240 lines
8.1 KiB
Java
240 lines
8.1 KiB
Java
package net.minecraft.block;
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import java.util.List;
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import java.util.Random;
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import javax.annotation.Nullable;
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import net.minecraft.block.material.Material;
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import net.minecraft.block.properties.IProperty;
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import net.minecraft.block.properties.PropertyBool;
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import net.minecraft.block.state.BlockFaceShape;
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import net.minecraft.block.state.BlockStateContainer;
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import net.minecraft.block.state.IBlockState;
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import net.minecraft.entity.Entity;
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import net.minecraft.entity.EntityLivingBase;
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import net.minecraft.entity.player.EntityPlayer;
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import net.minecraft.init.Items;
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import net.minecraft.inventory.Container;
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import net.minecraft.inventory.InventoryHelper;
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import net.minecraft.item.Item;
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import net.minecraft.item.ItemStack;
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import net.minecraft.stats.StatList;
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import net.minecraft.tileentity.TileEntity;
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import net.minecraft.tileentity.TileEntityBrewingStand;
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import net.minecraft.util.BlockRenderLayer;
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import net.minecraft.util.EnumBlockRenderType;
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import net.minecraft.util.EnumFacing;
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import net.minecraft.util.EnumHand;
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import net.minecraft.util.EnumParticleTypes;
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import net.minecraft.util.math.AxisAlignedBB;
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import net.minecraft.util.math.BlockPos;
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import net.minecraft.util.text.translation.I18n;
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import net.minecraft.world.IBlockAccess;
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import net.minecraft.world.World;
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import net.minecraftforge.fml.relauncher.Side;
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import net.minecraftforge.fml.relauncher.SideOnly;
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public class BlockBrewingStand extends BlockContainer
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{
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public static final PropertyBool[] HAS_BOTTLE = new PropertyBool[] {PropertyBool.create("has_bottle_0"), PropertyBool.create("has_bottle_1"), PropertyBool.create("has_bottle_2")};
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protected static final AxisAlignedBB BASE_AABB = new AxisAlignedBB(0.0D, 0.0D, 0.0D, 1.0D, 0.125D, 1.0D);
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protected static final AxisAlignedBB STICK_AABB = new AxisAlignedBB(0.4375D, 0.0D, 0.4375D, 0.5625D, 0.875D, 0.5625D);
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public BlockBrewingStand()
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{
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super(Material.IRON);
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this.setDefaultState(this.blockState.getBaseState().withProperty(HAS_BOTTLE[0], Boolean.valueOf(false)).withProperty(HAS_BOTTLE[1], Boolean.valueOf(false)).withProperty(HAS_BOTTLE[2], Boolean.valueOf(false)));
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}
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/**
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* Gets the localized name of this block. Used for the statistics page.
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*/
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public String getLocalizedName()
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{
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return I18n.translateToLocal("item.brewingStand.name");
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}
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/**
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* Used to determine ambient occlusion and culling when rebuilding chunks for render
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*/
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public boolean isOpaqueCube(IBlockState state)
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{
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return false;
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}
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/**
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* The type of render function called. MODEL for mixed tesr and static model, MODELBLOCK_ANIMATED for TESR-only,
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* LIQUID for vanilla liquids, INVISIBLE to skip all rendering
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*/
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public EnumBlockRenderType getRenderType(IBlockState state)
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{
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return EnumBlockRenderType.MODEL;
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}
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/**
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* Returns a new instance of a block's tile entity class. Called on placing the block.
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*/
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public TileEntity createNewTileEntity(World worldIn, int meta)
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{
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return new TileEntityBrewingStand();
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}
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public boolean isFullCube(IBlockState state)
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{
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return false;
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}
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public void addCollisionBoxToList(IBlockState state, World worldIn, BlockPos pos, AxisAlignedBB entityBox, List<AxisAlignedBB> collidingBoxes, @Nullable Entity entityIn, boolean isActualState)
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{
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addCollisionBoxToList(pos, entityBox, collidingBoxes, STICK_AABB);
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addCollisionBoxToList(pos, entityBox, collidingBoxes, BASE_AABB);
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}
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public AxisAlignedBB getBoundingBox(IBlockState state, IBlockAccess source, BlockPos pos)
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{
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return BASE_AABB;
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}
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/**
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* Called when the block is right clicked by a player.
