more work on crank power

This commit is contained in:
KitsuShadow
2015-08-29 23:15:25 -04:00
parent a774fd5a9e
commit e2245c0519

View File

@@ -27,7 +27,7 @@ public class IRStoneGrindWheel implements IItemRenderer {
return true;
}
case INVENTORY: {
return false;
return true;
}
case ENTITY: {
return true;
@@ -77,7 +77,7 @@ public class IRStoneGrindWheel implements IItemRenderer {
//GL11.glRotated(90, 1.0, 0.0, 0.0);
GL11.glTranslatef(1.0F, -0.45F, -0.35F);
GL11.glTranslatef(0.5F, -0.7F, 0.25F);
Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
model.renderAll();
@@ -89,7 +89,7 @@ public class IRStoneGrindWheel implements IItemRenderer {
GL11.glPushMatrix();
GL11.glRotatef(15F, 0.0F, 0.0F, 1.0F);
//GL11.glScalef(0.2F, 0.2F, 0.2F);
GL11.glScalef(0.8F, 0.8F, 0.8F);
//ANGLE, X ROTATE, Y ROTATE, Z ROTATE
@@ -97,7 +97,7 @@ public class IRStoneGrindWheel implements IItemRenderer {
//GL11.glRotated(180, 0.0F, 1.0F, 0.0F);
//GL11.glRotated(180, 1.0F, 0.0F, 0.0F);
GL11.glTranslatef(1.25F, -0.2F, -0.35F);
GL11.glTranslatef(0.0F, -0.45F, -0.75F);
Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
model.renderAll();
@@ -107,18 +107,20 @@ public class IRStoneGrindWheel implements IItemRenderer {
} break;
case INVENTORY: {
/*GL11.glPushMatrix();
GL11.glPushMatrix();
//GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glScalef(15.0F, 15.0F, 15.0F);
GL11.glTranslatef(0.55F, 1.075F, 0.0F);
GL11.glRotatef(180, 1.0F, 0.0F, 0.0F);
GL11.glRotatef(-45, 1.0F, 0.0F, 0.0F);
GL11.glEnable(GL11.GL_TEXTURE_2D);
GL11.glScalef(2.0F, 2.0F, 2.0F);
GL11.glTranslatef(1.65F, 6.2F, 0.0F);
GL11.glRotatef(135, 0.0F, 0.0F, -1.0F);
Minecraft.getMinecraft().renderEngine.bindTexture(TEXTURE);
model.renderAll();
GL11.glPopMatrix();
*/
} break;
case ENTITY: {