fixed missing recipe and breaker bug

This commit is contained in:
Mohammad-Ali Minaie
2017-06-27 22:20:55 -04:00
parent 16868d3a1c
commit ee788d0b35
1517 changed files with 41 additions and 11659 deletions

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@@ -1,28 +0,0 @@
This is Forge Mod Loader.
You can find the source code at all times at https://github.com/MinecraftForge/FML
This minecraft mod is a clean open source implementation of a mod loader for minecraft servers
and minecraft clients.
The code is authored by cpw.
It began by partially implementing an API defined by the client side ModLoader, authored by Risugami.
http://www.minecraftforum.net/topic/75440-
This support has been dropped as of Minecraft release 1.7, as Risugami no longer maintains ModLoader.
It also contains suggestions and hints and generous helpings of code from LexManos, author of MinecraftForge.
http://www.minecraftforge.net/
Additionally, it contains an implementation of topological sort based on that
published at http://keithschwarz.com/interesting/code/?dir=topological-sort
It also contains code from the Maven project for performing versioned dependency
resolution. http://maven.apache.org/
It also contains a partial repackaging of the javaxdelta library from http://sourceforge.net/projects/javaxdelta/
with credit to it's authors.
Forge Mod Loader downloads components from the Minecraft Coder Pack
(http://mcp.ocean-labs.de/index.php/Main_Page) with kind permission from the MCP team.

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@@ -1,59 +0,0 @@
-------------------------------------------
Source installation information for modders
-------------------------------------------
This code follows the Minecraft Forge installation methodology. It will apply
some small patches to the vanilla MCP source code, giving you and it access
to some of the data and functions you need to build a successful mod.
Note also that the patches are built against "unrenamed" MCP source code (aka
srgnames) - this means that you will not be able to read them directly against
normal code.
Source pack installation information:
Standalone source installation
==============================
Step 1: Open your command-line and browse to the folder where you extracted the zip file.
Step 2: Once you have a command window up in the folder that the downloaded material was placed, type:
Windows: "gradlew setupDecompWorkspace"
Linux/Mac OS: "./gradlew setupDecompWorkspace"
Step 3: After all that finished, you're left with a choice.
For eclipse, run "gradlew eclipse" (./gradlew eclipse if you are on Mac/Linux)
If you preffer to use IntelliJ, steps are a little different.
1. Open IDEA, and import project.
2. Select your build.gradle file and have it import.
3. Once it's finished you must close IntelliJ and run the following command:
"gradlew genIntellijRuns" (./gradlew genIntellijRuns if you are on Mac/Linux)
Step 4: The final step is to open Eclipse and switch your workspace to /eclipse/ (if you use IDEA, it should automatically start on your project)
If at any point you are missing libraries in your IDE, or you've run into problems you can run "gradlew --refresh-dependencies" to refresh the local cache. "gradlew clean" to reset everything {this does not effect your code} and then start the processs again.
Should it still not work,
Refer to #ForgeGradle on EsperNet for more information about the gradle environment.
Tip:
If you do not care about seeing Minecraft's source code you can replace "setupDecompWorkspace" with one of the following:
"setupDevWorkspace": Will patch, deobfusicated, and gather required assets to run minecraft, but will not generated human readable source code.
"setupCIWorkspace": Same as Dev but will not download any assets. This is useful in build servers as it is the fastest because it does the least work.
Tip:
When using Decomp workspace, the Minecraft source code is NOT added to your workspace in a editable way. Minecraft is treated like a normal Library. Sources are there for documentation and research purposes and usually can be accessed under the 'referenced libraries' section of your IDE.
Forge source installation
=========================
MinecraftForge ships with this code and installs it as part of the forge
installation process, no further action is required on your part.
LexManos' Install Video
=======================
https://www.youtube.com/watch?v=8VEdtQLuLO0&feature=youtu.be
For more details update more often refer to the Forge Forums:
http://www.minecraftforge.net/forum/index.php/topic,14048.0.html

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@@ -5,7 +5,7 @@ org.gradle.jvmargs=-Xmx3G
mod_group=nmd.primal.forgecraft
mod_name=ForgeCraft
mod_version=1.2.52
mod_version=1.2.53
forge_version=13.20.0.2315
mcp_mappings=snapshot_20170121
mc_version=1.11.2

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@@ -17,7 +17,7 @@ public class ModInfo {
public static final String MOD_CONFIG = "primal/" + MOD_ID;
//public static final String MOD_PREFIX = MOD_ID + ":";
public static final String MOD_CHANNEL = MOD_ID;
public static final String MOD_VERSION = "1.2.52";
public static final String MOD_VERSION = "1.2.53";
public static final String MC_VERSIONS = "[1.11.0, 1.12.0)";
public static final String DEPENDENCIES = "required-after:forge@[13.20.0.2315,);" + "required-after:primal@[0.4,);";

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@@ -54,8 +54,9 @@ public class Breaker extends CustomContainerFacing implements BreakerHandler {
}*/
if(state.getValue(PrimalStates.ACTIVE) == true && player.isSneaking() && pItem.isEmpty()){
world.setBlockState(pos, state.withProperty(FACING, state.getValue(FACING)).withProperty(PrimalStates.ACTIVE, false));
doBreaking(world, state, pos, tile);
world.setBlockState(pos, state.withProperty(FACING, state.getValue(FACING)).withProperty(PrimalStates.ACTIVE, false));
tile.setCharge(0);
return true;
}

