Files
Mohammad-Ali Minaie b86dedad2f base mod created
2018-10-08 09:07:47 -04:00

35 lines
1.4 KiB
Java

package net.minecraft.item;
import com.google.common.collect.Sets;
import java.util.Set;
import net.minecraft.block.Block;
import net.minecraft.block.material.Material;
import net.minecraft.block.state.IBlockState;
import net.minecraft.init.Blocks;
public class ItemAxe extends ItemTool
{
private static final Set<Block> EFFECTIVE_ON = Sets.newHashSet(Blocks.PLANKS, Blocks.BOOKSHELF, Blocks.LOG, Blocks.LOG2, Blocks.CHEST, Blocks.PUMPKIN, Blocks.LIT_PUMPKIN, Blocks.MELON_BLOCK, Blocks.LADDER, Blocks.WOODEN_BUTTON, Blocks.WOODEN_PRESSURE_PLATE);
private static final float[] ATTACK_DAMAGES = new float[] {6.0F, 8.0F, 8.0F, 8.0F, 6.0F};
private static final float[] ATTACK_SPEEDS = new float[] { -3.2F, -3.2F, -3.1F, -3.0F, -3.0F};
protected ItemAxe(Item.ToolMaterial material)
{
super(material, EFFECTIVE_ON);
this.attackDamage = ATTACK_DAMAGES[material.ordinal()];
this.attackSpeed = ATTACK_SPEEDS[material.ordinal()];
}
protected ItemAxe(Item.ToolMaterial material, float damage, float speed)
{
super(material, EFFECTIVE_ON);
this.attackDamage = damage;
this.attackSpeed = speed;
}
public float getDestroySpeed(ItemStack stack, IBlockState state)
{
Material material = state.getMaterial();
return material != Material.WOOD && material != Material.PLANTS && material != Material.VINE ? super.getDestroySpeed(stack, state) : this.efficiency;
}
}