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*/
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public boolean onBlockActivated(World worldIn, BlockPos pos, IBlockState state, EntityPlayer playerIn, EnumHand hand, EnumFacing facing, float hitX, float hitY, float hitZ)
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{
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if (worldIn.isRemote)
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{
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return true;
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}
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else
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof TileEntityBrewingStand)
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{
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playerIn.displayGUIChest((TileEntityBrewingStand)tileentity);
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playerIn.addStat(StatList.BREWINGSTAND_INTERACTION);
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}
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return true;
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}
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}
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/**
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* Called by ItemBlocks after a block is set in the world, to allow post-place logic
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*/
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public void onBlockPlacedBy(World worldIn, BlockPos pos, IBlockState state, EntityLivingBase placer, ItemStack stack)
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{
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if (stack.hasDisplayName())
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof TileEntityBrewingStand)
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{
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((TileEntityBrewingStand)tileentity).setName(stack.getDisplayName());
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}
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}
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}
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@SideOnly(Side.CLIENT)
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public void randomDisplayTick(IBlockState stateIn, World worldIn, BlockPos pos, Random rand)
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{
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double d0 = (double)((float)pos.getX() + 0.4F + rand.nextFloat() * 0.2F);
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double d1 = (double)((float)pos.getY() + 0.7F + rand.nextFloat() * 0.3F);
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double d2 = (double)((float)pos.getZ() + 0.4F + rand.nextFloat() * 0.2F);
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worldIn.spawnParticle(EnumParticleTypes.SMOKE_NORMAL, d0, d1, d2, 0.0D, 0.0D, 0.0D);
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}
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/**
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* Called serverside after this block is replaced with another in Chunk, but before the Tile Entity is updated
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*/
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public void breakBlock(World worldIn, BlockPos pos, IBlockState state)
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{
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TileEntity tileentity = worldIn.getTileEntity(pos);
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if (tileentity instanceof TileEntityBrewingStand)
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{
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InventoryHelper.dropInventoryItems(worldIn, pos, (TileEntityBrewingStand)tileentity);
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}
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super.breakBlock(worldIn, pos, state);
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}
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/**
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* Get the Item that this Block should drop when harvested.
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*/
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public Item getItemDropped(IBlockState state, Random rand, int fortune)
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{
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return Items.BREWING_STAND;
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}
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public ItemStack getItem(World worldIn, BlockPos pos, IBlockState state)
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{
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return new ItemStack(Items.BREWING_STAND);
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}
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public boolean hasComparatorInputOverride(IBlockState state)
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{
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return true;
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}
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public int getComparatorInputOverride(IBlockState blockState, World worldIn, BlockPos pos)
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{
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return Container.calcRedstone(worldIn.getTileEntity(pos));
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}
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@SideOnly(Side.CLIENT)
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public BlockRenderLayer getBlockLayer()
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{
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return BlockRenderLayer.CUTOUT;
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}
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/**
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* Convert the given metadata into a BlockState for this Block
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*/
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public IBlockState getStateFromMeta(int meta)
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{
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IBlockState iblockstate = this.getDefaultState();
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for (int i = 0; i < 3; ++i)
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{
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iblockstate = iblockstate.withProperty(HAS_BOTTLE[i], Boolean.valueOf((meta & 1 << i) > 0));
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}
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return iblockstate;
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}
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/**
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* Convert the BlockState into the correct metadata value
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*/
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public int getMetaFromState(IBlockState state)
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{
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int i = 0;
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for (int j = 0; j < 3; ++j)
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{
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if (((Boolean)state.getValue(HAS_BOTTLE[j])).booleanValue())
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{
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i |= 1 << j;
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}
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}
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return i;
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}
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protected BlockStateContainer createBlockState()
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{
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return new BlockStateContainer(this, new IProperty[] {HAS_BOTTLE[0], HAS_BOTTLE[1], HAS_BOTTLE[2]});
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}
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/**
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* Get the geometry of the queried face at the given position and state. This is used to decide whether things like
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* buttons are allowed to be placed on the face, or how glass panes connect to the face, among other things.
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* <p>
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* Common values are {@code SOLID}, which is the default, and {@code UNDEFINED}, which represents something that
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* does not fit the other descriptions and will generally cause other things not to connect to the face.
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*
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* @return an approximation of the form of the given face
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*/
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public BlockFaceShape getBlockFaceShape(IBlockAccess worldIn, IBlockState state, BlockPos pos, EnumFacing face)
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{
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return BlockFaceShape.UNDEFINED;
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}
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} |