Merge branch 'DEV' into Kitsu
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@@ -41,6 +41,9 @@ public class ModCrafting {
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" s ",
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" s ",
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'f', Items.string, 's', Items.stick});
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GameRegistry.addSmelting(ModItems.coarseironItem, new ItemStack(Items.iron_ingot), 1.0F);
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GameRegistry.addSmelting(ModItems.coarsegoldItem, new ItemStack(Items.gold_ingot), 1.0F);
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}
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}
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@@ -14,6 +14,8 @@ public class ModItems {
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public static Item sgearItem;
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public static Item saxleItem;
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public static Item stoneGrinder;
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public static Item coarseironItem;
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public static Item coarsegoldItem;
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public static void registerItems(){
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@@ -29,6 +31,12 @@ public class ModItems {
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saxleItem = new Item().setUnlocalizedName("saxleItem").setCreativeTab(CustomTab.NMDEnergyTab).setTextureName(ModInfo.MOD_ID + ":saxleItem");
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GameRegistry.registerItem(saxleItem, "saxleItem");
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coarseironItem = new Item().setUnlocalizedName("coarseironItem").setCreativeTab(CustomTab.NMDEnergyTab).setTextureName(ModInfo.MOD_ID + ":coarseironItem");
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GameRegistry.registerItem(coarseironItem, "coarseironItem");
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coarsegoldItem = new Item().setUnlocalizedName("coarsegoldItem").setCreativeTab(CustomTab.NMDEnergyTab).setTextureName(ModInfo.MOD_ID + ":coarsegoldItem");
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GameRegistry.registerItem(coarsegoldItem, "coarsegoldItem");
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}
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@@ -4,6 +4,12 @@ item.schiselItem.name=Standard Chisel
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item.swheelItem.name=Standard Wheel
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item.sgearItem.name=Standard Gear
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item.saxleItem.name=Standard Axle
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item.stoneGrindWheel.name=Stone Grind Wheel
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item.coarseironItem.name=Coarse Iron Dust
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item.coarsegoldItem.name=Coarse Gold Dust
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tile.SMBBlock.name=Standard Machine Box
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tile.CrankBlock.name=Crank
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tile.CrankBlock.name=Crank
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tile.FlintLathe.name=Flint Lathe
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tile.CrankGrinder.name=Crank Grinder
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