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@@ -34,6 +34,12 @@ public class ModCrafting {
true, new Object[]{" S ", "S S", " S ",
('S'), "logSplit"
}));
/***CASTING MUD***/
GameRegistry.addRecipe(new ShapedOreRecipe(new ItemStack(ModItems.castingmud, 4),
true, new Object[]{" C ", "CSC", " C ",
('S'), Blocks.SAND,
('C'), PrimalItems.MUD_CLUMP
}));
/***Forge***/
GameRegistry.addShapedRecipe(new ItemStack(ModBlocks.forge_brick),

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@@ -46,48 +46,59 @@ return false;
//if(hasOreName(new ItemStack(Blocks.LOG), "logWood"))
// item is logWood
default void doBreaking(World world, IBlockState state, BlockPos pos, TileBreaker tile){
for (EnumFacing face : EnumFacing.values()) {
if(world.getBlockState(pos).getValue(CustomContainerFacing.FACING) == face) {
if (tile.getCharge() > getThreshold(world, pos.offset(face))) {
Block smashBlock = world.getBlockState(pos.offset(face)).getBlock();
ItemStack smashStack = new ItemStack(smashBlock, 1);
System.out.println(smashStack.getItem());
if (hasOreName(smashStack, "oreIron")) {
default boolean doBreaking(World world, IBlockState state, BlockPos pos, TileBreaker tile) {
for (int i=0; i < EnumFacing.HORIZONTALS.length; i++) {
EnumFacing face = world.getBlockState(pos).getValue(CustomContainerFacing.FACING);
if(face.equals(world.getBlockState(pos).getValue(CustomContainerFacing.FACING))){
Block smashBlock = world.getBlockState(pos.offset(face)).getBlock();
ItemStack smashStack = new ItemStack(smashBlock);
if (hasOreName(smashStack, "oreIron")) {
if (tile.getCharge() > getThreshold(world, pos.offset(face))) {
world.setBlockToAir(pos.offset(face));
PlayerHelper.spawnItemOnGround(world, pos.offset(face), new ItemStack(PrimalItems.IRON_DUST, randomChanceReturn(9, 1, 2)));
tile.getSlotStack(0).setItemDamage(tile.getSlotStack(0).getItemDamage() + 1);
return true;
}
if (hasOreName(smashStack, "oreCopper")) {
}
if (hasOreName(smashStack, "oreCopper")) {
if (tile.getCharge() > getThreshold(world, pos.offset(face))) {
world.setBlockToAir(pos.offset(face));
PlayerHelper.spawnItemOnGround(world, pos.offset(face), new ItemStack(PrimalItems.COPPER_DUST, randomChanceReturn(9, 1, 2)));
tile.getSlotStack(0).setItemDamage(tile.getSlotStack(0).getItemDamage() + 1);
return true;
}
if (hasOreName(smashStack, "oreTin")) {
}
if (hasOreName(smashStack, "oreTin")) {
if (tile.getCharge() > getThreshold(world, pos.offset(face))) {
world.setBlockToAir(pos.offset(face));
PlayerHelper.spawnItemOnGround(world, pos.offset(face), new ItemStack(PrimalItems.TIN_DUST, randomChanceReturn(9, 1, 2)));
tile.getSlotStack(0).setItemDamage(tile.getSlotStack(0).getItemDamage() + 1);
return true;
}
if (hasOreName(smashStack, "oreZinc")) {
}
if (hasOreName(smashStack, "oreZinc")) {
if (tile.getCharge() > getThreshold(world, pos.offset(face))) {
world.setBlockToAir(pos.offset(face));
PlayerHelper.spawnItemOnGround(world, pos.offset(face), new ItemStack(PrimalItems.ZINC_DUST, randomChanceReturn(9, 1, 2)));
tile.getSlotStack(0).setItemDamage(tile.getSlotStack(0).getItemDamage() + 1);
return true;
}
if (hasOreName(smashStack, "oreGold")) {
}
if (hasOreName(smashStack, "oreGold")) {
if (tile.getCharge() > getThreshold(world, pos.offset(face))) {
world.setBlockToAir(pos.offset(face));
PlayerHelper.spawnItemOnGround(world, pos.offset(face), new ItemStack(PrimalItems.GOLD_DUST, randomChanceReturn(9, 1, 2)));
tile.getSlotStack(0).setItemDamage(tile.getSlotStack(0).getItemDamage() + 1);
return true;
}
} else {
tile.getSlotStack(0).setItemDamage(tile.getSlotStack(0).getItemDamage() + 10);
}
} else {
tile.getSlotStack(0).setItemDamage(tile.getSlotStack(0).getItemDamage() + 10);
return true;
}
tile.setCharge(0.0f);
i++;
}
return false;
}
default float getThreshold(World world, BlockPos pos){

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@@ -2,7 +2,7 @@
"modid": "forgecraft",
"name": "Kitsu's Forgecraft",
"description": "Forged with sweat and blood",
"version": "1.2.52",
"version": "1.2.53",
"mcversion": "1.11.2",
"url": "",
"updateUrl": "",

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