cleanSpruce", Material.wood), "cleanSpruce");
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GameRegistry.registerBlock(acaciaSplitLog = new AcaciaSplitLog("acaciaSplitLog", Material.wood), "acaciaSplitLog");
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GameRegistry.registerBlock(birchSplitLog = new BirchSplitLog("birchSplitLog", Material.wood), "birchSplitLog");
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GameRegistry.registerBlock(darkSplitLog = new DarkSplitLog("darkSplitLog", Material.wood), "darkSplitLog");
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GameRegistry.registerBlock(jungleSplitLog = new JungleSplitLog("jungleSplitLog", Material.wood), "jungleSplitLog");
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GameRegistry.registerBlock(oakSplitLog = new OakSplitLog("oakSplitLog", Material.wood), "oakSplitLog");
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GameRegistry.registerBlock(spruceSplitLog = new SpruceSplitLog("spruceSplitLog", Material.wood), "spruceSplitLog");
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GameRegistry.registerBlock(smallBarrelLid = new SmallBarrelLid("smallBarrelLid", Material.wood), "smallBarrelLid");
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GameRegistry.registerBlock(smallBarrel = new SmallBarrel("smallBarrel", Material.wood), "smallBarrel");
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//Empty Crucible
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GameRegistry.registerBlock(emptySoftCrucible = new EmptySoftCrucible("emptySoftCrucible", Material.clay), "emptySoftCrucible");
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GameRegistry.registerBlock(emptyCookedCrucible = new EmptyCookedCrucible("emptyCookedCrucible", Material.rock), "emptyCookedCrucible");
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GameRegistry.registerBlock(filledWaterCrucible = new FilledWaterCrucible("filledWaterCrucible", Material.rock), "filledWaterCrucible");
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GameRegistry.registerBlock(boilingWaterCrucible = new BoilingWaterCrucible("boilingWaterCrucible", Material.rock), "boilingWaterCrucible");
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GameRegistry.registerBlock(tanWaterCrucible = new TanWaterCrucible("tanWaterCrucible", Material.rock), "tanWaterCrucible");
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GameRegistry.registerBlock(slackWaterCrucible = new SlackWaterCrucible("slackWaterCrucible", Material.rock), "slackWaterCrucible");
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//CRUCIBLE REGISTRY
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GameRegistry.registerBlock(crucibleIronOre = new CrucibleIronOre(Material.rock, "crucibleIronOre"), "crucibleIronOre");
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GameRegistry.registerBlock(crucibleIronIngot = new CrucibleIronIngot(Material.rock, "crucibleIronIngot"), "crucibleIronIngot");
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GameRegistry.registerBlock(crucibleWootz = new CrucibleWootz(Material.rock, "crucibleWootz"), "crucibleWootz");
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GameRegistry.registerBlock(crucibleLapis = new CrucibleLapis(Material.rock, "crucibleLapis"), "crucibleLapis");
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GameRegistry.registerBlock(crucibleRedstone = new CrucibleRedstone(Material.rock, "crucibleRedstone"), "crucibleRedstone");
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//INGOT REGISTRY
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GameRegistry.registerBlock(refinedIron = new RefinedIron("refinedIron", Material.rock), "refinedIron");
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GameRegistry.registerBlock(damascus = new DamascusIngot("damascus", Material.rock), "damascus");
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GameRegistry.registerBlock(ironPlate = new IronPlate("ironPlate", Material.iron), "ironPlate");
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GameRegistry.registerBlock(redstoneIngot = new RedstoneIngot("redstoneIngot", Material.rock), "redstoneIngot");
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GameRegistry.registerBlock(lapisIngot = new LapisIngot("lapisIngot", Material.rock), "lapisIngot");
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GameRegistry.registerBlock(myDiamond = new Diamond("myDiamond", Material.glass), "myDiamond");
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GameRegistry.registerBlock(myEmerald = new Emerald("myEmerald", Material.glass), "myEmerald");
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}
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} |